Reset exclusivity after shell layer

Also fixes an issue which was applying exclusivity to all edges
This commit is contained in:
Drew DeVault 2018-03-26 12:22:17 -04:00
parent df9dbf3170
commit ab6c2bf584
2 changed files with 43 additions and 23 deletions

View file

@ -4,6 +4,7 @@
#include <pixman.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output_damage.h>
struct roots_desktop;
@ -19,6 +20,8 @@ struct roots_output {
struct timespec last_frame;
struct wlr_output_damage *damage;
struct wlr_box usable_area;
struct wl_listener destroy;
struct wl_listener damage_frame;
struct wl_listener damage_destroy;

View file

@ -11,7 +11,7 @@
#include "rootston/output.h"
#include "rootston/server.h"
static void apply_exclusive(struct wlr_box *output_area,
static void apply_exclusive(struct wlr_box *usable_area,
uint32_t anchor, uint32_t exclusive) {
struct {
uint32_t anchors;
@ -23,7 +23,7 @@ static void apply_exclusive(struct wlr_box *output_area,
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.value = &output_area->y,
.value = &usable_area->y,
.multiplier = 1,
},
{
@ -31,7 +31,7 @@ static void apply_exclusive(struct wlr_box *output_area,
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.value = &output_area->height,
.value = &usable_area->height,
.multiplier = -1,
},
{
@ -39,7 +39,7 @@ static void apply_exclusive(struct wlr_box *output_area,
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.value = &output_area->x,
.value = &usable_area->x,
.multiplier = 1,
},
{
@ -47,21 +47,19 @@ static void apply_exclusive(struct wlr_box *output_area,
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.value = &output_area->width,
.value = &usable_area->width,
.multiplier = -1,
},
};
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
if ((anchor & edges[i].anchors)) {
if ((anchor & edges[i].anchors) == edges[i].anchors) {
*edges[i].value += exclusive * edges[i].multiplier;
}
}
}
static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
struct wlr_box output_area = { .x = 0, .y = 0 };
wlr_output_effective_resolution(output,
&output_area.width, &output_area.height);
static void arrange_layer(struct wlr_output *output, struct wl_list *list,
struct wlr_box *usable_area) {
struct roots_layer_surface *roots_surface;
wl_list_for_each(roots_surface, list, link) {
struct wlr_layer_surface *layer = roots_surface->layer_surface;
@ -72,31 +70,31 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if ((state->anchor & both_horiz) && box.width == 0) {
box.x = 0;
box.width = output_area.width;
box.width = usable_area->width;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x = output_area.x;
box.x = usable_area->x;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x = output_area.width - box.width;
box.x = usable_area->width - box.width;
} else {
box.x = (output_area.width / 2) - (box.width / 2);
box.x = (usable_area->width / 2) - (box.width / 2);
}
// Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if ((state->anchor & both_vert) && box.height == 0) {
box.y = 0;
box.height = output_area.height;
box.height = usable_area->height;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y = output_area.y;
box.y = usable_area->y;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y = output_area.height - box.height;
box.y = usable_area->height - box.height;
} else {
box.y = (output_area.height / 2) - (box.height / 2);
box.y = (usable_area->height / 2) - (box.height / 2);
}
wlr_log(L_DEBUG, "arranged layer at %dx%d@%d,%d",
box.width, box.height, box.x, box.y);
roots_surface->geo = box;
apply_exclusive(&output_area, state->anchor, state->exclusive_zone);
apply_exclusive(usable_area, state->anchor, state->exclusive_zone);
if (!roots_surface->configured ||
box.width != (int)state->width ||
box.height != (int)state->height) {
@ -108,10 +106,29 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list) {
static void arrange_layers(struct wlr_output *_output) {
struct roots_output *output = _output->data;
size_t layers = sizeof(output->layers) / sizeof(output->layers[0]);
for (size_t i = 0; i < layers; ++i) {
arrange_layer(output->wlr_output, &output->layers[i]);
}
struct wlr_box usable_area = { 0 };
wlr_output_effective_resolution(output->wlr_output,
&usable_area.width, &usable_area.height);
arrange_layer(output->wlr_output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area);
arrange_layer(output->wlr_output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area);
memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
memset(&usable_area, 0, sizeof(struct wlr_box));
wlr_output_effective_resolution(output->wlr_output,
&usable_area.width, &usable_area.height);
arrange_layer(output->wlr_output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area);
arrange_layer(output->wlr_output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area);
}
static void handle_output_destroy(struct wl_listener *listener, void *data) {