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https://github.com/hyprwm/wlroots-hyprland.git
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render: remove GL calls from wlr_egl
This commit is contained in:
parent
1ed90541f9
commit
c42fd1018b
4 changed files with 16 additions and 16 deletions
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@ -28,6 +28,7 @@ struct wlr_gles2_renderer {
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struct wlr_renderer wlr_renderer;
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struct wlr_renderer wlr_renderer;
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struct wlr_egl *egl;
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struct wlr_egl *egl;
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const char *exts_str;
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struct {
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struct {
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GLuint quad;
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GLuint quad;
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@ -13,8 +13,7 @@ struct wlr_egl {
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EGLConfig config;
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EGLConfig config;
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EGLContext context;
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EGLContext context;
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const char *egl_exts_str;
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const char *exts_str;
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const char *gl_exts_str;
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struct {
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struct {
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bool buffer_age;
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bool buffer_age;
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23
render/egl.c
23
render/egl.c
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@ -2,7 +2,6 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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#include <GLES2/gl2.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -155,32 +154,28 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
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}
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}
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eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
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eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
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egl->egl_exts_str = eglQueryString(egl->display, EGL_EXTENSIONS);
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egl->exts_str = eglQueryString(egl->display, EGL_EXTENSIONS);
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egl->gl_exts_str = (const char*) glGetString(GL_EXTENSIONS);
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wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
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wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
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wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts_str);
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wlr_log(L_INFO, "Supported EGL extensions: %s", egl->exts_str);
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wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR));
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wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR));
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wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
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wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
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wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts_str);
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if (!check_egl_ext(egl->egl_exts_str, "EGL_WL_bind_wayland_display") ||
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if (!check_egl_ext(egl->exts_str, "EGL_WL_bind_wayland_display") ||
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!check_egl_ext(egl->egl_exts_str, "EGL_KHR_image_base")) {
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!check_egl_ext(egl->exts_str, "EGL_KHR_image_base")) {
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wlr_log(L_ERROR, "Required egl extensions not supported");
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wlr_log(L_ERROR, "Required egl extensions not supported");
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goto error;
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goto error;
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}
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}
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egl->egl_exts.buffer_age =
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egl->egl_exts.buffer_age =
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check_egl_ext(egl->egl_exts_str, "EGL_EXT_buffer_age");
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check_egl_ext(egl->exts_str, "EGL_EXT_buffer_age");
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egl->egl_exts.swap_buffers_with_damage =
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egl->egl_exts.swap_buffers_with_damage =
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check_egl_ext(egl->egl_exts_str, "EGL_EXT_swap_buffers_with_damage") ||
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check_egl_ext(egl->exts_str, "EGL_EXT_swap_buffers_with_damage") ||
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check_egl_ext(egl->egl_exts_str, "EGL_KHR_swap_buffers_with_damage");
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check_egl_ext(egl->exts_str, "EGL_KHR_swap_buffers_with_damage");
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egl->egl_exts.dmabuf_import =
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egl->egl_exts.dmabuf_import =
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check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import");
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check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import");
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egl->egl_exts.dmabuf_import_modifiers =
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egl->egl_exts.dmabuf_import_modifiers =
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check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import_modifiers")
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check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers")
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&& eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT;
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&& eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT;
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print_dmabuf_formats(egl);
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print_dmabuf_formats(egl);
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@ -377,6 +377,11 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
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renderer->egl = wlr_backend_get_egl(backend);
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renderer->egl = wlr_backend_get_egl(backend);
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wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
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wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
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renderer->exts_str = (const char*) glGetString(GL_EXTENSIONS);
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wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
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wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
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wlr_log(L_INFO, "Supported GLES2 extensions: %s", renderer->exts_str);
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if (glDebugMessageCallbackKHR && glDebugMessageControlKHR) {
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if (glDebugMessageCallbackKHR && glDebugMessageControlKHR) {
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glEnable(GL_DEBUG_OUTPUT_KHR);
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glEnable(GL_DEBUG_OUTPUT_KHR);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
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