render/egl: add wlr_egl_create_image_from_wl_drm

This allows external renderers and potential future GL-based
renderers to re-use this function.
This commit is contained in:
emersion 2018-03-31 23:20:00 -04:00
parent b60e31e5c0
commit a7bb48b404
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GPG Key ID: 0FDE7BE0E88F5E48
4 changed files with 64 additions and 47 deletions

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@ -28,21 +28,22 @@ struct wlr_egl {
// TODO: Allocate and return a wlr_egl // TODO: Allocate and return a wlr_egl
/** /**
* Initializes an egl context for the given platform and remote display. * Initializes an EGL context for the given platform and remote display.
* Will attempt to load all possibly required api functions. * Will attempt to load all possibly required api functions.
*/ */
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
EGLint *config_attribs, EGLint visual_id); EGLint *config_attribs, EGLint visual_id);
/** /**
* Frees all related egl resources, makes the context not-current and * Frees all related EGL resources, makes the context not-current and
* unbinds a bound wayland display. * unbinds a bound wayland display.
*/ */
void wlr_egl_finish(struct wlr_egl *egl); void wlr_egl_finish(struct wlr_egl *egl);
/** /**
* Binds the given display to the egl instance. * Binds the given display to the EGL instance.
* This will allow clients to create egl surfaces from wayland ones and render to it. * This will allow clients to create EGL surfaces from wayland ones and render
* to it.
*/ */
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
@ -53,7 +54,14 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display)
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
/** /**
* Creates an egl image from the given dmabuf attributes. Check usability * Creates an EGL image from the given wl_drm buffer resource.
*/
EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data, EGLint *fmt, int *width, int *height,
bool *inverted_y);
/**
* Creates an EGL image from the given dmabuf attributes. Check usability
* of the dmabuf with wlr_egl_check_import_dmabuf once first. * of the dmabuf with wlr_egl_check_import_dmabuf once first.
*/ */
EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
@ -78,7 +86,7 @@ int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, int format,
uint64_t **modifiers); uint64_t **modifiers);
/** /**
* Destroys an egl image created with the given wlr_egl. * Destroys an EGL image created with the given wlr_egl.
*/ */
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image); bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);

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@ -23,7 +23,7 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
const void *data); const void *data);
/** /**
* Create a new texture from a wayland DRM resource. The returned texture is * Create a new texture from a wl_drm resource. The returned texture is
* immutable. * immutable.
*/ */
struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,

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@ -93,7 +93,8 @@ static void print_dmabuf_formats(struct wlr_egl *egl) {
char str_formats[num * 5 + 1]; char str_formats[num * 5 + 1];
for (int i = 0; i < num; i++) { for (int i = 0; i < num; i++) {
snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ", (char*)&formats[i]); snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ",
(char*)&formats[i]);
} }
wlr_log(L_DEBUG, "Supported dmabuf buffer formats: %s", str_formats); wlr_log(L_DEBUG, "Supported dmabuf buffer formats: %s", str_formats);
free(formats); free(formats);
@ -230,8 +231,9 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
} }
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) { EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display, egl->config, assert(eglCreatePlatformWindowSurfaceEXT);
window, NULL); EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display,
egl->config, window, NULL);
if (surf == EGL_NO_SURFACE) { if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface"); wlr_log(L_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE; return EGL_NO_SURFACE;
@ -302,7 +304,37 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
return true; return true;
} }
EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data, EGLint *fmt, int *width, int *height,
bool *inverted_y) {
if (!eglQueryWaylandBufferWL || !eglCreateImageKHR) {
return NULL;
}
if (!eglQueryWaylandBufferWL(egl->display, data, EGL_TEXTURE_FORMAT, fmt)) {
return NULL;
}
eglQueryWaylandBufferWL(egl->display, data, EGL_WIDTH, width);
eglQueryWaylandBufferWL(egl->display, data, EGL_HEIGHT, height);
EGLint _inverted_y;
if (eglQueryWaylandBufferWL(egl->display, data, EGL_WAYLAND_Y_INVERTED_WL,
&_inverted_y)) {
*inverted_y = !!_inverted_y;
} else {
*inverted_y = false;
}
const EGLint attribs[] = {
EGL_WAYLAND_PLANE_WL, 0,
EGL_NONE,
};
return eglCreateImageKHR(egl->display, egl->context, EGL_WAYLAND_BUFFER_WL,
data, attribs);
}
EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attributes) { struct wlr_dmabuf_buffer_attribs *attributes) {
bool has_modifier = false; bool has_modifier = false;
if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) { if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) {

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@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
} }
if (texture->image) { if (texture->image) {
assert(eglDestroyImageKHR); assert(eglDestroyImageKHR);
eglDestroyImageKHR(texture->renderer->egl->display, texture->image); wlr_egl_destroy_image(texture->renderer->egl, texture->image);
} }
if (texture->type == WLR_GLES2_TEXTURE_GLTEX) { if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
@ -144,34 +144,17 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
GLES2_DEBUG_POP; GLES2_DEBUG_POP;
return (struct wlr_texture *)texture; return &texture->wlr_texture;
} }
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *data) { struct wl_resource *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
if (!eglQueryWaylandBufferWL || !eglCreateImageKHR || if (!glEGLImageTargetTexture2DOES) {
!glEGLImageTargetTexture2DOES) {
return NULL; return NULL;
} }
EGLint fmt;
if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
EGL_TEXTURE_FORMAT, &fmt)) {
return NULL;
}
EGLint width, height;
eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width);
eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height);
EGLint inverted_y;
if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) {
inverted_y = 0;
}
struct wlr_gles2_texture *texture = struct wlr_gles2_texture *texture =
calloc(1, sizeof(struct wlr_gles2_texture)); calloc(1, sizeof(struct wlr_gles2_texture));
if (texture == NULL) { if (texture == NULL) {
@ -180,10 +163,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
} }
wlr_texture_init(&texture->wlr_texture, &texture_impl); wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->renderer = renderer; texture->renderer = renderer;
texture->width = width;
texture->height = height;
texture->wl_drm = data; texture->wl_drm = data;
texture->inverted_y = !!inverted_y;
EGLint fmt;
texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt,
&texture->width, &texture->height, &texture->inverted_y);
if (texture->image == NULL) {
free(texture);
return NULL;
}
GLenum target; GLenum target;
switch (fmt) { switch (fmt) {
@ -204,17 +192,6 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
return NULL; return NULL;
} }
EGLint attribs[] = {
EGL_WAYLAND_PLANE_WL, 0,
EGL_NONE,
};
texture->image = eglCreateImageKHR(renderer->egl->display,
renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs);
if (texture->image == NULL) {
free(texture);
return NULL;
}
GLES2_DEBUG_PUSH; GLES2_DEBUG_PUSH;
glGenTextures(1, &texture->image_tex); glGenTextures(1, &texture->image_tex);
@ -222,7 +199,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
glEGLImageTargetTexture2DOES(target, texture->image); glEGLImageTargetTexture2DOES(target, texture->image);
GLES2_DEBUG_POP; GLES2_DEBUG_POP;
return (struct wlr_texture *)texture; return &texture->wlr_texture;
} }
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
@ -267,5 +244,5 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image); glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image);
GLES2_DEBUG_POP; GLES2_DEBUG_POP;
return (struct wlr_texture *)texture; return &texture->wlr_texture;
} }