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render/gles2: check GBM is found
The GLES2 renderer depends on EGL, which depends on GBM for device selection.
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glesv2 = dependency('glesv2', required: 'gles2' in renderers)
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if not (glesv2.found() and egl.found())
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if not (glesv2.found() and egl.found() and gbm.found())
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subdir_done()
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endif
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