rootston: damage tracking for fullscreen views

This commit is contained in:
emersion 2018-01-19 11:04:12 +01:00
parent f061a1da63
commit 977a401fa1
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GPG key ID: 0FDE7BE0E88F5E48

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@ -271,6 +271,35 @@ static void render_output(struct roots_output *output) {
struct timespec now; struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now); clock_gettime(CLOCK_MONOTONIC, &now);
float clear_color[] = {0.25f, 0.25f, 0.25f};
// Check if we can delegate the fullscreen surface to the output
if (output->fullscreen_view != NULL) {
struct roots_view *view = output->fullscreen_view;
// Make sure the view is centered on screen
const struct wlr_box *output_box =
wlr_output_layout_get_box(desktop->layout, wlr_output);
struct wlr_box view_box;
view_get_box(view, &view_box);
double view_x = (double)(output_box->width - view_box.width) / 2 +
output_box->x;
double view_y = (double)(output_box->height - view_box.height) / 2 +
output_box->y;
view_move(view, view_x, view_y);
if (has_standalone_surface(view)) {
wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
} else {
wlr_output_set_fullscreen_surface(wlr_output, NULL);
}
// Fullscreen views are rendered on a black background
clear_color[0] = clear_color[1] = clear_color[2] = 0;
} else {
wlr_output_set_fullscreen_surface(wlr_output, NULL);
}
pixman_region32_union(&output->damage, &output->damage, &wlr_output->damage); pixman_region32_union(&output->damage, &output->damage, &wlr_output->damage);
pixman_region32_t damage; pixman_region32_t damage;
@ -298,31 +327,18 @@ static void render_output(struct roots_output *output) {
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
glScissor(rects[i].x1, wlr_output->height - rects[i].y2, glScissor(rects[i].x1, wlr_output->height - rects[i].y2,
rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1);
glClearColor(0.25f, 0.25f, 0.25f, 1); glClearColor(clear_color[0], clear_color[1], clear_color[2], 1);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
} }
// If a view is fullscreen on this output, render it
if (output->fullscreen_view != NULL) { if (output->fullscreen_view != NULL) {
struct roots_view *view = output->fullscreen_view; struct roots_view *view = output->fullscreen_view;
// Make sure the view is centered on screen if (wlr_output->fullscreen_surface == view->wlr_surface) {
const struct wlr_box *output_box = // The output will render the fullscreen view
wlr_output_layout_get_box(desktop->layout, wlr_output); goto renderer_end;
struct wlr_box view_box; }
view_get_box(view, &view_box);
double view_x = (double)(output_box->width - view_box.width) / 2 +
output_box->x;
double view_y = (double)(output_box->height - view_box.height) / 2 +
output_box->y;
view_move(view, view_x, view_y);
if (has_standalone_surface(view)) {
wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
} else {
wlr_output_set_fullscreen_surface(wlr_output, NULL);
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
render_view(view, output, &now, &damage); render_view(view, output, &now, &damage);
@ -333,11 +349,8 @@ static void render_output(struct roots_output *output) {
render_xwayland_children(view->xwayland_surface, output, &now, render_xwayland_children(view->xwayland_surface, output, &now,
&damage); &damage);
} }
}
goto renderer_end; goto renderer_end;
} else {
wlr_output_set_fullscreen_surface(wlr_output, NULL);
} }
struct roots_view *view; struct roots_view *view;
@ -413,6 +426,10 @@ static void output_damage_whole_surface(struct roots_output *output,
void output_damage_whole_view(struct roots_output *output, void output_damage_whole_view(struct roots_output *output,
struct roots_view *view) { struct roots_view *view) {
if (output->fullscreen_view != NULL && output->fullscreen_view != view) {
return;
}
if (view->wlr_surface != NULL) { if (view->wlr_surface != NULL) {
output_damage_whole_surface(output, view->wlr_surface, view->x, view->y); output_damage_whole_surface(output, view->wlr_surface, view->x, view->y);
} }
@ -443,6 +460,10 @@ static void output_damage_from_surface(struct roots_output *output,
void output_damage_from_view(struct roots_output *output, void output_damage_from_view(struct roots_output *output,
struct roots_view *view) { struct roots_view *view) {
if (output->fullscreen_view != NULL && output->fullscreen_view != view) {
return;
}
if (view->wlr_surface != NULL) { if (view->wlr_surface != NULL) {
output_damage_from_surface(output, view->wlr_surface, view->x, view->y); output_damage_from_surface(output, view->wlr_surface, view->x, view->y);
} }