mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
Fix wlr_seat; add to example compositor
This commit is contained in:
parent
af5db7a44c
commit
ad22b4874d
6 changed files with 165 additions and 35 deletions
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@ -4,6 +4,8 @@
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#include <stdlib.h>
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#include <time.h>
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#include <inttypes.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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@ -14,16 +16,26 @@
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include <wlr/types/wlr_xdg_shell_v6.h>
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#include <wlr/types/wlr_seat.h>
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#include <xkbcommon/xkbcommon.h>
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#include <wlr/util/log.h>
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#include "shared.h"
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#include "compositor.h"
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// TODO: move to common header?
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int os_create_anonymous_file(off_t size);
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struct sample_state {
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struct wlr_renderer *renderer;
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struct wl_compositor_state compositor;
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struct wlr_wl_shell *wl_shell;
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struct wlr_seat *wl_seat;
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struct wlr_xdg_shell_v6 *xdg_shell;
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struct wl_resource *focus;
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struct wl_listener keyboard_bound;
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int keymap_fd;
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size_t keymap_size;
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uint32_t serial;
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};
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/*
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@ -33,7 +45,7 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
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return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
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}
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void output_frame_handle_surface(struct sample_state *sample,
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static void output_frame_handle_surface(struct sample_state *sample,
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struct wlr_output *wlr_output, struct timespec *ts,
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struct wl_resource *_res) {
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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@ -53,7 +65,7 @@ void output_frame_handle_surface(struct sample_state *sample,
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}
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}
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}
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void handle_output_frame(struct output_state *output, struct timespec *ts) {
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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@ -74,11 +86,48 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
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wlr_output_swap_buffers(wlr_output);
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}
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static void handle_keyboard_key(struct keyboard_state *keyboard, uint32_t keycode,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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struct compositor_state *state = keyboard->compositor;
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struct sample_state *sample = state->data;
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struct wl_resource *res = NULL;
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struct wlr_seat_handle *seat_handle = NULL;
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wl_list_for_each(res, &sample->compositor.surfaces, link) {
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break;
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}
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if (res) {
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seat_handle = wlr_seat_handle_for_client(sample->wl_seat,
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wl_resource_get_client(res));
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}
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if (res != sample->focus && seat_handle && seat_handle->keyboard) {
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struct wl_array keys;
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wl_array_init(&keys);
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wl_keyboard_send_enter(seat_handle->keyboard, ++sample->serial, res, &keys);
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sample->focus = res;
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}
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if (seat_handle && seat_handle->keyboard) {
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wl_keyboard_send_key(seat_handle->keyboard, ++sample->serial, 0, keycode, key_state);
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}
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}
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static void handle_keyboard_bound(struct wl_listener *listener, void *data) {
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struct wlr_seat_handle *handle = data;
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struct sample_state *state = wl_container_of(listener, state, keyboard_bound);
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wl_keyboard_send_keymap(handle->keyboard, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
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state->keymap_fd, state->keymap_size);
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}
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int main() {
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struct sample_state state = { 0 };
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struct compositor_state compositor = { 0,
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.data = &state,
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.output_frame_cb = handle_output_frame,
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.keyboard_key_cb = handle_keyboard_key
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};
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compositor_init(&compositor);
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@ -92,8 +141,29 @@ int main() {
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state.wl_shell = wlr_wl_shell_create(compositor.display);
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state.xdg_shell = wlr_xdg_shell_v6_create(compositor.display);
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state.wl_seat = wlr_seat_create(compositor.display, "seat0");
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state.keyboard_bound.notify = handle_keyboard_bound;
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wl_signal_add(&state.wl_seat->events.keyboard_bound, &state.keyboard_bound);
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wlr_seat_set_capabilities(state.wl_seat, WL_SEAT_CAPABILITY_KEYBOARD
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| WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_TOUCH);
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struct keyboard_state *kbstate;
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wl_list_for_each(kbstate, &compositor.keyboards, link) {
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char *keymap = xkb_keymap_get_as_string(kbstate->keymap,
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XKB_KEYMAP_FORMAT_TEXT_V1);
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state.keymap_size = strlen(keymap);
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state.keymap_fd = os_create_anonymous_file(state.keymap_size);
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void *ptr = mmap(NULL, state.keymap_size,
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PROT_READ | PROT_WRITE,
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MAP_SHARED, state.keymap_fd, 0);
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strcpy(ptr, keymap);
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free(keymap);
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break;
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}
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compositor_run(&compositor);
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wlr_wl_shell_destroy(state.wl_shell);
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wlr_xdg_shell_v6_destroy(state.xdg_shell);
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close(state.keymap_fd);
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}
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@ -104,7 +104,7 @@ static void update_velocities(struct compositor_state *state,
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
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// NOTE: It may be better to simply refer to our key state during each frame
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// and make this change in pixels/sec^2
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// Also, key repeat
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@ -41,7 +41,7 @@ static void keyboard_key_notify(struct wl_listener *listener, void *data) {
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key_state == WLR_KEY_PRESSED ? "pressed" : "released");
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}
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if (kbstate->compositor->keyboard_key_cb) {
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kbstate->compositor->keyboard_key_cb(kbstate, sym, key_state);
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kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym, key_state);
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}
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if (sym == XKB_KEY_Escape) {
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wl_display_terminate(kbstate->compositor->display);
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@ -79,8 +79,8 @@ struct compositor_state {
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void (*output_frame_cb)(struct output_state *s, struct timespec *ts);
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void (*output_remove_cb)(struct output_state *s);
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void (*keyboard_remove_cb)(struct keyboard_state *s);
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void (*keyboard_key_cb)(struct keyboard_state *s, xkb_keysym_t sym,
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enum wlr_key_state key_state);
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void (*keyboard_key_cb)(struct keyboard_state *s, uint32_t keycode,
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xkb_keysym_t sym, enum wlr_key_state key_state);
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void (*pointer_motion_cb)(struct pointer_state *s,
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double d_x, double d_y);
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void (*pointer_motion_absolute_cb)(struct pointer_state *s,
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@ -27,6 +27,7 @@ struct wlr_seat {
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struct {
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struct wl_signal client_bound;
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struct wl_signal client_unbound;
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struct wl_signal keyboard_bound;
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} events;
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void *data;
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@ -49,10 +50,12 @@ struct wlr_seat_handle *wlr_seat_handle_for_client(struct wlr_seat *wlr_seat,
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struct wl_client *client);
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/**
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* Updates the capabilities available on this seat.
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* Will automatically send them to all clients.
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*/
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void wlr_seat_set_capabilities(struct wlr_seat *wlr_seat, uint32_t capabilities);
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/**
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* Updates the name of this seat.
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* Will automatically send it to all clients.
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*/
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void wlr_seat_set_name(struct wlr_seat *wlr_seat, const char *name);
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115
types/wlr_seat.c
115
types/wlr_seat.c
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#include <wlr/types/wlr_seat.h>
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#include <wlr/util/log.h>
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static void resource_destroy(struct wl_client *client,
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struct wl_resource *resource) {
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wl_resource_destroy(resource);
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}
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static void wl_pointer_set_cursor(struct wl_client *client,
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struct wl_resource *resource,
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uint32_t serial,
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wlr_log(L_DEBUG, "TODO: wl_pointer_set_cursor");
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}
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static const struct wl_pointer_interface wl_pointer_impl = {
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.set_cursor = wl_pointer_set_cursor,
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.release = resource_destroy
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};
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static void wl_pointer_destroy(struct wl_resource *resource) {
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struct wlr_seat_handle *handle = wl_resource_get_user_data(resource);
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if (handle->pointer) {
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wl_resource_destroy(handle->pointer);
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handle->pointer = NULL;
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}
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}
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static void wl_pointer_release(struct wl_client *client,
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struct wl_resource *resource) {
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wl_pointer_destroy(resource);
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}
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struct wl_pointer_interface wl_pointer_impl = {
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.set_cursor = wl_pointer_set_cursor,
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.release = wl_pointer_release
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};
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static void wl_seat_get_pointer(struct wl_client *client,
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struct wl_resource *_handle, uint32_t id) {
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struct wlr_seat_handle *handle = wl_resource_get_user_data(_handle);
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if (!(handle->wlr_seat->capabilities & WL_SEAT_CAPABILITY_KEYBOARD)) {
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// TODO: Show error?
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if (!(handle->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
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return;
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}
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if (handle->pointer) {
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// the same seat
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wl_resource_destroy(handle->pointer);
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}
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handle->pointer = wl_resource_create(client, &wl_pointer_interface, 5, id);
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handle->pointer = wl_resource_create(client, &wl_pointer_interface,
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wl_resource_get_version(_handle), id);
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wl_resource_set_implementation(handle->pointer, &wl_pointer_impl,
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handle, NULL);
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handle, &wl_pointer_destroy);
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}
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static const struct wl_keyboard_interface wl_keyboard_impl = {
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.release = resource_destroy
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};
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static void wl_keyboard_destroy(struct wl_resource *resource) {
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struct wlr_seat_handle *handle = wl_resource_get_user_data(resource);
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if (handle->keyboard) {
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handle->keyboard = NULL;
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}
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}
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static void wl_seat_get_keyboard(struct wl_client *client,
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struct wl_resource *_handle, uint32_t id) {
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wlr_log(L_DEBUG, "TODO: wl_seat_get_keyboard");
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struct wlr_seat_handle *handle = wl_resource_get_user_data(_handle);
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if (!(handle->wlr_seat->capabilities & WL_SEAT_CAPABILITY_KEYBOARD)) {
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return;
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}
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if (handle->keyboard) {
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// TODO: this is probably a protocol violation but it simplifies our
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// code and it'd be stupid for clients to create several pointers for
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// the same seat
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wl_resource_destroy(handle->keyboard);
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}
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handle->keyboard = wl_resource_create(client, &wl_keyboard_interface,
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wl_resource_get_version(_handle), id);
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wl_resource_set_implementation(handle->keyboard, &wl_keyboard_impl,
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handle, &wl_keyboard_destroy);
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wl_signal_emit(&handle->wlr_seat->events.keyboard_bound, handle);
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}
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static const struct wl_touch_interface wl_touch_impl = {
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.release = resource_destroy
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};
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static void wl_touch_destroy(struct wl_resource *resource) {
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struct wlr_seat_handle *handle = wl_resource_get_user_data(resource);
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if (handle->touch) {
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handle->touch = NULL;
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}
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}
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static void wl_seat_get_touch(struct wl_client *client,
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struct wl_resource *_handle, uint32_t id) {
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wlr_log(L_DEBUG, "TODO: wl_seat_get_touch");
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struct wlr_seat_handle *handle = wl_resource_get_user_data(_handle);
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if (!(handle->wlr_seat->capabilities & WL_SEAT_CAPABILITY_TOUCH)) {
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return;
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}
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if (handle->touch) {
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// TODO: this is probably a protocol violation but it simplifies our
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// code and it'd be stupid for clients to create several pointers for
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// the same seat
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wl_resource_destroy(handle->touch);
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}
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handle->touch = wl_resource_create(client, &wl_touch_interface,
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wl_resource_get_version(_handle), id);
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wl_resource_set_implementation(handle->touch, &wl_touch_impl,
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handle, &wl_touch_destroy);
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}
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static void wl_seat_destroy(struct wl_resource *resource) {
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wl_resource_destroy(handle->pointer);
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}
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if (handle->keyboard) {
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wl_resource_destroy(handle->pointer);
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wl_resource_destroy(handle->keyboard);
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}
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if (handle->touch) {
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wl_resource_destroy(handle->pointer);
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wl_resource_destroy(handle->touch);
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}
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wl_signal_emit(&handle->wlr_seat->events.client_unbound, handle);
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wl_list_remove(&handle->link);
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free(handle);
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}
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static void wl_seat_release(struct wl_client *client,
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struct wl_resource *resource) {
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wl_seat_destroy(resource);
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}
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struct wl_seat_interface wl_seat_impl = {
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.get_pointer = wl_seat_get_pointer,
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.get_keyboard = wl_seat_get_keyboard,
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.get_touch = wl_seat_get_touch,
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.release = wl_seat_release
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.release = resource_destroy
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};
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static void wl_seat_bind(struct wl_client *wl_client, void *_wlr_seat,
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uint32_t version, uint32_t id) {
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struct wlr_seat *wlr_seat = _wlr_seat;
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assert(wl_client && wlr_seat);
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if (version > 5) {
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if (version > 6) {
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wlr_log(L_ERROR, "Client requested unsupported wl_seat version, disconnecting");
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wl_client_destroy(wl_client);
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return;
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return NULL;
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}
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struct wl_global *wl_global = wl_global_create(display,
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&wl_seat_interface, 5, wlr_seat, wl_seat_bind);
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&wl_seat_interface, 6, wlr_seat, wl_seat_bind);
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if (!wl_global) {
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free(wlr_seat);
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return NULL;
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wl_list_init(&wlr_seat->handles);
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wl_signal_init(&wlr_seat->events.client_bound);
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wl_signal_init(&wlr_seat->events.client_unbound);
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wl_signal_init(&wlr_seat->events.keyboard_bound);
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return wlr_seat;
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}
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void wlr_seat_destroy(struct wlr_seat *wlr_seat) {
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// TODO
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if (!wlr_seat) {
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return;
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}
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wl_global_destroy(wlr_seat->wl_global);
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free(wlr_seat->name);
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free(wlr_seat);
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}
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struct wlr_seat_handle *wlr_seat_handle_for_client(struct wlr_seat *wlr_seat,
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@ -146,11 +196,18 @@ struct wlr_seat_handle *wlr_seat_handle_for_client(struct wlr_seat *wlr_seat,
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void wlr_seat_set_capabilities(struct wlr_seat *wlr_seat,
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uint32_t capabilities) {
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// TODO: If e.g. pointer was removed, destroy all client pointer resources
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wlr_seat->capabilities = capabilities;
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struct wlr_seat_handle *handle;
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wl_list_for_each(handle, &wlr_seat->handles, link) {
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wl_seat_send_capabilities(handle->wl_resource, capabilities);
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}
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}
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void wlr_seat_set_name(struct wlr_seat *wlr_seat, const char *name) {
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free(wlr_seat->name);
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wlr_seat->name = strdup(name);
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struct wlr_seat_handle *handle;
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wl_list_for_each(handle, &wlr_seat->handles, link) {
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wl_seat_send_name(handle->wl_resource, name);
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}
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}
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