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https://github.com/hyprwm/wlroots-hyprland.git
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output-damage: drop
Compositors can migrate to wlr_damage_ring.
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3 changed files with 0 additions and 292 deletions
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/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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/*
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* NOTE: wlr/types/wlr_output_damage.h is deprecated and will be removed in
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* the next release. Use wlr/types/wlr_damage_ring.h instead.
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*/
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#ifndef WLR_TYPES_WLR_OUTPUT_DAMAGE_H
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#define WLR_TYPES_WLR_OUTPUT_DAMAGE_H
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#include <pixman.h>
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#include <time.h>
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#include <wlr/types/wlr_output.h>
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/**
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* Damage tracking requires to keep track of previous frames' damage. To allow
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* damage tracking to work with triple buffering, a history of two frames is
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* required.
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*/
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#define WLR_OUTPUT_DAMAGE_PREVIOUS_LEN 2
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struct wlr_box;
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/**
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* Tracks damage for an output.
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*
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* The `frame` event will be emitted when it is a good time for the compositor
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* to submit a new frame.
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*
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* To render a new frame, compositors should call
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* wlr_output_damage_attach_render(), render and call wlr_output_commit(). No
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* rendering should happen outside a `frame` event handler or before
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* wlr_output_damage_attach_render().
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*/
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struct wlr_output_damage {
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struct wlr_output *output;
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int max_rects; // max number of damaged rectangles
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pixman_region32_t current; // in output-local coordinates
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// circular queue for previous damage
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pixman_region32_t previous[WLR_OUTPUT_DAMAGE_PREVIOUS_LEN];
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size_t previous_idx;
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struct {
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struct wl_signal frame;
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struct wl_signal destroy;
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} events;
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struct wl_listener output_destroy;
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struct wl_listener output_needs_frame;
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struct wl_listener output_damage;
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struct wl_listener output_frame;
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struct wl_listener output_commit;
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};
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struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output);
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void wlr_output_damage_destroy(struct wlr_output_damage *output_damage);
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/**
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* Attach the renderer's buffer to the output. Compositors must call this
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* function before rendering. After they are done rendering, they should call
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* wlr_output_set_damage() and wlr_output_commit() to submit the new frame.
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*
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* `needs_frame` will be set to true if a frame should be submitted. `damage`
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* will be set to the region of the output that needs to be repainted, in
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* output-buffer-local coordinates.
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*
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* The buffer damage region accumulates all damage since the buffer has last
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* been swapped. This is not to be confused with the output surface damage,
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* which only contains the changes between two frames.
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*/
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bool wlr_output_damage_attach_render(struct wlr_output_damage *output_damage,
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bool *needs_frame, pixman_region32_t *buffer_damage);
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/**
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* Accumulates damage and schedules a `frame` event.
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*/
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void wlr_output_damage_add(struct wlr_output_damage *output_damage,
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const pixman_region32_t *damage);
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/**
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* Damages the whole output and schedules a `frame` event.
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*/
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void wlr_output_damage_add_whole(struct wlr_output_damage *output_damage);
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/**
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* Accumulates damage from a box and schedules a `frame` event.
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*/
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void wlr_output_damage_add_box(struct wlr_output_damage *output_damage,
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struct wlr_box *box);
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#endif
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@ -56,7 +56,6 @@ wlr_files += files(
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'wlr_layer_shell_v1.c',
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'wlr_linux_dmabuf_v1.c',
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'wlr_matrix.c',
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'wlr_output_damage.c',
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'wlr_output_layer.c',
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'wlr_output_layout.c',
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'wlr_output_management_v1.c',
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#include <stddef.h>
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#include <stdlib.h>
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#include <time.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/box.h>
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#include "types/wlr_output.h"
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static void output_handle_destroy(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_destroy);
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wlr_output_damage_destroy(output_damage);
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}
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static void output_handle_needs_frame(struct wl_listener *listener,
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void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_needs_frame);
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wlr_output_schedule_frame(output_damage->output);
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}
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static void output_handle_damage(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_damage);
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struct wlr_output_event_damage *event = data;
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wlr_output_damage_add(output_damage, event->damage);
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_frame);
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if (!output_damage->output->enabled) {
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return;
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}
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wl_signal_emit_mutable(&output_damage->events.frame, output_damage);
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}
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static void output_handle_commit(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_commit);
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struct wlr_output_event_commit *event = data;
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if (event->committed & WLR_OUTPUT_STATE_BUFFER) {
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pixman_region32_t *prev;
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if (!output_is_direct_scanout(output_damage->output, event->buffer)) {
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// render-buffers have been swapped, rotate the damage
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// same as decrementing, but works on unsigned integers
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output_damage->previous_idx += WLR_OUTPUT_DAMAGE_PREVIOUS_LEN - 1;
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output_damage->previous_idx %= WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
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prev = &output_damage->previous[output_damage->previous_idx];
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pixman_region32_copy(prev, &output_damage->current);
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} else {
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// accumulate render-buffer damage
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prev = &output_damage->previous[output_damage->previous_idx];
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pixman_region32_union(prev, prev, &output_damage->current);
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}
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pixman_region32_clear(&output_damage->current);
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}
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if (event->committed & (WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE |
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WLR_OUTPUT_STATE_TRANSFORM)) {
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wlr_output_damage_add_whole(output_damage);
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}
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}
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struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
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struct wlr_output_damage *output_damage =
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calloc(1, sizeof(struct wlr_output_damage));
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if (output_damage == NULL) {
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return NULL;
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}
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output_damage->output = output;
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output_damage->max_rects = 20;
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wl_signal_init(&output_damage->events.frame);
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wl_signal_init(&output_damage->events.destroy);
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pixman_region32_init(&output_damage->current);
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for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
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pixman_region32_init(&output_damage->previous[i]);
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}
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wl_signal_add(&output->events.destroy, &output_damage->output_destroy);
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output_damage->output_destroy.notify = output_handle_destroy;
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wl_signal_add(&output->events.needs_frame, &output_damage->output_needs_frame);
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output_damage->output_needs_frame.notify = output_handle_needs_frame;
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wl_signal_add(&output->events.damage, &output_damage->output_damage);
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output_damage->output_damage.notify = output_handle_damage;
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wl_signal_add(&output->events.frame, &output_damage->output_frame);
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output_damage->output_frame.notify = output_handle_frame;
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wl_signal_add(&output->events.commit, &output_damage->output_commit);
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output_damage->output_commit.notify = output_handle_commit;
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return output_damage;
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}
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void wlr_output_damage_destroy(struct wlr_output_damage *output_damage) {
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if (output_damage == NULL) {
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return;
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}
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wl_signal_emit_mutable(&output_damage->events.destroy, output_damage);
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wl_list_remove(&output_damage->output_destroy.link);
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wl_list_remove(&output_damage->output_needs_frame.link);
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wl_list_remove(&output_damage->output_damage.link);
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wl_list_remove(&output_damage->output_frame.link);
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wl_list_remove(&output_damage->output_commit.link);
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pixman_region32_fini(&output_damage->current);
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for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
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pixman_region32_fini(&output_damage->previous[i]);
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}
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free(output_damage);
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}
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bool wlr_output_damage_attach_render(struct wlr_output_damage *output_damage,
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bool *needs_frame, pixman_region32_t *damage) {
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struct wlr_output *output = output_damage->output;
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int buffer_age = -1;
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if (!wlr_output_attach_render(output, &buffer_age)) {
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return false;
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}
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*needs_frame =
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output->needs_frame || pixman_region32_not_empty(&output_damage->current);
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// Check if we can use damage tracking
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if (buffer_age <= 0 || buffer_age - 1 > WLR_OUTPUT_DAMAGE_PREVIOUS_LEN) {
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int width, height;
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wlr_output_transformed_resolution(output, &width, &height);
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// Buffer new or too old, damage the whole output
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pixman_region32_union_rect(damage, damage, 0, 0, width, height);
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*needs_frame = true;
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} else {
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pixman_region32_copy(damage, &output_damage->current);
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// Accumulate damage from old buffers
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size_t idx = output_damage->previous_idx;
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for (int i = 0; i < buffer_age - 1; ++i) {
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int j = (idx + i) % WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
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pixman_region32_union(damage, damage, &output_damage->previous[j]);
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}
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// Check the number of rectangles
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int n_rects = pixman_region32_n_rects(damage);
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if (n_rects > output_damage->max_rects) {
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pixman_box32_t *extents = pixman_region32_extents(damage);
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pixman_region32_union_rect(damage, damage, extents->x1, extents->y1,
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extents->x2 - extents->x1, extents->y2 - extents->y1);
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}
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}
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return true;
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}
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void wlr_output_damage_add(struct wlr_output_damage *output_damage,
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const pixman_region32_t *damage) {
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int width, height;
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wlr_output_transformed_resolution(output_damage->output, &width, &height);
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pixman_region32_t clipped_damage;
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pixman_region32_init(&clipped_damage);
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pixman_region32_intersect_rect(&clipped_damage, damage, 0, 0, width, height);
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if (pixman_region32_not_empty(&clipped_damage)) {
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pixman_region32_union(&output_damage->current, &output_damage->current,
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&clipped_damage);
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wlr_output_schedule_frame(output_damage->output);
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}
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pixman_region32_fini(&clipped_damage);
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}
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void wlr_output_damage_add_whole(struct wlr_output_damage *output_damage) {
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int width, height;
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wlr_output_transformed_resolution(output_damage->output, &width, &height);
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pixman_region32_union_rect(&output_damage->current, &output_damage->current,
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0, 0, width, height);
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wlr_output_schedule_frame(output_damage->output);
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}
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void wlr_output_damage_add_box(struct wlr_output_damage *output_damage,
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struct wlr_box *box) {
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pixman_region32_t damage;
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pixman_region32_init_rect(&damage,
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box->x, box->y, box->width, box->height);
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wlr_output_damage_add(output_damage, &damage);
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pixman_region32_fini(&damage);
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}
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