render/gles2: drop unnecessary cast

We can just refer to the struct field here.
This commit is contained in:
Simon Ser 2023-07-11 20:15:45 +02:00
parent 214df8eda0
commit c2c536de03

View file

@ -595,7 +595,7 @@ static struct wlr_render_timer *gles2_render_timer_create(struct wlr_renderer *w
renderer->procs.glGenQueriesEXT(1, &timer->id); renderer->procs.glGenQueriesEXT(1, &timer->id);
wlr_egl_restore_context(&prev_ctx); wlr_egl_restore_context(&prev_ctx);
return (struct wlr_render_timer *)timer; return &timer->base;
} }
static int gles2_get_render_time(struct wlr_render_timer *wlr_timer) { static int gles2_get_render_time(struct wlr_render_timer *wlr_timer) {