vulkan: Fix imported image layout

This commit is contained in:
nyorain 2021-12-26 13:21:54 +01:00
parent 812951f5bc
commit 9988eb3378
2 changed files with 2 additions and 2 deletions

View file

@ -598,7 +598,7 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
wl_list_for_each_safe(texture, tmp_tex, &renderer->foreign_textures, foreign_link) {
VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
if (!texture->transitioned) {
src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
texture->transitioned = true;
}

View file

@ -438,7 +438,7 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
img_info.arrayLayers = 1;
img_info.samples = VK_SAMPLE_COUNT_1_BIT;
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
img_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
img_info.extent = (VkExtent3D) { attribs->width, attribs->height, 1 };
img_info.usage = for_render ?
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT :