backend/x11: implement a real rendering loop

Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.

The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.

[1]: https://github.com/swaywm/wlroots/pull/1894
This commit is contained in:
Simon Ser 2020-12-13 14:12:02 +01:00
parent c5f239f411
commit c012d770f7
2 changed files with 13 additions and 27 deletions

View file

@ -21,13 +21,6 @@
#include "util/signal.h" #include "util/signal.h"
#include "util/time.h" #include "util/time.h"
static int signal_frame(void *data) {
struct wlr_x11_output *output = data;
wlr_output_send_frame(&output->wlr_output);
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
return 0;
}
static void parse_xcb_setup(struct wlr_output *output, static void parse_xcb_setup(struct wlr_output *output,
xcb_connection_t *xcb) { xcb_connection_t *xcb) {
const xcb_setup_t *xcb_setup = xcb_get_setup(xcb); const xcb_setup_t *xcb_setup = xcb_get_setup(xcb);
@ -49,14 +42,8 @@ static struct wlr_x11_output *get_x11_output_from_output(
static void output_set_refresh(struct wlr_output *wlr_output, int32_t refresh) { static void output_set_refresh(struct wlr_output *wlr_output, int32_t refresh) {
struct wlr_x11_output *output = get_x11_output_from_output(wlr_output); struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
if (refresh <= 0) {
refresh = X11_DEFAULT_REFRESH;
}
wlr_output_update_custom_mode(&output->wlr_output, wlr_output->width, wlr_output_update_custom_mode(&output->wlr_output, wlr_output->width,
wlr_output->height, refresh); wlr_output->height, 0);
output->frame_delay = 1000000 / refresh;
} }
static bool output_set_custom_mode(struct wlr_output *wlr_output, static bool output_set_custom_mode(struct wlr_output *wlr_output,
@ -97,7 +84,6 @@ static void output_destroy(struct wlr_output *wlr_output) {
} }
wl_list_remove(&output->link); wl_list_remove(&output->link);
wl_event_source_remove(output->frame_timer);
wlr_buffer_unlock(output->back_buffer); wlr_buffer_unlock(output->back_buffer);
wlr_swapchain_destroy(output->swapchain); wlr_swapchain_destroy(output->swapchain);
xcb_destroy_window(x11->xcb, output->win); xcb_destroy_window(x11->xcb, output->win);
@ -258,9 +244,10 @@ static bool output_commit_buffer(struct wlr_x11_output *output) {
uint32_t serial = output->wlr_output.commit_seq; uint32_t serial = output->wlr_output.commit_seq;
uint32_t options = 0; uint32_t options = 0;
uint64_t target_msc = output->last_msc ? output->last_msc + 1 : 0;
xcb_present_pixmap(x11->xcb, output->win, x11_buffer->pixmap, serial, xcb_present_pixmap(x11->xcb, output->win, x11_buffer->pixmap, serial,
0, region, 0, 0, XCB_NONE, XCB_NONE, XCB_NONE, options, 0, 0, 0, 0, region, 0, 0, XCB_NONE, XCB_NONE, XCB_NONE, options, target_msc,
0, NULL); 0, 0, 0, NULL);
if (region != XCB_NONE) { if (region != XCB_NONE) {
xcb_xfixes_destroy_region(x11->xcb, region); xcb_xfixes_destroy_region(x11->xcb, region);
@ -423,12 +410,8 @@ struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend) {
xcb_map_window(x11->xcb, output->win); xcb_map_window(x11->xcb, output->win);
xcb_flush(x11->xcb); xcb_flush(x11->xcb);
struct wl_event_loop *ev = wl_display_get_event_loop(x11->wl_display);
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
wl_list_insert(&x11->outputs, &output->link); wl_list_insert(&x11->outputs, &output->link);
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_update_enabled(wlr_output, true); wlr_output_update_enabled(wlr_output, true);
wlr_input_device_init(&output->pointer_dev, WLR_INPUT_DEVICE_POINTER, wlr_input_device_init(&output->pointer_dev, WLR_INPUT_DEVICE_POINTER,
@ -448,6 +431,9 @@ struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend) {
wlr_signal_emit_safe(&x11->backend.events.new_input, &output->pointer_dev); wlr_signal_emit_safe(&x11->backend.events.new_input, &output->pointer_dev);
wlr_signal_emit_safe(&x11->backend.events.new_input, &output->touch_dev); wlr_signal_emit_safe(&x11->backend.events.new_input, &output->touch_dev);
// Start the rendering loop by requesting the compositor to render a frame
wlr_output_schedule_frame(wlr_output);
return wlr_output; return wlr_output;
} }
@ -474,7 +460,7 @@ void handle_x11_configure_notify(struct wlr_x11_output *output,
} }
wlr_output_update_custom_mode(&output->wlr_output, ev->width, wlr_output_update_custom_mode(&output->wlr_output, ev->width,
ev->height, output->wlr_output.refresh); ev->height, 0);
// Move the pointer to its new location // Move the pointer to its new location
update_x11_pointer_position(output, output->x11->time); update_x11_pointer_position(output, output->x11->time);
@ -545,6 +531,8 @@ void handle_x11_present_event(struct wlr_x11_backend *x11,
return; return;
} }
output->last_msc = complete_notify->msc;
struct timespec t; struct timespec t;
timespec_from_nsec(&t, complete_notify->ust * 1000); timespec_from_nsec(&t, complete_notify->ust * 1000);
@ -561,6 +549,8 @@ void handle_x11_present_event(struct wlr_x11_backend *x11,
.flags = flags, .flags = flags,
}; };
wlr_output_send_present(&output->wlr_output, &present_event); wlr_output_send_present(&output->wlr_output, &present_event);
wlr_output_send_frame(&output->wlr_output);
break; break;
default: default:
wlr_log(WLR_DEBUG, "Unhandled Present event %"PRIu16, event->event_type); wlr_log(WLR_DEBUG, "Unhandled Present event %"PRIu16, event->event_type);

View file

@ -26,8 +26,6 @@
#define XCB_EVENT_RESPONSE_TYPE_MASK 0x7f #define XCB_EVENT_RESPONSE_TYPE_MASK 0x7f
#define X11_DEFAULT_REFRESH (60 * 1000) // 60 Hz
struct wlr_x11_backend; struct wlr_x11_backend;
struct wlr_x11_output { struct wlr_x11_output {
@ -47,12 +45,10 @@ struct wlr_x11_output {
struct wlr_input_device touch_dev; struct wlr_input_device touch_dev;
struct wl_list touchpoints; // wlr_x11_touchpoint::link struct wl_list touchpoints; // wlr_x11_touchpoint::link
struct wl_event_source *frame_timer;
int frame_delay;
struct wl_list buffers; // wlr_x11_buffer::link struct wl_list buffers; // wlr_x11_buffer::link
bool cursor_hidden; bool cursor_hidden;
uint64_t last_msc;
}; };
struct wlr_x11_touchpoint { struct wlr_x11_touchpoint {