From c2178d51a8af8bc70e4cf468ee4796ff2a9224fc Mon Sep 17 00:00:00 2001 From: emersion Date: Sat, 2 Mar 2019 12:12:10 +0100 Subject: [PATCH] rootston: split rendering code into render.c --- include/rootston/output.h | 15 ++ rootston/meson.build | 1 + rootston/output.c | 322 +------------------------------------ rootston/render.c | 324 ++++++++++++++++++++++++++++++++++++++ 4 files changed, 345 insertions(+), 317 deletions(-) create mode 100644 rootston/render.c diff --git a/include/rootston/output.h b/include/rootston/output.h index 60648f75..687df3ac 100644 --- a/include/rootston/output.h +++ b/include/rootston/output.h @@ -47,6 +47,15 @@ void output_view_for_each_surface(struct roots_output *output, void output_drag_icons_for_each_surface(struct roots_output *output, struct roots_input *input, roots_surface_iterator_func_t iterator, void *user_data); +void output_layer_for_each_surface(struct roots_output *output, + struct wl_list *layer_surfaces, roots_surface_iterator_func_t iterator, + void *user_data); +#if WLR_HAS_XWAYLAND +struct wlr_xwayland_surface; +void output_xwayland_children_for_each_surface( + struct roots_output *output, struct wlr_xwayland_surface *surface, + roots_surface_iterator_func_t iterator, void *user_data); +#endif void output_for_each_surface(struct roots_output *output, roots_surface_iterator_func_t iterator, void *user_data); @@ -67,4 +76,10 @@ void output_damage_from_local_surface(struct roots_output *output, void output_damage_whole_local_surface(struct roots_output *output, struct wlr_surface *surface, double ox, double oy); +void output_render(struct roots_output *output); + +void scale_box(struct wlr_box *box, float scale); +void get_decoration_box(struct roots_view *view, + struct roots_output *output, struct wlr_box *box); + #endif diff --git a/rootston/meson.build b/rootston/meson.build index 6a4fbe76..c2f9a250 100644 --- a/rootston/meson.build +++ b/rootston/meson.build @@ -9,6 +9,7 @@ sources = [ 'layer_shell.c', 'main.c', 'output.c', + 'render.c', 'seat.c', 'switch.c', 'text_input.c', diff --git a/rootston/output.c b/rootston/output.c index 595b401a..a6cdc25d 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -6,7 +6,6 @@ #include #include #include -#include #include #include #include @@ -14,6 +13,7 @@ #include #include #include +#include #include "rootston/config.h" #include "rootston/layers.h" #include "rootston/output.h" @@ -137,7 +137,7 @@ void output_view_for_each_surface(struct roots_output *output, } #if WLR_HAS_XWAYLAND -static void output_xwayland_children_for_each_surface( +void output_xwayland_children_for_each_surface( struct roots_output *output, struct wlr_xwayland_surface *surface, roots_surface_iterator_func_t iterator, void *user_data) { struct wlr_xwayland_surface *child; @@ -218,105 +218,18 @@ void output_for_each_surface(struct roots_output *output, } } - -struct render_data { - pixman_region32_t *damage; - float alpha; -}; - -static void scissor_output(struct wlr_output *wlr_output, - pixman_box32_t *rect) { - struct wlr_renderer *renderer = - wlr_backend_get_renderer(wlr_output->backend); - assert(renderer); - - struct wlr_box box = { - .x = rect->x1, - .y = rect->y1, - .width = rect->x2 - rect->x1, - .height = rect->y2 - rect->y1, - }; - - int ow, oh; - wlr_output_transformed_resolution(wlr_output, &ow, &oh); - - enum wl_output_transform transform = - wlr_output_transform_invert(wlr_output->transform); - wlr_box_transform(&box, &box, transform, ow, oh); - - wlr_renderer_scissor(renderer, &box); -} - static int scale_length(int length, int offset, float scale) { return round((offset + length) * scale) - round(offset * scale); } -static void scale_box(struct wlr_box *box, float scale) { +void scale_box(struct wlr_box *box, float scale) { box->width = scale_length(box->width, box->x, scale); box->height = scale_length(box->height, box->y, scale); box->x = round(box->x * scale); box->y = round(box->y * scale); } -static void render_texture(struct wlr_output *wlr_output, - pixman_region32_t *output_damage, struct wlr_texture *texture, - const struct wlr_box *box, const float matrix[static 9], - float rotation, float alpha) { - struct wlr_renderer *renderer = - wlr_backend_get_renderer(wlr_output->backend); - assert(renderer); - - struct wlr_box rotated; - wlr_box_rotated_bounds(&rotated, box, rotation); - - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, - rotated.width, rotated.height); - pixman_region32_intersect(&damage, &damage, output_damage); - bool damaged = pixman_region32_not_empty(&damage); - if (!damaged) { - goto damage_finish; - } - - int nrects; - pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); - for (int i = 0; i < nrects; ++i) { - scissor_output(wlr_output, &rects[i]); - wlr_render_texture_with_matrix(renderer, texture, matrix, alpha); - } - -damage_finish: - pixman_region32_fini(&damage); -} - -static void render_surface_iterator(struct roots_output *output, - struct wlr_surface *surface, struct wlr_box *_box, float rotation, - void *_data) { - struct render_data *data = _data; - struct wlr_output *wlr_output = output->wlr_output; - pixman_region32_t *output_damage = data->damage; - float alpha = data->alpha; - - struct wlr_texture *texture = wlr_surface_get_texture(surface); - if (!texture) { - return; - } - - struct wlr_box box = *_box; - scale_box(&box, wlr_output->scale); - - float matrix[9]; - enum wl_output_transform transform = - wlr_output_transform_invert(surface->current.transform); - wlr_matrix_project_box(matrix, &box, transform, rotation, - wlr_output->transform_matrix); - - render_texture(wlr_output, output_damage, - texture, &box, matrix, rotation, alpha); -} - -static void get_decoration_box(struct roots_view *view, +void get_decoration_box(struct roots_view *view, struct roots_output *output, struct wlr_box *box) { struct wlr_output *wlr_output = output->wlr_output; @@ -338,231 +251,6 @@ static void get_decoration_box(struct roots_view *view, box->height = deco_box.height * wlr_output->scale; } -static void render_decorations(struct roots_output *output, - struct roots_view *view, struct render_data *data) { - if (!view->decorated || view->wlr_surface == NULL) { - return; - } - - struct wlr_renderer *renderer = - wlr_backend_get_renderer(output->wlr_output->backend); - assert(renderer); - - struct wlr_box box; - get_decoration_box(view, output, &box); - - struct wlr_box rotated; - wlr_box_rotated_bounds(&rotated, &box, view->rotation); - - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, - rotated.width, rotated.height); - pixman_region32_intersect(&damage, &damage, data->damage); - bool damaged = pixman_region32_not_empty(&damage); - if (!damaged) { - goto damage_finish; - } - - float matrix[9]; - wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, - view->rotation, output->wlr_output->transform_matrix); - float color[] = { 0.2, 0.2, 0.2, view->alpha }; - - int nrects; - pixman_box32_t *rects = - pixman_region32_rectangles(&damage, &nrects); - for (int i = 0; i < nrects; ++i) { - scissor_output(output->wlr_output, &rects[i]); - wlr_render_quad_with_matrix(renderer, color, matrix); - } - -damage_finish: - pixman_region32_fini(&damage); -} - -static void render_view(struct roots_output *output, struct roots_view *view, - struct render_data *data) { - // Do not render views fullscreened on other outputs - if (view->fullscreen_output != NULL && view->fullscreen_output != output) { - return; - } - - data->alpha = view->alpha; - if (view->fullscreen_output == NULL) { - render_decorations(output, view, data); - } - output_view_for_each_surface(output, view, render_surface_iterator, data); -} - -static void render_layer(struct roots_output *output, - pixman_region32_t *damage, struct wl_list *layer_surfaces) { - struct render_data data = { - .damage = damage, - .alpha = 1.0f, - }; - output_layer_for_each_surface(output, layer_surfaces, - render_surface_iterator, &data); -} - -static void render_drag_icons(struct roots_output *output, - pixman_region32_t *damage, struct roots_input *input) { - struct render_data data = { - .damage = damage, - .alpha = 1.0f, - }; - output_drag_icons_for_each_surface(output, input, - render_surface_iterator, &data); -} - -static void surface_send_frame_done_iterator(struct roots_output *output, - struct wlr_surface *surface, struct wlr_box *box, float rotation, - void *data) { - struct timespec *when = data; - wlr_surface_send_frame_done(surface, when); -} - -static void render_output(struct roots_output *output) { - struct wlr_output *wlr_output = output->wlr_output; - struct roots_desktop *desktop = output->desktop; - struct roots_server *server = desktop->server; - struct wlr_renderer *renderer = - wlr_backend_get_renderer(wlr_output->backend); - assert(renderer); - - if (!wlr_output->enabled) { - return; - } - - struct timespec now; - clock_gettime(CLOCK_MONOTONIC, &now); - - float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; - - const struct wlr_box *output_box = - wlr_output_layout_get_box(desktop->layout, wlr_output); - - // Check if we can delegate the fullscreen surface to the output - if (output->fullscreen_view != NULL && - output->fullscreen_view->wlr_surface != NULL) { - struct roots_view *view = output->fullscreen_view; - - // Make sure the view is centered on screen - struct wlr_box view_box; - view_get_box(view, &view_box); - double view_x = (double)(output_box->width - view_box.width) / 2 + - output_box->x; - double view_y = (double)(output_box->height - view_box.height) / 2 + - output_box->y; - view_move(view, view_x, view_y); - - // Fullscreen views are rendered on a black background - clear_color[0] = clear_color[1] = clear_color[2] = 0; - } - - bool needs_swap; - pixman_region32_t damage; - pixman_region32_init(&damage); - if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) { - return; - } - - struct render_data data = { - .damage = &damage, - .alpha = 1.0, - }; - - if (!needs_swap) { - // Output doesn't need swap and isn't damaged, skip rendering completely - goto damage_finish; - } - - wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height); - - if (!pixman_region32_not_empty(&damage)) { - // Output isn't damaged but needs buffer swap - goto renderer_end; - } - - if (server->config->debug_damage_tracking) { - wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1}); - } - - int nrects; - pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); - for (int i = 0; i < nrects; ++i) { - scissor_output(output->wlr_output, &rects[i]); - wlr_renderer_clear(renderer, clear_color); - } - - render_layer(output, &damage, - &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); - render_layer(output, &damage, - &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); - - // If a view is fullscreen on this output, render it - if (output->fullscreen_view != NULL) { - struct roots_view *view = output->fullscreen_view; - - render_view(output, view, &data); - - // During normal rendering the xwayland window tree isn't traversed - // because all windows are rendered. Here we only want to render - // the fullscreen window's children so we have to traverse the tree. -#if WLR_HAS_XWAYLAND - if (view->type == ROOTS_XWAYLAND_VIEW) { - struct roots_xwayland_surface *xwayland_surface = - roots_xwayland_surface_from_view(view); - output_xwayland_children_for_each_surface(output, - xwayland_surface->xwayland_surface, - render_surface_iterator, &data); - } -#endif - } else { - // Render all views - struct roots_view *view; - wl_list_for_each_reverse(view, &desktop->views, link) { - render_view(output, view, &data); - } - // Render top layer above shell views - render_layer(output, &damage, - &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); - } - - render_drag_icons(output, &damage, server->input); - - render_layer(output, &damage, - &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); - -renderer_end: - wlr_output_render_software_cursors(wlr_output, &damage); - wlr_renderer_scissor(renderer, NULL); - wlr_renderer_end(renderer); - - int width, height; - wlr_output_transformed_resolution(wlr_output, &width, &height); - - if (server->config->debug_damage_tracking) { - pixman_region32_union_rect(&damage, &damage, 0, 0, width, height); - } - - enum wl_output_transform transform = - wlr_output_transform_invert(wlr_output->transform); - wlr_region_transform(&damage, &damage, transform, width, height); - - if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) { - goto damage_finish; - } - output->last_frame = desktop->last_frame = now; - -damage_finish: - pixman_region32_fini(&damage); - - // Send frame done events to all surfaces - output_for_each_surface(output, surface_send_frame_done_iterator, - &now); -} - void output_damage_whole(struct roots_output *output) { wlr_output_damage_add_whole(output->damage); } @@ -743,7 +431,7 @@ static void output_damage_handle_frame(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, damage_frame); - render_output(output); + output_render(output); } static void output_damage_handle_destroy(struct wl_listener *listener, diff --git a/rootston/render.c b/rootston/render.c new file mode 100644 index 00000000..988f8de0 --- /dev/null +++ b/rootston/render.c @@ -0,0 +1,324 @@ +#define _POSIX_C_SOURCE 200809L +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "rootston/layers.h" +#include "rootston/output.h" +#include "rootston/server.h" + +struct render_data { + pixman_region32_t *damage; + float alpha; +}; + +static void scissor_output(struct wlr_output *wlr_output, + pixman_box32_t *rect) { + struct wlr_renderer *renderer = + wlr_backend_get_renderer(wlr_output->backend); + assert(renderer); + + struct wlr_box box = { + .x = rect->x1, + .y = rect->y1, + .width = rect->x2 - rect->x1, + .height = rect->y2 - rect->y1, + }; + + int ow, oh; + wlr_output_transformed_resolution(wlr_output, &ow, &oh); + + enum wl_output_transform transform = + wlr_output_transform_invert(wlr_output->transform); + wlr_box_transform(&box, &box, transform, ow, oh); + + wlr_renderer_scissor(renderer, &box); +} + +static void render_texture(struct wlr_output *wlr_output, + pixman_region32_t *output_damage, struct wlr_texture *texture, + const struct wlr_box *box, const float matrix[static 9], + float rotation, float alpha) { + struct wlr_renderer *renderer = + wlr_backend_get_renderer(wlr_output->backend); + assert(renderer); + + struct wlr_box rotated; + wlr_box_rotated_bounds(&rotated, box, rotation); + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, + rotated.width, rotated.height); + pixman_region32_intersect(&damage, &damage, output_damage); + bool damaged = pixman_region32_not_empty(&damage); + if (!damaged) { + goto damage_finish; + } + + int nrects; + pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); + for (int i = 0; i < nrects; ++i) { + scissor_output(wlr_output, &rects[i]); + wlr_render_texture_with_matrix(renderer, texture, matrix, alpha); + } + +damage_finish: + pixman_region32_fini(&damage); +} + +static void render_surface_iterator(struct roots_output *output, + struct wlr_surface *surface, struct wlr_box *_box, float rotation, + void *_data) { + struct render_data *data = _data; + struct wlr_output *wlr_output = output->wlr_output; + pixman_region32_t *output_damage = data->damage; + float alpha = data->alpha; + + struct wlr_texture *texture = wlr_surface_get_texture(surface); + if (!texture) { + return; + } + + struct wlr_box box = *_box; + scale_box(&box, wlr_output->scale); + + float matrix[9]; + enum wl_output_transform transform = + wlr_output_transform_invert(surface->current.transform); + wlr_matrix_project_box(matrix, &box, transform, rotation, + wlr_output->transform_matrix); + + render_texture(wlr_output, output_damage, + texture, &box, matrix, rotation, alpha); +} + +static void render_decorations(struct roots_output *output, + struct roots_view *view, struct render_data *data) { + if (!view->decorated || view->wlr_surface == NULL) { + return; + } + + struct wlr_renderer *renderer = + wlr_backend_get_renderer(output->wlr_output->backend); + assert(renderer); + + struct wlr_box box; + get_decoration_box(view, output, &box); + + struct wlr_box rotated; + wlr_box_rotated_bounds(&rotated, &box, view->rotation); + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, + rotated.width, rotated.height); + pixman_region32_intersect(&damage, &damage, data->damage); + bool damaged = pixman_region32_not_empty(&damage); + if (!damaged) { + goto damage_finish; + } + + float matrix[9]; + wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, + view->rotation, output->wlr_output->transform_matrix); + float color[] = { 0.2, 0.2, 0.2, view->alpha }; + + int nrects; + pixman_box32_t *rects = + pixman_region32_rectangles(&damage, &nrects); + for (int i = 0; i < nrects; ++i) { + scissor_output(output->wlr_output, &rects[i]); + wlr_render_quad_with_matrix(renderer, color, matrix); + } + +damage_finish: + pixman_region32_fini(&damage); +} + +static void render_view(struct roots_output *output, struct roots_view *view, + struct render_data *data) { + // Do not render views fullscreened on other outputs + if (view->fullscreen_output != NULL && view->fullscreen_output != output) { + return; + } + + data->alpha = view->alpha; + if (view->fullscreen_output == NULL) { + render_decorations(output, view, data); + } + output_view_for_each_surface(output, view, render_surface_iterator, data); +} + +static void render_layer(struct roots_output *output, + pixman_region32_t *damage, struct wl_list *layer_surfaces) { + struct render_data data = { + .damage = damage, + .alpha = 1.0f, + }; + output_layer_for_each_surface(output, layer_surfaces, + render_surface_iterator, &data); +} + +static void render_drag_icons(struct roots_output *output, + pixman_region32_t *damage, struct roots_input *input) { + struct render_data data = { + .damage = damage, + .alpha = 1.0f, + }; + output_drag_icons_for_each_surface(output, input, + render_surface_iterator, &data); +} + +static void surface_send_frame_done_iterator(struct roots_output *output, + struct wlr_surface *surface, struct wlr_box *box, float rotation, + void *data) { + struct timespec *when = data; + wlr_surface_send_frame_done(surface, when); +} + +void output_render(struct roots_output *output) { + struct wlr_output *wlr_output = output->wlr_output; + struct roots_desktop *desktop = output->desktop; + struct roots_server *server = desktop->server; + struct wlr_renderer *renderer = + wlr_backend_get_renderer(wlr_output->backend); + assert(renderer); + + if (!wlr_output->enabled) { + return; + } + + struct timespec now; + clock_gettime(CLOCK_MONOTONIC, &now); + + float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; + + const struct wlr_box *output_box = + wlr_output_layout_get_box(desktop->layout, wlr_output); + + // Check if we can delegate the fullscreen surface to the output + if (output->fullscreen_view != NULL && + output->fullscreen_view->wlr_surface != NULL) { + struct roots_view *view = output->fullscreen_view; + + // Make sure the view is centered on screen + struct wlr_box view_box; + view_get_box(view, &view_box); + double view_x = (double)(output_box->width - view_box.width) / 2 + + output_box->x; + double view_y = (double)(output_box->height - view_box.height) / 2 + + output_box->y; + view_move(view, view_x, view_y); + + // Fullscreen views are rendered on a black background + clear_color[0] = clear_color[1] = clear_color[2] = 0; + } + + bool needs_swap; + pixman_region32_t damage; + pixman_region32_init(&damage); + if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) { + return; + } + + struct render_data data = { + .damage = &damage, + .alpha = 1.0, + }; + + if (!needs_swap) { + // Output doesn't need swap and isn't damaged, skip rendering completely + goto damage_finish; + } + + wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height); + + if (!pixman_region32_not_empty(&damage)) { + // Output isn't damaged but needs buffer swap + goto renderer_end; + } + + if (server->config->debug_damage_tracking) { + wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1}); + } + + int nrects; + pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); + for (int i = 0; i < nrects; ++i) { + scissor_output(output->wlr_output, &rects[i]); + wlr_renderer_clear(renderer, clear_color); + } + + render_layer(output, &damage, + &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); + render_layer(output, &damage, + &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); + + // If a view is fullscreen on this output, render it + if (output->fullscreen_view != NULL) { + struct roots_view *view = output->fullscreen_view; + + render_view(output, view, &data); + + // During normal rendering the xwayland window tree isn't traversed + // because all windows are rendered. Here we only want to render + // the fullscreen window's children so we have to traverse the tree. +#if WLR_HAS_XWAYLAND + if (view->type == ROOTS_XWAYLAND_VIEW) { + struct roots_xwayland_surface *xwayland_surface = + roots_xwayland_surface_from_view(view); + output_xwayland_children_for_each_surface(output, + xwayland_surface->xwayland_surface, + render_surface_iterator, &data); + } +#endif + } else { + // Render all views + struct roots_view *view; + wl_list_for_each_reverse(view, &desktop->views, link) { + render_view(output, view, &data); + } + // Render top layer above shell views + render_layer(output, &damage, + &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); + } + + render_drag_icons(output, &damage, server->input); + + render_layer(output, &damage, + &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); + +renderer_end: + wlr_output_render_software_cursors(wlr_output, &damage); + wlr_renderer_scissor(renderer, NULL); + wlr_renderer_end(renderer); + + int width, height; + wlr_output_transformed_resolution(wlr_output, &width, &height); + + if (server->config->debug_damage_tracking) { + pixman_region32_union_rect(&damage, &damage, 0, 0, width, height); + } + + enum wl_output_transform transform = + wlr_output_transform_invert(wlr_output->transform); + wlr_region_transform(&damage, &damage, transform, width, height); + + if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) { + goto damage_finish; + } + output->last_frame = desktop->last_frame = now; + +damage_finish: + pixman_region32_fini(&damage); + + // Send frame done events to all surfaces + output_for_each_surface(output, surface_send_frame_done_iterator, + &now); +}