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https://github.com/hyprwm/wlroots-hyprland.git
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render/vulkan: Use image view swizzles instead of shader hack
Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
parent
e22a386319
commit
b62ce3c3c8
3 changed files with 13 additions and 23 deletions
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@ -794,17 +794,6 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
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vert_pcr_data.uv_size[1] = -vert_pcr_data.uv_size[1];
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vert_pcr_data.uv_size[1] = -vert_pcr_data.uv_size[1];
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}
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}
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// When the texture itself does not have alpha information we want
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// to ignore the sampled value and just use the alpha passed here,
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// we pass a negative value to communicate that.
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// See the texture.frag shader for more details.
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(
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texture->format->drm_format);
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assert(format_info);
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if (!format_info->has_alpha) {
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alpha *= -1;
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}
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vkCmdPushConstants(cb, renderer->pipe_layout,
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vkCmdPushConstants(cb, renderer->pipe_layout,
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VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
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VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
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vkCmdPushConstants(cb, renderer->pipe_layout,
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vkCmdPushConstants(cb, renderer->pipe_layout,
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@ -11,15 +11,6 @@ layout(push_constant) uniform UBO {
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void main() {
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void main() {
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out_color = textureLod(tex, uv, 0);
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out_color = textureLod(tex, uv, 0);
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out_color *= data.alpha;
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// We expect this shader to output pre-alpha-multiplied color values.
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// alpha < 0.0 means that this shader should ignore the texture's alpha
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// value.
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if (data.alpha < 0.0) {
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out_color.a = -data.alpha;
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out_color.rgb *= -data.alpha;
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} else {
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out_color *= data.alpha;
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}
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}
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}
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@ -288,6 +288,9 @@ static struct wlr_texture *vulkan_texture_from_pixels(struct wlr_renderer *wlr_r
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goto error;
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goto error;
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}
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}
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(drm_fmt);
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assert(format_info);
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// view
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// view
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VkImageViewCreateInfo view_info = {0};
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VkImageViewCreateInfo view_info = {0};
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view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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@ -296,7 +299,9 @@ static struct wlr_texture *vulkan_texture_from_pixels(struct wlr_renderer *wlr_r
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view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.a = format_info->has_alpha
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? VK_COMPONENT_SWIZZLE_IDENTITY
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: VK_COMPONENT_SWIZZLE_ONE;
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view_info.subresourceRange = (VkImageSubresourceRange) {
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view_info.subresourceRange = (VkImageSubresourceRange) {
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VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
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VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
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@ -613,6 +618,9 @@ static struct wlr_texture *vulkan_texture_from_dmabuf(struct wlr_renderer *wlr_r
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// return VK_NULL_HANDLE;
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// return VK_NULL_HANDLE;
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}
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}
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(attribs->format);
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assert(format_info);
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// view
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// view
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VkImageViewCreateInfo view_info = {0};
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VkImageViewCreateInfo view_info = {0};
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view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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@ -621,7 +629,9 @@ static struct wlr_texture *vulkan_texture_from_dmabuf(struct wlr_renderer *wlr_r
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view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
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view_info.components.a = format_info->has_alpha
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? VK_COMPONENT_SWIZZLE_IDENTITY
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: VK_COMPONENT_SWIZZLE_ONE;
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view_info.subresourceRange = (VkImageSubresourceRange) {
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view_info.subresourceRange = (VkImageSubresourceRange) {
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VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
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VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
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