mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-07 14:06:00 +01:00
remove xdg-positioner wlr wrappers
This commit is contained in:
parent
8b967fc573
commit
967bccffcd
2 changed files with 49 additions and 104 deletions
|
@ -4,6 +4,7 @@
|
|||
#include <wayland-server.h>
|
||||
#include <wlr/types/wlr_box.h>
|
||||
#include <wlr/types/wlr_seat.h>
|
||||
#include "xdg-shell-unstable-v6-protocol.h"
|
||||
|
||||
struct wlr_xdg_shell_v6 {
|
||||
struct wl_global *wl_global;
|
||||
|
@ -32,67 +33,11 @@ struct wlr_xdg_client_v6 {
|
|||
struct wl_event_source *ping_timer;
|
||||
};
|
||||
|
||||
enum wlr_positioner_v6_anchor {
|
||||
/**
|
||||
* the center of the anchor rectangle
|
||||
*/
|
||||
WLR_POSITIONER_V6_ANCHOR_NONE = 0,
|
||||
/**
|
||||
* the top edge of the anchor rectangle
|
||||
*/
|
||||
WLR_POSITIONER_V6_ANCHOR_TOP = 1,
|
||||
/**
|
||||
* the bottom edge of the anchor rectangle
|
||||
*/
|
||||
WLR_POSITIONER_V6_ANCHOR_BOTTOM = 2,
|
||||
/**
|
||||
* the left edge of the anchor rectangle
|
||||
*/
|
||||
WLR_POSITIONER_V6_ANCHOR_LEFT = 4,
|
||||
/**
|
||||
* the right edge of the anchor rectangle
|
||||
*/
|
||||
WLR_POSITIONER_V6_ANCHOR_RIGHT = 8,
|
||||
};
|
||||
|
||||
enum wlr_positioner_v6_gravity {
|
||||
/**
|
||||
* center over the anchor edge
|
||||
*/
|
||||
WLR_POSITIONER_V6_GRAVITY_NONE = 0,
|
||||
/**
|
||||
* position above the anchor edge
|
||||
*/
|
||||
WLR_POSITIONER_V6_GRAVITY_TOP = 1,
|
||||
/**
|
||||
* position below the anchor edge
|
||||
*/
|
||||
WLR_POSITIONER_V6_GRAVITY_BOTTOM = 2,
|
||||
/**
|
||||
* position to the left of the anchor edge
|
||||
*/
|
||||
WLR_POSITIONER_V6_GRAVITY_LEFT = 4,
|
||||
/**
|
||||
* position to the right of the anchor edge
|
||||
*/
|
||||
WLR_POSITIONER_V6_GRAVITY_RIGHT = 8,
|
||||
};
|
||||
|
||||
enum wlr_positioner_v6_constraint_adjustment {
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_NONE = 0,
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_X = 1,
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_Y = 2,
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_X = 4,
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_Y = 8,
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_X = 16,
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_Y = 32,
|
||||
};
|
||||
|
||||
struct wlr_xdg_positioner_v6 {
|
||||
struct wlr_box anchor_rect;
|
||||
enum wlr_positioner_v6_anchor anchor;
|
||||
enum wlr_positioner_v6_gravity gravity;
|
||||
enum wlr_positioner_v6_constraint_adjustment constraint_adjustment;
|
||||
enum zxdg_positioner_v6_anchor anchor;
|
||||
enum zxdg_positioner_v6_gravity gravity;
|
||||
enum zxdg_positioner_v6_constraint_adjustment constraint_adjustment;
|
||||
|
||||
struct {
|
||||
int32_t width, height;
|
||||
|
|
|
@ -469,7 +469,7 @@ struct wlr_box wlr_xdg_positioner_v6_get_geometry(struct wlr_xdg_positioner_v6 *
|
|||
}
|
||||
|
||||
if (positioner->constraint_adjustment ==
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_NONE) {
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_NONE) {
|
||||
return geometry;
|
||||
}
|
||||
|
||||
|
@ -1631,38 +1631,38 @@ struct wlr_xdg_surface_v6 *wlr_xdg_surface_v6_popup_at(
|
|||
void wlr_xdg_popup_v6_get_anchor_point(struct wlr_xdg_popup_v6 *popup,
|
||||
int *root_sx, int *root_sy) {
|
||||
struct wlr_box rect = popup->positioner.anchor_rect;
|
||||
enum wlr_positioner_v6_anchor anchor = popup->positioner.anchor;
|
||||
enum zxdg_positioner_v6_anchor anchor = popup->positioner.anchor;
|
||||
int sx = 0, sy = 0;
|
||||
|
||||
if (anchor == WLR_POSITIONER_V6_ANCHOR_NONE) {
|
||||
if (anchor == ZXDG_POSITIONER_V6_ANCHOR_NONE) {
|
||||
sx = (rect.x + rect.width) / 2;
|
||||
sy = (rect.y + rect.height) / 2;
|
||||
} else if (anchor == WLR_POSITIONER_V6_ANCHOR_TOP) {
|
||||
} else if (anchor == ZXDG_POSITIONER_V6_ANCHOR_TOP) {
|
||||
sx = (rect.x + rect.width) / 2;
|
||||
sy = rect.y;
|
||||
} else if (anchor == WLR_POSITIONER_V6_ANCHOR_BOTTOM) {
|
||||
} else if (anchor == ZXDG_POSITIONER_V6_ANCHOR_BOTTOM) {
|
||||
sx = (rect.x + rect.width) / 2;
|
||||
sy = rect.y + rect.height;
|
||||
} else if (anchor == WLR_POSITIONER_V6_ANCHOR_LEFT) {
|
||||
} else if (anchor == ZXDG_POSITIONER_V6_ANCHOR_LEFT) {
|
||||
sx = rect.x;
|
||||
sy = (rect.y + rect.height) / 2;
|
||||
} else if (anchor == WLR_POSITIONER_V6_ANCHOR_RIGHT) {
|
||||
} else if (anchor == ZXDG_POSITIONER_V6_ANCHOR_RIGHT) {
|
||||
sx = rect.x + rect.width;
|
||||
sy = (rect.y + rect.height) / 2;
|
||||
} else if (anchor == (WLR_POSITIONER_V6_ANCHOR_TOP |
|
||||
WLR_POSITIONER_V6_ANCHOR_LEFT)) {
|
||||
} else if (anchor == (ZXDG_POSITIONER_V6_ANCHOR_TOP |
|
||||
ZXDG_POSITIONER_V6_ANCHOR_LEFT)) {
|
||||
sx = rect.x;
|
||||
sy = rect.y;
|
||||
} else if (anchor == (WLR_POSITIONER_V6_ANCHOR_TOP |
|
||||
WLR_POSITIONER_V6_ANCHOR_RIGHT)) {
|
||||
} else if (anchor == (ZXDG_POSITIONER_V6_ANCHOR_TOP |
|
||||
ZXDG_POSITIONER_V6_ANCHOR_RIGHT)) {
|
||||
sx = rect.x + rect.width;
|
||||
sy = rect.y;
|
||||
} else if (anchor == (WLR_POSITIONER_V6_ANCHOR_BOTTOM |
|
||||
WLR_POSITIONER_V6_ANCHOR_LEFT)) {
|
||||
} else if (anchor == (ZXDG_POSITIONER_V6_ANCHOR_BOTTOM |
|
||||
ZXDG_POSITIONER_V6_ANCHOR_LEFT)) {
|
||||
sx = rect.x;
|
||||
sy = rect.y + rect.height;
|
||||
} else if (anchor == (WLR_POSITIONER_V6_ANCHOR_BOTTOM |
|
||||
WLR_POSITIONER_V6_ANCHOR_RIGHT)) {
|
||||
} else if (anchor == (ZXDG_POSITIONER_V6_ANCHOR_BOTTOM |
|
||||
ZXDG_POSITIONER_V6_ANCHOR_RIGHT)) {
|
||||
sx = rect.x + rect.width;
|
||||
sy = rect.y + rect.height;
|
||||
}
|
||||
|
@ -1722,11 +1722,11 @@ static bool wlr_xdg_popup_v6_unconstrain_flip(struct wlr_xdg_popup_v6 *popup,
|
|||
|
||||
bool flip_x = offset_x &&
|
||||
(popup->positioner.constraint_adjustment &
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_X);
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_X);
|
||||
|
||||
bool flip_y = offset_y &&
|
||||
(popup->positioner.constraint_adjustment &
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_Y);
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_Y);
|
||||
|
||||
if (flip_x) {
|
||||
wlr_positioner_v6_invert_x(&popup->positioner);
|
||||
|
@ -1770,11 +1770,11 @@ static bool wlr_xdg_popup_v6_unconstrain_slide(struct wlr_xdg_popup_v6 *popup,
|
|||
|
||||
bool slide_x = offset_x &&
|
||||
(popup->positioner.constraint_adjustment &
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_X);
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_X);
|
||||
|
||||
bool slide_y = offset_x &&
|
||||
(popup->positioner.constraint_adjustment &
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
|
||||
|
||||
if (slide_x) {
|
||||
popup->geometry.x += offset_x;
|
||||
|
@ -1811,11 +1811,11 @@ static bool wlr_xdg_popup_v6_unconstrain_resize(struct wlr_xdg_popup_v6 *popup,
|
|||
|
||||
bool resize_x = offset_x &&
|
||||
(popup->positioner.constraint_adjustment &
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_X);
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_X);
|
||||
|
||||
bool resize_y = offset_x &&
|
||||
(popup->positioner.constraint_adjustment &
|
||||
WLR_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
|
||||
ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
|
||||
|
||||
if (resize_x) {
|
||||
popup->geometry.width -= offset_x;
|
||||
|
@ -1843,38 +1843,38 @@ void wlr_xdg_popup_v6_unconstrain_from_box(struct wlr_xdg_popup_v6 *popup,
|
|||
}
|
||||
|
||||
void wlr_positioner_v6_invert_x(struct wlr_xdg_positioner_v6 *positioner) {
|
||||
if (positioner->anchor & WLR_POSITIONER_V6_ANCHOR_LEFT) {
|
||||
positioner->anchor &= ~WLR_POSITIONER_V6_ANCHOR_LEFT;
|
||||
positioner->anchor |= WLR_POSITIONER_V6_ANCHOR_RIGHT;
|
||||
} else if (positioner->anchor & WLR_POSITIONER_V6_ANCHOR_RIGHT) {
|
||||
positioner->anchor &= ~WLR_POSITIONER_V6_ANCHOR_RIGHT;
|
||||
positioner->anchor |= WLR_POSITIONER_V6_ANCHOR_LEFT;
|
||||
if (positioner->anchor & ZXDG_POSITIONER_V6_ANCHOR_LEFT) {
|
||||
positioner->anchor &= ~ZXDG_POSITIONER_V6_ANCHOR_LEFT;
|
||||
positioner->anchor |= ZXDG_POSITIONER_V6_ANCHOR_RIGHT;
|
||||
} else if (positioner->anchor & ZXDG_POSITIONER_V6_ANCHOR_RIGHT) {
|
||||
positioner->anchor &= ~ZXDG_POSITIONER_V6_ANCHOR_RIGHT;
|
||||
positioner->anchor |= ZXDG_POSITIONER_V6_ANCHOR_LEFT;
|
||||
}
|
||||
|
||||
if (positioner->gravity & WLR_POSITIONER_V6_GRAVITY_RIGHT) {
|
||||
positioner->gravity &= ~WLR_POSITIONER_V6_GRAVITY_RIGHT;
|
||||
positioner->gravity |= WLR_POSITIONER_V6_GRAVITY_LEFT;
|
||||
} else if (positioner->gravity & WLR_POSITIONER_V6_GRAVITY_LEFT) {
|
||||
positioner->gravity &= ~WLR_POSITIONER_V6_GRAVITY_LEFT;
|
||||
positioner->gravity |= WLR_POSITIONER_V6_GRAVITY_RIGHT;
|
||||
if (positioner->gravity & ZXDG_POSITIONER_V6_GRAVITY_RIGHT) {
|
||||
positioner->gravity &= ~ZXDG_POSITIONER_V6_GRAVITY_RIGHT;
|
||||
positioner->gravity |= ZXDG_POSITIONER_V6_GRAVITY_LEFT;
|
||||
} else if (positioner->gravity & ZXDG_POSITIONER_V6_GRAVITY_LEFT) {
|
||||
positioner->gravity &= ~ZXDG_POSITIONER_V6_GRAVITY_LEFT;
|
||||
positioner->gravity |= ZXDG_POSITIONER_V6_GRAVITY_RIGHT;
|
||||
}
|
||||
}
|
||||
|
||||
void wlr_positioner_v6_invert_y(
|
||||
struct wlr_xdg_positioner_v6 *positioner) {
|
||||
if (positioner->anchor & WLR_POSITIONER_V6_ANCHOR_TOP) {
|
||||
positioner->anchor &= ~WLR_POSITIONER_V6_ANCHOR_TOP;
|
||||
positioner->anchor |= WLR_POSITIONER_V6_ANCHOR_BOTTOM;
|
||||
} else if (positioner->anchor & WLR_POSITIONER_V6_ANCHOR_BOTTOM) {
|
||||
positioner->anchor &= ~WLR_POSITIONER_V6_ANCHOR_BOTTOM;
|
||||
positioner->anchor |= WLR_POSITIONER_V6_ANCHOR_TOP;
|
||||
if (positioner->anchor & ZXDG_POSITIONER_V6_ANCHOR_TOP) {
|
||||
positioner->anchor &= ~ZXDG_POSITIONER_V6_ANCHOR_TOP;
|
||||
positioner->anchor |= ZXDG_POSITIONER_V6_ANCHOR_BOTTOM;
|
||||
} else if (positioner->anchor & ZXDG_POSITIONER_V6_ANCHOR_BOTTOM) {
|
||||
positioner->anchor &= ~ZXDG_POSITIONER_V6_ANCHOR_BOTTOM;
|
||||
positioner->anchor |= ZXDG_POSITIONER_V6_ANCHOR_TOP;
|
||||
}
|
||||
|
||||
if (positioner->gravity & WLR_POSITIONER_V6_GRAVITY_TOP) {
|
||||
positioner->gravity &= ~WLR_POSITIONER_V6_GRAVITY_TOP;
|
||||
positioner->gravity |= WLR_POSITIONER_V6_GRAVITY_BOTTOM;
|
||||
} else if (positioner->gravity & WLR_POSITIONER_V6_GRAVITY_BOTTOM) {
|
||||
positioner->gravity &= ~WLR_POSITIONER_V6_GRAVITY_BOTTOM;
|
||||
positioner->gravity |= WLR_POSITIONER_V6_GRAVITY_TOP;
|
||||
if (positioner->gravity & ZXDG_POSITIONER_V6_GRAVITY_TOP) {
|
||||
positioner->gravity &= ~ZXDG_POSITIONER_V6_GRAVITY_TOP;
|
||||
positioner->gravity |= ZXDG_POSITIONER_V6_GRAVITY_BOTTOM;
|
||||
} else if (positioner->gravity & ZXDG_POSITIONER_V6_GRAVITY_BOTTOM) {
|
||||
positioner->gravity &= ~ZXDG_POSITIONER_V6_GRAVITY_BOTTOM;
|
||||
positioner->gravity |= ZXDG_POSITIONER_V6_GRAVITY_TOP;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue