wlr-seat bug: dont set focus surface to null then clear focus

This commit is contained in:
Tony Crisci 2017-11-01 09:08:35 -04:00
parent e903a69698
commit b23dd6a6f8

View file

@ -408,7 +408,6 @@ static void pointer_surface_destroy_notify(struct wl_listener *listener,
listener, state, surface_destroy);
wl_list_remove(&state->surface_destroy.link);
wl_list_init(&state->surface_destroy.link);
state->focused_surface = NULL;
wlr_seat_pointer_clear_focus(state->seat);
}
@ -418,7 +417,6 @@ static void pointer_resource_destroy_notify(struct wl_listener *listener,
listener, state, resource_destroy);
wl_list_remove(&state->resource_destroy.link);
wl_list_init(&state->resource_destroy.link);
state->focused_surface = NULL;
wlr_seat_pointer_clear_focus(state->seat);
}
@ -674,7 +672,6 @@ static void keyboard_surface_destroy_notify(struct wl_listener *listener,
listener, state, surface_destroy);
wl_list_remove(&state->surface_destroy.link);
wl_list_init(&state->surface_destroy.link);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->seat);
}
@ -684,7 +681,6 @@ static void keyboard_resource_destroy_notify(struct wl_listener *listener,
listener, state, resource_destroy);
wl_list_remove(&state->resource_destroy.link);
wl_list_init(&state->resource_destroy.link);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->seat);
}