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https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
subcompositor: use wlr_surface_synced
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parent
1c3c24825f
commit
96aec06b0a
3 changed files with 84 additions and 20 deletions
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@ -12,8 +12,7 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <wayland-server-core.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_compositor.h>
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struct wlr_surface;
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/**
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/**
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* The sub-surface state describing the sub-surface's relationship with its
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* The sub-surface state describing the sub-surface's relationship with its
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@ -23,6 +22,10 @@ struct wlr_surface;
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struct wlr_subsurface_parent_state {
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struct wlr_subsurface_parent_state {
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int32_t x, y;
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int32_t x, y;
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struct wl_list link;
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struct wl_list link;
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// private state
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struct wlr_surface_synced *synced;
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};
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};
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struct wlr_subsurface {
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struct wlr_subsurface {
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@ -47,6 +50,14 @@ struct wlr_subsurface {
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} events;
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} events;
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void *data;
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void *data;
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// private state
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struct wlr_surface_synced parent_synced;
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struct {
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int32_t x, y;
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} previous;
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};
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};
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struct wlr_subcompositor {
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struct wlr_subcompositor {
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@ -371,6 +371,19 @@ static void surface_state_move(struct wlr_surface_state *state,
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state_synced[synced->index], next_synced[synced->index]);
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state_synced[synced->index], next_synced[synced->index]);
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}
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}
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// commit subsurface order
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struct wlr_subsurface_parent_state *sub_state_next, *sub_state;
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wl_list_for_each(sub_state_next, &next->subsurfaces_below, link) {
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sub_state = wlr_surface_synced_get_state(sub_state_next->synced, state);
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wl_list_remove(&sub_state->link);
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wl_list_insert(state->subsurfaces_below.prev, &sub_state->link);
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}
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wl_list_for_each(sub_state_next, &next->subsurfaces_above, link) {
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sub_state = wlr_surface_synced_get_state(sub_state_next->synced, state);
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wl_list_remove(&sub_state->link);
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wl_list_insert(state->subsurfaces_above.prev, &sub_state->link);
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}
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state->committed = next->committed;
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state->committed = next->committed;
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next->committed = 0;
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next->committed = 0;
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@ -523,20 +536,11 @@ static void surface_commit_state(struct wlr_surface *surface,
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surface_update_opaque_region(surface);
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surface_update_opaque_region(surface);
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surface_update_input_region(surface);
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surface_update_input_region(surface);
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// commit subsurface order
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struct wlr_subsurface *subsurface;
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struct wlr_subsurface *subsurface;
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wl_list_for_each(subsurface, &surface->pending.subsurfaces_below, pending.link) {
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wl_list_for_each(subsurface, &surface->current.subsurfaces_below, current.link) {
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wl_list_remove(&subsurface->current.link);
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wl_list_insert(surface->current.subsurfaces_below.prev,
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&subsurface->current.link);
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subsurface_handle_parent_commit(subsurface);
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subsurface_handle_parent_commit(subsurface);
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}
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}
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wl_list_for_each(subsurface, &surface->pending.subsurfaces_above, pending.link) {
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wl_list_for_each(subsurface, &surface->current.subsurfaces_above, current.link) {
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wl_list_remove(&subsurface->current.link);
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wl_list_insert(surface->current.subsurfaces_above.prev,
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&subsurface->current.link);
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subsurface_handle_parent_commit(subsurface);
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subsurface_handle_parent_commit(subsurface);
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}
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}
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@ -33,9 +33,9 @@ static void subsurface_destroy(struct wlr_subsurface *subsurface) {
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wl_signal_emit_mutable(&subsurface->events.destroy, subsurface);
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wl_signal_emit_mutable(&subsurface->events.destroy, subsurface);
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wlr_surface_synced_finish(&subsurface->parent_synced);
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wl_list_remove(&subsurface->surface_client_commit.link);
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wl_list_remove(&subsurface->surface_client_commit.link);
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wl_list_remove(&subsurface->current.link);
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wl_list_remove(&subsurface->pending.link);
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wl_list_remove(&subsurface->parent_destroy.link);
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wl_list_remove(&subsurface->parent_destroy.link);
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wl_resource_set_user_data(subsurface->resource, NULL);
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wl_resource_set_user_data(subsurface->resource, NULL);
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@ -225,6 +225,33 @@ const struct wlr_surface_role subsurface_role = {
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.destroy = subsurface_role_destroy,
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.destroy = subsurface_role_destroy,
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};
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};
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static void surface_synced_init_state(void *_state) {
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struct wlr_subsurface_parent_state *state = _state;
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wl_list_init(&state->link);
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}
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static void surface_synced_finish_state(void *_state) {
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struct wlr_subsurface_parent_state *state = _state;
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wl_list_remove(&state->link);
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}
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static void surface_synced_move_state(void *_dst, void *_src) {
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struct wlr_subsurface_parent_state *dst = _dst, *src = _src;
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dst->x = src->x;
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dst->y = src->y;
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dst->synced = src->synced;
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// For the sake of simplicity, copying the position in list is done by the
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// parent itself
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}
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static struct wlr_surface_synced_impl surface_synced_impl = {
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.state_size = sizeof(struct wlr_subsurface_parent_state),
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.init_state = surface_synced_init_state,
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.finish_state = surface_synced_finish_state,
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.move_state = surface_synced_move_state,
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};
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static void subsurface_handle_parent_destroy(struct wl_listener *listener,
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static void subsurface_handle_parent_destroy(struct wl_listener *listener,
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void *data) {
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void *data) {
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struct wlr_subsurface *subsurface =
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struct wlr_subsurface *subsurface =
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@ -267,8 +294,8 @@ static void collect_damage_iter(struct wlr_surface *surface,
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void subsurface_handle_parent_commit(struct wlr_subsurface *subsurface) {
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void subsurface_handle_parent_commit(struct wlr_subsurface *subsurface) {
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struct wlr_surface *surface = subsurface->surface;
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struct wlr_surface *surface = subsurface->surface;
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bool moved = subsurface->current.x != subsurface->pending.x ||
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bool moved = subsurface->current.x != subsurface->previous.x ||
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subsurface->current.y != subsurface->pending.y;
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subsurface->current.y != subsurface->previous.y;
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if (subsurface->surface->mapped && moved) {
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if (subsurface->surface->mapped && moved) {
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wlr_surface_for_each_surface(surface,
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wlr_surface_for_each_surface(surface,
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collect_damage_iter, subsurface);
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collect_damage_iter, subsurface);
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@ -279,8 +306,6 @@ void subsurface_handle_parent_commit(struct wlr_subsurface *subsurface) {
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subsurface->has_cache = false;
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subsurface->has_cache = false;
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}
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}
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subsurface->current.x = subsurface->pending.x;
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subsurface->current.y = subsurface->pending.y;
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if (subsurface->surface->mapped && (moved || subsurface->reordered)) {
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if (subsurface->surface->mapped && (moved || subsurface->reordered)) {
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subsurface->reordered = false;
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subsurface->reordered = false;
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wlr_surface_for_each_surface(surface,
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wlr_surface_for_each_surface(surface,
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@ -293,6 +318,9 @@ void subsurface_handle_parent_commit(struct wlr_subsurface *subsurface) {
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subsurface);
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subsurface);
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subsurface_consider_map(subsurface);
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subsurface_consider_map(subsurface);
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}
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}
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subsurface->previous.x = subsurface->current.x;
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subsurface->previous.y = subsurface->current.y;
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}
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}
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struct wlr_subsurface *wlr_subsurface_try_from_wlr_surface(struct wlr_surface *surface) {
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struct wlr_subsurface *wlr_subsurface_try_from_wlr_surface(struct wlr_surface *surface) {
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@ -335,11 +363,19 @@ static void subcompositor_handle_get_subsurface(struct wl_client *client,
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return;
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return;
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}
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}
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if (!wlr_surface_synced_init(&subsurface->parent_synced, parent, &surface_synced_impl,
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&subsurface->pending, &subsurface->current)) {
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free(subsurface);
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wl_client_post_no_memory(client);
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return;
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}
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subsurface->synchronized = true;
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subsurface->synchronized = true;
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subsurface->surface = surface;
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subsurface->surface = surface;
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subsurface->resource = wl_resource_create(client, &wl_subsurface_interface,
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subsurface->resource = wl_resource_create(client, &wl_subsurface_interface,
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wl_resource_get_version(resource), id);
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wl_resource_get_version(resource), id);
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if (subsurface->resource == NULL) {
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if (subsurface->resource == NULL) {
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wlr_surface_synced_finish(&subsurface->parent_synced);
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free(subsurface);
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free(subsurface);
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wl_client_post_no_memory(client);
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wl_client_post_no_memory(client);
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return;
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return;
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@ -347,6 +383,19 @@ static void subcompositor_handle_get_subsurface(struct wl_client *client,
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wl_resource_set_implementation(subsurface->resource,
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wl_resource_set_implementation(subsurface->resource,
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&subsurface_implementation, subsurface, NULL);
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&subsurface_implementation, subsurface, NULL);
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// In surface_state_move() we commit sub-surface order. To do so we need to
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// iterate over the list of sub-surfaces from a struct wlr_surface_state.
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// Store a pointer to struct wlr_surface_synced to facilitate this.
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subsurface->pending.synced = &subsurface->parent_synced;
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subsurface->current.synced = &subsurface->parent_synced;
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struct wlr_surface_state *cached;
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wl_list_for_each(cached, &parent->cached, cached_state_link) {
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struct wlr_subsurface_parent_state *sub_state =
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wlr_surface_synced_get_state(&subsurface->parent_synced, cached);
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sub_state->synced = &subsurface->parent_synced;
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}
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wlr_surface_set_role_object(surface, subsurface->resource);
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wlr_surface_set_role_object(surface, subsurface->resource);
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wl_signal_init(&subsurface->events.destroy);
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wl_signal_init(&subsurface->events.destroy);
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@ -361,7 +410,7 @@ static void subcompositor_handle_get_subsurface(struct wl_client *client,
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wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
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wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
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subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
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subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
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wl_list_init(&subsurface->current.link);
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wl_list_remove(&subsurface->pending.link);
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wl_list_insert(parent->pending.subsurfaces_above.prev,
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wl_list_insert(parent->pending.subsurfaces_above.prev,
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&subsurface->pending.link);
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&subsurface->pending.link);
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}
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}
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