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scene-output-layout: assert lo->output == so->output
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@ -1,3 +1,4 @@
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#include <assert.h>
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#include <stdlib.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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@ -70,6 +71,8 @@ static void scene_output_layout_handle_layout_change(
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void wlr_scene_output_layout_add_output(struct wlr_scene_output_layout *sol,
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struct wlr_output_layout_output *lo, struct wlr_scene_output *so) {
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assert(lo->output == so->output);
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struct wlr_scene_output_layout_output *solo = calloc(1, sizeof(*solo));
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if (solo == NULL) {
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return;
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