wlr_scene: Fix scaling with default source_box

Default to texture instead of destination_box geometry.
This commit is contained in:
Consolatis 2022-05-30 17:31:47 +02:00 committed by Simon Ser
parent 988fe5bda9
commit 98c5f58a38

View file

@ -801,8 +801,8 @@ static void render_texture(struct wlr_output *output,
struct wlr_fbox default_src_box = {0}; struct wlr_fbox default_src_box = {0};
if (wlr_fbox_empty(src_box)) { if (wlr_fbox_empty(src_box)) {
default_src_box.width = dst_box->width; default_src_box.width = texture->width;
default_src_box.height = dst_box->height; default_src_box.height = texture->height;
src_box = &default_src_box; src_box = &default_src_box;
} }