xdg-shell: improve configure request change detection

This commit is contained in:
Tony Crisci 2017-10-19 10:15:56 -04:00 committed by Heghedus Razvan
parent a5659b65c7
commit a339b10dcd

View file

@ -840,30 +840,46 @@ static const struct zxdg_surface_v6_interface zxdg_surface_v6_implementation = {
static bool wlr_xdg_surface_v6_toplevel_state_compare( static bool wlr_xdg_surface_v6_toplevel_state_compare(
struct wlr_xdg_toplevel_v6 *state) { struct wlr_xdg_toplevel_v6 *state) {
struct {
struct wlr_xdg_toplevel_v6_state state;
uint32_t width;
uint32_t height;
} configured;
// is pending state different from current state? // is pending state different from current state?
if (!state->base->configured) { if (!state->base->configured) {
return false; return false;
} }
if (!wl_list_empty(&state->base->configure_list)) { if (wl_list_empty(&state->base->configure_list)) {
// last configure is actually the current state, just use it
configured.state = state->current;
configured.width = state->base->surface->current->width;
configured.height = state->base->surface->current->width;
} else {
struct wlr_xdg_surface_v6_configure *configure =
wl_container_of(state->base->configure_list.prev, configure, link);
configured.state = configure->state;
configured.width = configure->state.width;
configured.height = configure->state.height;
}
if (state->pending.activated != configured.state.activated) {
return false;
}
if (state->pending.fullscreen != configured.state.fullscreen) {
return false;
}
if (state->pending.maximized != configured.state.maximized) {
return false;
}
if (state->pending.resizing != configured.state.resizing) {
return false; return false;
} }
if (state->pending.activated != state->current.activated) { if (state->pending.width == configured.width &&
return false; state->pending.height == configured.height) {
}
if (state->pending.fullscreen != state->current.fullscreen) {
return false;
}
if (state->pending.maximized != state->current.maximized) {
return false;
}
if (state->pending.resizing != state->current.resizing) {
return false;
}
if ((uint32_t)state->base->geometry->width == state->pending.width &&
(uint32_t)state->base->geometry->height == state->pending.height) {
return true; return true;
} }