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backend/drm: log failures in drm_surface_blit()
Can make issues like [1] easier to debug. [1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3451
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1 changed files with 3 additions and 0 deletions
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@ -92,11 +92,13 @@ struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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struct wlr_texture *tex = wlr_texture_from_buffer(renderer, buffer);
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if (tex == NULL) {
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wlr_log(WLR_ERROR, "Failed to import source buffer into multi-GPU renderer");
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return NULL;
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}
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struct wlr_buffer *dst = wlr_swapchain_acquire(surf->swapchain, NULL);
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if (!dst) {
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wlr_log(WLR_ERROR, "Failed to acquire multi-GPU swapchain buffer");
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wlr_texture_destroy(tex);
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return NULL;
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}
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@ -106,6 +108,7 @@ struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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wlr_matrix_scale(mat, surf->swapchain->width, surf->swapchain->height);
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if (!wlr_renderer_begin_with_buffer(renderer, dst)) {
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wlr_log(WLR_ERROR, "Failed to bind multi-GPU destination buffer");
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wlr_buffer_unlock(dst);
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wlr_texture_destroy(tex);
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return NULL;
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