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seat: remove a TODO comment about simulating keyboard events
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@ -196,7 +196,6 @@ struct wlr_seat_pointer_state {
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} events;
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} events;
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};
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};
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// TODO: May be useful to be able to simulate keyboard input events
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struct wlr_seat_keyboard_state {
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struct wlr_seat_keyboard_state {
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struct wlr_seat *seat;
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struct wlr_seat *seat;
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struct wlr_keyboard *keyboard;
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struct wlr_keyboard *keyboard;
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