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wlr_surface: fix surface damage transformation
Damage tracking on transformed surfaces now work (see "weston-simple-damage --rotation=90"), using either of buffer or surface damage.
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f5658c2ca2
commit
971cbeaa19
2 changed files with 6 additions and 5 deletions
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@ -696,8 +696,7 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
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int center_x = box.x + box.width/2;
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int center_y = box.y + box.height/2;
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current.transform);
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enum wl_output_transform transform = surface->current.transform;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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@ -7,6 +7,7 @@
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_region.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include "util/signal.h"
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@ -198,7 +199,8 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, ¤t->surface_damage);
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wlr_region_transform(&surface_damage, &surface_damage,
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current->transform, current->buffer_width, current->buffer_height);
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wlr_output_transform_invert(current->transform),
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current->width, current->height);
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wlr_region_scale(&surface_damage, &surface_damage, current->scale);
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pixman_region32_union(buffer_damage, buffer_damage, &surface_damage);
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pixman_region32_fini(&surface_damage);
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@ -307,8 +309,8 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, &surface->current.surface_damage);
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wlr_region_transform(&surface_damage, &surface_damage,
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surface->current.transform,
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surface->current.buffer_width, surface->current.buffer_height);
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wlr_output_transform_invert(surface->current.transform),
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surface->current.width, surface->current.height);
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wlr_region_scale(&surface_damage, &surface_damage,
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surface->current.scale);
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pixman_region32_union(&damage, &damage, &surface_damage);
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