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wlr_scene: Apply source box translation
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@ -625,6 +625,7 @@ void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buff
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scene_buffer->transform, buffer->width, buffer->height);
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scene_buffer->transform, buffer->width, buffer->height);
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pixman_region32_intersect_rect(&trans_damage, &trans_damage,
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pixman_region32_intersect_rect(&trans_damage, &trans_damage,
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box.x, box.y, box.width, box.height);
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box.x, box.y, box.width, box.height);
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pixman_region32_translate(&trans_damage, -box.x, -box.y);
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struct wlr_scene *scene = scene_node_get_root(&scene_buffer->node);
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struct wlr_scene *scene = scene_node_get_root(&scene_buffer->node);
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struct wlr_scene_output *scene_output;
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struct wlr_scene_output *scene_output;
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