Merge pull request #2 from ascent12/master

DRM backend + Session interface + EGL
This commit is contained in:
Drew DeVault 2017-05-10 10:37:29 -04:00 committed by GitHub
commit c436e76240
31 changed files with 1815 additions and 83 deletions

39
CMake/FindGBM.cmake Normal file
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@ -0,0 +1,39 @@
#.rst:
# FindGBM
# -------
#
# Find GBM library
#
# Try to find GBM library on UNIX systems. The following values are defined
#
# ::
#
# GBM_FOUND - True if gbm is available
# GBM_INCLUDE_DIRS - Include directories for gbm
# GBM_LIBRARIES - List of libraries for gbm
# GBM_DEFINITIONS - List of definitions for gbm
#
#=============================================================================
# Copyright (c) 2015 Jari Vetoniemi
#
# Distributed under the OSI-approved BSD License (the "License");
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
set_package_properties(GBM PROPERTIES
URL "http://www.mesa3d.org/"
DESCRIPTION "Generic buffer manager")
find_package(PkgConfig)
pkg_check_modules(PC_GBM QUIET gbm)
find_library(GBM_LIBRARIES NAMES gbm HINTS ${PC_GBM_LIBRARY_DIRS})
find_path(GBM_INCLUDE_DIRS gbm.h HINTS ${PC_GBM_INCLUDE_DIRS})
set(GBM_DEFINITIONS ${PC_GBM_CFLAGS_OTHER})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(GBM DEFAULT_MSG GBM_INCLUDE_DIRS GBM_LIBRARIES)
mark_as_advanced(GBM_INCLUDE_DIRS GBM_LIBRARIES GBM_DEFINITIONS)

40
CMake/FindSystemd.cmake Normal file
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@ -0,0 +1,40 @@
#.rst:
# FindSystemd
# -------
#
# Find Systemd library
#
# Try to find Systemd library on UNIX systems. The following values are defined
#
# ::
#
# SYSTEMD_FOUND - True if Systemd is available
# SYSTEMD_INCLUDE_DIRS - Include directories for Systemd
# SYSTEMD_LIBRARIES - List of libraries for Systemd
# SYSTEMD_DEFINITIONS - List of definitions for Systemd
#
#=============================================================================
# Copyright (c) 2015 Jari Vetoniemi
#
# Distributed under the OSI-approved BSD License (the "License");
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
include(FeatureSummary)
set_package_properties(Systemd PROPERTIES
URL "http://freedesktop.org/wiki/Software/systemd/"
DESCRIPTION "System and Service Manager")
find_package(PkgConfig)
pkg_check_modules(PC_SYSTEMD QUIET libsystemd)
find_library(SYSTEMD_LIBRARIES NAMES systemd ${PC_SYSTEMD_LIBRARY_DIRS})
find_path(SYSTEMD_INCLUDE_DIRS systemd/sd-login.h HINTS ${PC_SYSTEMD_INCLUDE_DIRS})
set(SYSTEMD_DEFINITIONS ${PC_SYSTEMD_CFLAGS_OTHER})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SYSTEMD DEFAULT_MSG SYSTEMD_INCLUDE_DIRS SYSTEMD_LIBRARIES)
mark_as_advanced(SYSTEMD_INCLUDE_DIRS SYSTEMD_LIBRARIES SYSTEMD_DEFINITIONS)

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@ -48,9 +48,10 @@ find_package(WaylandProtocols REQUIRED)
find_package(EGL REQUIRED) find_package(EGL REQUIRED)
find_package(GLESv2 REQUIRED) find_package(GLESv2 REQUIRED)
find_package(DRM REQUIRED) find_package(DRM REQUIRED)
find_package(GBM REQUIRED)
find_package(LibInput REQUIRED) find_package(LibInput REQUIRED)
find_package(Udev) find_package(Udev REQUIRED)
find_package(Dbus) find_package(Systemd)
include(Wayland) include(Wayland)
include(Manpage) include(Manpage)
@ -60,5 +61,6 @@ include_directories(include)
add_subdirectory(backend) add_subdirectory(backend)
add_subdirectory(common) add_subdirectory(common)
add_subdirectory(wayland) add_subdirectory(wayland)
add_subdirectory(session)
add_subdirectory(example) add_subdirectory(example)

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@ -1,17 +1,30 @@
include_directories( include_directories(
${PROTOCOLS_INCLUDE_DIRS} ${PROTOCOLS_INCLUDE_DIRS}
${WAYLAND_INCLUDE_DIR} ${WAYLAND_INCLUDE_DIR}
${DRM_INCLUDE_DIRS}
) )
add_library(wlr-backend add_library(wlr-backend
wayland/backend.c #wayland/backend.c
wayland/registry.c #wayland/registry.c
wayland/wl_seat.c #wayland/wl_seat.c
wayland/wl_output.c #wayland/wl_output.c
drm/backend.c
drm/drm.c
drm/udev.c
backend.c
egl.c
) )
target_link_libraries(wlr-backend target_link_libraries(wlr-backend
wlr-common wlr-common
wlr-wayland wlr-wayland
${WAYLAND_LIBRARIES} ${WAYLAND_LIBRARIES}
${DRM_LIBRARIES}
${GBM_LIBRARIES}
${GLESv2_LIBRARIES}
${EGL_LIBRARIES}
${SYSTEMD_LIBRARIES}
${UDEV_LIBRARIES}
${GBM_LIBRARIES}
) )

36
backend/backend.c Normal file
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#include <wayland-server.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "common/log.h"
#include "backend.h"
struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
struct wlr_backend_state *state) {
struct wlr_backend *backend = calloc(1, sizeof(struct wlr_backend));
if (!backend) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
backend->state = state;
backend->impl = impl;
wl_signal_init(&backend->events.output_add);
wl_signal_init(&backend->events.output_remove);
wl_signal_init(&backend->events.keyboard_add);
wl_signal_init(&backend->events.keyboard_remove);
wl_signal_init(&backend->events.pointer_add);
wl_signal_init(&backend->events.pointer_remove);
wl_signal_init(&backend->events.touch_add);
wl_signal_init(&backend->events.touch_remove);
return backend;
}
bool wlr_backend_init(struct wlr_backend *backend) {
return backend->impl->init(backend->state);
}
void wlr_backend_destroy(struct wlr_backend *backend) {
backend->impl->destroy(backend->state);
// TODO: free outputs
free(backend);
}

103
backend/drm/backend.c Normal file
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#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <wayland-server.h>
#include <wlr/session.h>
#include <wlr/common/list.h>
#include "backend.h"
#include "backend/drm/backend.h"
#include "backend/drm/drm.h"
#include "backend/drm/udev.h"
#include "common/log.h"
static bool wlr_drm_backend_init(struct wlr_backend_state *state) {
wlr_drm_scan_connectors(state);
return true;
}
static void wlr_drm_backend_destroy(struct wlr_backend_state *state) {
if (!state) {
return;
}
// TODO: free outputs in shared backend code
wlr_drm_renderer_free(&state->renderer);
wlr_udev_free(&state->udev);
wlr_session_close_file(state->session, state->fd);
wlr_session_finish(state->session);
wl_event_source_remove(state->drm_event);
free(state);
}
static struct wlr_backend_impl backend_impl = {
.init = wlr_drm_backend_init,
.destroy = wlr_drm_backend_destroy
};
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session) {
struct wlr_backend_state *state = calloc(1, sizeof(struct wlr_backend_state));
if (!state) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
struct wlr_backend *backend = wlr_backend_create(&backend_impl, state);
if (!backend) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
state->backend = backend;
state->session = session;
state->outputs = list_create();
if (!state->outputs) {
wlr_log(L_ERROR, "Failed to allocate list");
goto error_backend;
}
if (!wlr_udev_init(display, &state->udev)) {
wlr_log(L_ERROR, "Failed to start udev");
goto error_list;
}
state->fd = wlr_udev_find_gpu(&state->udev, state->session);
if (state->fd == -1) {
wlr_log(L_ERROR, "Failed to open DRM device");
goto error_udev;
}
struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
state->drm_event = wl_event_loop_add_fd(event_loop, state->fd,
WL_EVENT_READABLE, wlr_drm_event, NULL);
if (!state->drm_event) {
wlr_log(L_ERROR, "Failed to create DRM event source");
goto error_fd;
}
// TODO: what is the difference between the per-output renderer and this
// one?
if (!wlr_drm_renderer_init(&state->renderer, state->fd)) {
wlr_log(L_ERROR, "Failed to initialize renderer");
goto error_event;
}
return backend;
error_event:
wl_event_source_remove(state->drm_event);
error_fd:
wlr_session_close_file(state->session, state->fd);
error_udev:
wlr_udev_free(&state->udev);
error_list:
list_free(state->outputs);
error_backend:
free(state);
free(backend);
return NULL;
}

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backend/drm/drm.c Normal file
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#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <errno.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <drm_mode.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <gbm.h>
#include <GLES3/gl3.h>
#include <wayland-server.h>
#include "wayland.h"
#include "backend.h"
#include "backend/drm/backend.h"
#include "backend/drm/drm.h"
#include "common/log.h"
static const char *conn_name[] = {
[DRM_MODE_CONNECTOR_Unknown] = "Unknown",
[DRM_MODE_CONNECTOR_VGA] = "VGA",
[DRM_MODE_CONNECTOR_DVII] = "DVI-I",
[DRM_MODE_CONNECTOR_DVID] = "DVI-D",
[DRM_MODE_CONNECTOR_DVIA] = "DVI-A",
[DRM_MODE_CONNECTOR_Composite] = "Composite",
[DRM_MODE_CONNECTOR_SVIDEO] = "SVIDEO",
[DRM_MODE_CONNECTOR_LVDS] = "LVDS",
[DRM_MODE_CONNECTOR_Component] = "Component",
[DRM_MODE_CONNECTOR_9PinDIN] = "DIN",
[DRM_MODE_CONNECTOR_DisplayPort] = "DP",
[DRM_MODE_CONNECTOR_HDMIA] = "HDMI-A",
[DRM_MODE_CONNECTOR_HDMIB] = "HDMI-B",
[DRM_MODE_CONNECTOR_TV] = "TV",
[DRM_MODE_CONNECTOR_eDP] = "eDP",
[DRM_MODE_CONNECTOR_VIRTUAL] = "Virtual",
[DRM_MODE_CONNECTOR_DSI] = "DSI",
};
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
renderer->gbm = gbm_create_device(fd);
if (!renderer->gbm) {
wlr_log(L_ERROR, "Failed to create GBM device: %s", strerror(errno));
return false;
}
if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA, renderer->gbm)) {
gbm_device_destroy(renderer->gbm);
return false;
}
renderer->fd = fd;
return true;
}
void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer) {
if (!renderer) {
return;
}
wlr_egl_free(&renderer->egl);
gbm_device_destroy(renderer->gbm);
}
static void free_fb(struct gbm_bo *bo, void *data) {
uint32_t *id = data;
if (id && *id) {
drmModeRmFB(gbm_bo_get_fd(bo), *id);
}
free(id);
}
static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) {
uint32_t *id = gbm_bo_get_user_data(bo);
if (id) {
return *id;
}
id = calloc(1, sizeof *id);
if (!id) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return 0;
}
drmModeAddFB(fd, gbm_bo_get_width(bo), gbm_bo_get_height(bo), 24, 32,
gbm_bo_get_stride(bo), gbm_bo_get_handle(bo).u32, id);
gbm_bo_set_user_data(bo, id, free_fb);
return *id;
}
void wlr_drm_output_begin(struct wlr_output *output) {
struct wlr_output_state *_output = output->state;
struct wlr_drm_renderer *renderer = _output->renderer;
eglMakeCurrent(renderer->egl.display, _output->egl,
_output->egl, renderer->egl.context);
}
void wlr_drm_output_end(struct wlr_output *output) {
struct wlr_output_state *_output = output->state;
struct wlr_drm_renderer *renderer = _output->renderer;
eglSwapBuffers(renderer->egl.display, _output->egl);
struct gbm_bo *bo = gbm_surface_lock_front_buffer(_output->gbm);
uint32_t fb_id = get_fb_for_bo(renderer->fd, bo);
drmModePageFlip(renderer->fd, _output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, _output);
gbm_surface_release_buffer(_output->gbm, bo);
_output->pageflip_pending = true;
}
static bool display_init_renderer(struct wlr_drm_renderer *renderer,
struct wlr_output_state *output) {
struct wlr_output_mode *mode = output->wlr_output->current_mode;
output->renderer = renderer;
output->gbm = gbm_surface_create(renderer->gbm, mode->width,
mode->height, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
if (!output->gbm) {
wlr_log(L_ERROR, "Failed to create GBM surface for %s: %s", output->name,
strerror(errno));
return false;
}
output->egl = wlr_egl_create_surface(&renderer->egl, output->gbm);
if (output->egl == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface for %s", output->name);
return false;
}
// Render black frame
eglMakeCurrent(renderer->egl.display, output->egl, output->egl, renderer->egl.context);
glViewport(0, 0, output->width, output->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
eglSwapBuffers(renderer->egl.display, output->egl);
struct gbm_bo *bo = gbm_surface_lock_front_buffer(output->gbm);
uint32_t fb_id = get_fb_for_bo(renderer->fd, bo);
drmModeSetCrtc(renderer->fd, output->crtc, fb_id, 0, 0,
&output->connector, 1, &mode->state->mode);
drmModePageFlip(renderer->fd, output->crtc, fb_id,
DRM_MODE_PAGE_FLIP_EVENT, output);
gbm_surface_release_buffer(output->gbm, bo);
return true;
}
static int find_id(const void *item, const void *cmp_to) {
const struct wlr_output_state *output = item;
const uint32_t *id = cmp_to;
if (output->connector < *id) {
return -1;
} else if (output->connector > *id) {
return 1;
} else {
return 0;
}
}
static bool wlr_drm_output_set_mode(struct wlr_output_state *output,
struct wlr_output_mode *mode) {
struct wlr_backend_state *state =
wl_container_of(output->renderer, state, renderer);
wlr_log(L_INFO, "Modesetting '%s' with '%ux%u@%u mHz'", output->name,
mode->width, mode->height, mode->refresh);
drmModeConnector *conn = drmModeGetConnector(state->fd, output->connector);
if (!conn) {
wlr_log(L_ERROR, "Failed to get DRM connector");
goto error;
}
if (conn->connection != DRM_MODE_CONNECTED || conn->count_modes == 0) {
wlr_log(L_ERROR, "%s is not connected", output->name);
goto error;
}
drmModeRes *res = drmModeGetResources(state->fd);
if (!res) {
wlr_log(L_ERROR, "Failed to get DRM resources");
goto error;
}
bool success = false;
for (int i = 0; !success && i < conn->count_encoders; ++i) {
drmModeEncoder *enc = drmModeGetEncoder(state->fd, conn->encoders[i]);
if (!enc) {
continue;
}
for (int j = 0; j < res->count_crtcs; ++j) {
if ((enc->possible_crtcs & (1 << j)) == 0) {
continue;
}
if ((state->taken_crtcs & (1 << j)) == 0) {
state->taken_crtcs |= 1 << j;
output->crtc = res->crtcs[j];
success = true;
break;
}
}
drmModeFreeEncoder(enc);
}
drmModeFreeResources(res);
if (!success) {
wlr_log(L_ERROR, "Failed to find CRTC for %s", output->name);
goto error;
}
output->state = DRM_OUTPUT_CONNECTED;
output->width = mode->width;
output->height = mode->height;
output->wlr_output->current_mode = mode;
if (!display_init_renderer(&state->renderer, output)) {
wlr_log(L_ERROR, "Failed to initalise renderer for %s", output->name);
goto error;
}
drmModeFreeConnector(conn);
return true;
error:
wlr_drm_output_cleanup(output, false);
drmModeFreeConnector(conn);
return false;
}
static void wlr_drm_output_destroy(struct wlr_output_state *output) {
wlr_drm_output_cleanup(output, true);
wlr_drm_renderer_free(output->renderer);
free(output);
}
static struct wlr_output_impl output_impl = {
.set_mode = wlr_drm_output_set_mode,
.destroy = wlr_drm_output_destroy,
};
void wlr_drm_scan_connectors(struct wlr_backend_state *state) {
wlr_log(L_INFO, "Scanning DRM connectors");
drmModeRes *res = drmModeGetResources(state->fd);
if (!res) {
wlr_log(L_ERROR, "Failed to get DRM resources");
return;
}
for (int i = 0; i < res->count_connectors; ++i) {
uint32_t id = res->connectors[i];
drmModeConnector *conn = drmModeGetConnector(state->fd, id);
if (!conn) {
wlr_log(L_ERROR, "Failed to get DRM connector");
continue;
}
struct wlr_output_state *output;
struct wlr_output *wlr_output;
int index = list_seq_find(state->outputs, find_id, &id);
if (index == -1) {
output = calloc(1, sizeof(struct wlr_output_state));
if (!state) {
drmModeFreeConnector(conn);
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return;
}
wlr_output = output->wlr_output = wlr_output_create(&output_impl, output);
if (!wlr_output) {
drmModeFreeConnector(conn);
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return;
}
output->renderer = &state->renderer;
output->state = DRM_OUTPUT_DISCONNECTED;
output->connector = id;
// TODO: Populate more wlr_output fields
// TODO: Move this to wlr_output->name
snprintf(output->name, sizeof(output->name), "%s-%"PRIu32,
conn_name[conn->connector_type],
conn->connector_type_id);
drmModeEncoder *curr_enc = drmModeGetEncoder(state->fd, conn->encoder_id);
if (curr_enc) {
output->old_crtc = drmModeGetCrtc(state->fd, curr_enc->crtc_id);
free(curr_enc);
}
list_add(state->outputs, output);
wlr_log(L_INFO, "Found display '%s'", output->name);
} else {
output = state->outputs->items[index];
wlr_output = output->wlr_output;
}
// TODO: move state into wlr_output
if (output->state == DRM_OUTPUT_DISCONNECTED &&
conn->connection == DRM_MODE_CONNECTED) {
wlr_log(L_INFO, "'%s' connected", output->name);
wlr_log(L_INFO, "Detected modes:");
for (int i = 0; i < conn->count_modes; ++i) {
struct wlr_output_mode_state *_state = calloc(1,
sizeof(struct wlr_output_mode_state));
_state->mode = conn->modes[i];
struct wlr_output_mode *mode = calloc(1,
sizeof(struct wlr_output_mode));
mode->width = _state->mode.hdisplay;
// TODO: Calculate more accurate refresh rate
// TODO: Check that this refresh rate is mHz
mode->height = _state->mode.vdisplay;
mode->state = _state;
wlr_log(L_INFO, " %"PRIu16"@%"PRIu16"@%"PRIu32,
_state->mode.hdisplay, _state->mode.vdisplay,
_state->mode.vrefresh);
list_add(wlr_output->modes, mode);
}
output->state = DRM_OUTPUT_NEEDS_MODESET;
wlr_log(L_INFO, "Sending modesetting signal for '%s'", output->name);
wl_signal_emit(&state->backend->events.output_add, wlr_output);
} else if (output->state == DRM_OUTPUT_CONNECTED &&
conn->connection != DRM_MODE_CONNECTED) {
wlr_log(L_INFO, "'%s' disconnected", output->name);
// TODO: Destroy
wlr_drm_output_cleanup(output, false);
}
drmModeFreeConnector(conn);
}
drmModeFreeResources(res);
}
static void page_flip_handler(int fd, unsigned seq,
unsigned tv_sec, unsigned tv_usec, void *user) {
struct wlr_output_state *output = user;
struct wlr_backend_state *state =
wl_container_of(output->renderer, state, renderer);
output->pageflip_pending = false;
if (output->state == DRM_OUTPUT_CONNECTED) {
wl_signal_emit(&output->wlr_output->events.frame, output->wlr_output);
}
}
int wlr_drm_event(int fd, uint32_t mask, void *data) {
drmEventContext event = {
.version = DRM_EVENT_CONTEXT_VERSION,
.page_flip_handler = page_flip_handler,
};
drmHandleEvent(fd, &event);
return 1;
}
static void restore_output(struct wlr_output_state *output, int fd) {
// Wait for any pending pageflips to finish
while (output->pageflip_pending) {
wlr_drm_event(fd, 0, NULL);
}
drmModeCrtc *crtc = output->old_crtc;
if (!crtc) {
return;
}
drmModeSetCrtc(fd, crtc->crtc_id, crtc->buffer_id, crtc->x, crtc->y,
&output->connector, 1, &crtc->mode);
drmModeFreeCrtc(crtc);
}
void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore) {
if (!output) {
return;
}
struct wlr_drm_renderer *renderer = output->renderer;
struct wlr_backend_state *state = wl_container_of(renderer, state, renderer);
switch (output->state) {
case DRM_OUTPUT_CONNECTED:
eglDestroySurface(renderer->egl.display, output->egl);
gbm_surface_destroy(output->gbm);
output->egl = EGL_NO_SURFACE;
output->gbm = NULL;
/* Fallthrough */
case DRM_OUTPUT_NEEDS_MODESET:
output->state = DRM_OUTPUT_DISCONNECTED;
if (restore) {
restore_output(output, renderer->fd);
}
wlr_log(L_INFO, "Emmiting destruction signal for '%s'", output->name);
wl_signal_emit(&state->backend->events.output_remove, output->wlr_output);
break;
case DRM_OUTPUT_DISCONNECTED:
break;
}
// TODO: free wlr_output
}

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#define _POSIX_C_SOURCE 200809L
#include <libudev.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <wayland-server.h>
#include <wlr/session.h>
#include "backend.h"
#include "backend/drm/backend.h"
#include "backend/drm/udev.h"
#include "backend/drm/drm.h"
#include "common/log.h"
/* Tests if 'path' is KMS compatible by trying to open it.
* It leaves the open device in *fd_out it it succeeds.
*/
static bool device_is_kms(struct wlr_session *restrict session,
const char *restrict path, int *restrict fd_out) {
int fd;
if (!path) {
return false;
}
fd = wlr_session_open_file(session, path);
if (fd < 0) {
return false;
}
drmModeRes *res = drmModeGetResources(fd);
if (!res) {
goto out_fd;
}
if (res->count_crtcs <= 0 || res->count_connectors <= 0 ||
res->count_encoders <= 0) {
goto out_res;
}
if (*fd_out >= 0) {
wlr_session_close_file(session, *fd_out);
}
*fd_out = fd;
drmModeFreeResources(res);
return true;
out_res:
drmModeFreeResources(res);
out_fd:
wlr_session_close_file(session, fd);
return false;
}
/* Tries to find the primary GPU by checking for the "boot_vga" attribute.
* If it's not found, it returns the first valid GPU it finds.
*/
int wlr_udev_find_gpu(struct wlr_udev *udev, struct wlr_session *session) {
struct udev_enumerate *en = udev_enumerate_new(udev->udev);
if (!en) {
wlr_log(L_ERROR, "Failed to create udev enumeration");
return -1;
}
udev_enumerate_add_match_subsystem(en, "drm");
udev_enumerate_add_match_sysname(en, "card[0-9]*");
udev_enumerate_scan_devices(en);
struct udev_list_entry *entry;
int fd = -1;
char *drm_path = NULL;
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(en)) {
bool is_boot_vga = false;
const char *path = udev_list_entry_get_name(entry);
struct udev_device *dev = udev_device_new_from_syspath(udev->udev, path);
if (!dev) {
continue;
}
/*
const char *seat = udev_device_get_property_value(dev, "ID_SEAT");
if (!seat)
seat = "seat0";
if (strcmp(session->seat, seat) != 0) {
udev_device_unref(dev);
continue;
}
*/
// This is owned by 'dev', so we don't need to free it
struct udev_device *pci =
udev_device_get_parent_with_subsystem_devtype(dev, "pci", NULL);
if (pci) {
const char *id = udev_device_get_sysattr_value(pci, "boot_vga");
if (id && strcmp(id, "1") == 0) {
is_boot_vga = true;
}
}
// We already have a valid GPU
if (!is_boot_vga && fd >= 0) {
udev_device_unref(dev);
continue;
}
path = udev_device_get_devnode(dev);
if (!device_is_kms(session, path, &fd)) {
udev_device_unref(dev);
continue;
}
free(drm_path);
drm_path = strdup(path);
udev_device_unref(dev);
// We've found the primary GPU
if (is_boot_vga) {
break;
}
}
udev_enumerate_unref(en);
udev->drm_path = drm_path;
return fd;
}
static int udev_event(int fd, uint32_t mask, void *data) {
struct wlr_udev *udev = data;
struct wlr_backend_state *state = wl_container_of(udev, state, udev);
struct udev_device *dev = udev_monitor_receive_device(udev->mon);
if (!dev) {
return 1;
}
const char *path = udev_device_get_devnode(dev);
if (!path || strcmp(path, udev->drm_path) != 0) {
goto out;
}
const char *action = udev_device_get_action(dev);
if (!action || strcmp(action, "change") != 0) {
goto out;
}
wlr_drm_scan_connectors(state);
out:
udev_device_unref(dev);
return 1;
}
bool wlr_udev_init(struct wl_display *display, struct wlr_udev *udev) {
udev->udev = udev_new();
if (!udev->udev) {
wlr_log(L_ERROR, "Failed to create udev context");
return false;
}
udev->mon = udev_monitor_new_from_netlink(udev->udev, "udev");
if (!udev->mon) {
wlr_log(L_ERROR, "Failed to create udev monitor");
goto error_udev;
}
udev_monitor_filter_add_match_subsystem_devtype(udev->mon, "drm", NULL);
udev_monitor_enable_receiving(udev->mon);
struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
int fd = udev_monitor_get_fd(udev->mon);
udev->event = wl_event_loop_add_fd(event_loop, fd, WL_EVENT_READABLE,
udev_event, udev);
if (!udev->event) {
wlr_log(L_ERROR, "Failed to create udev event source");
goto error_mon;
}
udev->drm_path = NULL;
return true;
error_mon:
udev_monitor_unref(udev->mon);
error_udev:
udev_unref(udev->udev);
return false;
}
void wlr_udev_free(struct wlr_udev *udev) {
if (!udev) {
return;
}
wl_event_source_remove(udev->event);
udev_monitor_unref(udev->mon);
udev_unref(udev->udev);
free(udev->drm_path);
}

178
backend/egl.c Normal file
View file

@ -0,0 +1,178 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES3/gl3.h>
#include <gbm.h> // GBM_FORMAT_XRGB8888
#include "backend/egl.h"
#include "common/log.h"
static const char *egl_error(void) {
switch (eglGetError()) {
case EGL_SUCCESS:
return "Success";
case EGL_NOT_INITIALIZED:
return "Not initialized";
case EGL_BAD_ACCESS:
return "Bad access";
case EGL_BAD_ALLOC:
return "Bad alloc";
case EGL_BAD_ATTRIBUTE:
return "Bad attribute";
case EGL_BAD_CONTEXT:
return "Bad Context";
case EGL_BAD_CONFIG:
return "Bad Config";
case EGL_BAD_CURRENT_SURFACE:
return "Bad current surface";
case EGL_BAD_DISPLAY:
return "Bad display";
case EGL_BAD_SURFACE:
return "Bad surface";
case EGL_BAD_MATCH:
return "Bad match";
case EGL_BAD_PARAMETER:
return "Bad parameter";
case EGL_BAD_NATIVE_PIXMAP:
return "Bad native pixmap";
case EGL_BAD_NATIVE_WINDOW:
return "Bad native window";
case EGL_CONTEXT_LOST:
return "Context lost";
default:
return "Unknown";
}
}
// EGL extensions
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
static bool egl_exts() {
get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
eglGetProcAddress("eglGetPlatformDisplayEXT");
if (!get_platform_display) {
wlr_log(L_ERROR, "Failed to load EGL extension 'eglGetPlatformDisplayEXT'");
return false;
}
create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
if (!get_platform_display) {
wlr_log(L_ERROR,
"Failed to load EGL extension 'eglCreatePlatformWindowSurfaceEXT'");
return false;
}
return true;
}
static bool egl_get_config(EGLDisplay disp, EGLConfig *out) {
EGLint count = 0, matched = 0, ret;
ret = eglGetConfigs(disp, NULL, 0, &count);
if (ret == EGL_FALSE || count == 0) {
return false;
}
EGLConfig configs[count];
ret = eglChooseConfig(disp, NULL, configs, count, &matched);
if (ret == EGL_FALSE) {
return false;
}
for (int i = 0; i < matched; ++i) {
EGLint gbm_format;
if (!eglGetConfigAttrib(disp,
configs[i],
EGL_NATIVE_VISUAL_ID,
&gbm_format)) {
continue;
}
// XXX: Is GBM_FORMAT_XRGB8888 what we want?
// I don't know if this works for wl_displays.
if (gbm_format == GBM_FORMAT_XRGB8888) {
*out = configs[i];
return true;
}
}
return false;
}
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) {
if (!egl_exts()) {
return false;
}
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
goto error;
}
egl->display = get_platform_display(platform, display, NULL);
if (egl->display == EGL_NO_DISPLAY) {
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
goto error;
}
EGLint major, minor;
if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
goto error;
}
if (!egl_get_config(egl->display, &egl->config)) {
wlr_log(L_ERROR, "Failed to get EGL config");
goto error;
}
static const EGLint attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
egl->context = eglCreateContext(egl->display, egl->config,
EGL_NO_CONTEXT, attribs);
if (egl->context == EGL_NO_CONTEXT) {
wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
goto error;
}
eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(L_INFO, "Supported EGL extensions: %s", eglQueryString(egl->display,
EGL_EXTENSIONS));
wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", glGetString(GL_EXTENSIONS));
return true;
error:
eglTerminate(egl->display);
eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
return false;
}
void wlr_egl_free(struct wlr_egl *egl) {
eglDestroyContext(egl->display, egl->context);
eglTerminate(egl->display);
eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
EGLSurface surf = create_platform_window_surface(egl->display, egl->config,
window, NULL);
if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
return EGL_NO_SURFACE;
}
return surf;
}

View file

@ -1,7 +1,12 @@
include_directories(
${DRM_INCLUDE_DIRS}
)
add_executable(example add_executable(example
main.c main.c
) )
target_link_libraries(example target_link_libraries(example
wlr-backend wlr-backend
wlr-session
) )

View file

@ -1,19 +1,133 @@
#define _POSIX_C_SOURCE 200112L #define _POSIX_C_SOURCE 199309L
#include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/backend.h> #include <time.h>
#include <wlr/backend/wayland.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <GLES3/gl3.h>
#include <wlr/backend/drm.h>
#include <wlr/session.h>
#include <wlr/common/list.h>
int main(int argc, char **argv) { struct state {
// TODO: Move this stuff to a wlr backend selector function float color[3];
char *_wl_display = getenv("WAYLAND_DISPLAY"); int dec;
if (_wl_display) { struct timespec last_frame;
unsetenv("WAYLAND_DISPLAY"); struct wl_listener output_add;
setenv("_WAYLAND_DISPLAY", _wl_display, 1); struct wl_listener output_remove;
list_t *outputs;
};
struct output_state {
struct wlr_output *output;
struct state *state;
struct wl_listener frame;
};
void output_frame(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
struct output_state *ostate = wl_container_of(
listener, ostate, frame);
struct state *s = ostate->state;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 +
(now.tv_nsec - s->last_frame.tv_nsec) / 1000000;
int inc = (s->dec + 1) % 3;
s->color[inc] += ms / 2000.0f;
s->color[s->dec] -= ms / 2000.0f;
if (s->color[s->dec] < 0.0f) {
s->color[inc] = 1.0f;
s->color[s->dec] = 0.0f;
s->dec = inc;
} }
struct wl_display *wl_display = wl_display_create();
struct wlr_wl_backend *backend = wlr_wl_backend_init(wl_display, 1); s->last_frame = now;
wlr_wl_backend_free(backend);
wl_display_destroy(wl_display); wlr_drm_output_begin(output);
return 0;
glClearColor(s->color[0], s->color[1], s->color[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_drm_output_end(output);
}
void output_add(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
struct state *state = wl_container_of(listener, state, output_add);
fprintf(stderr, "Output '%s' added\n", output->name);
wlr_output_set_mode(output, output->modes->items[0]);
struct output_state *ostate = calloc(1, sizeof(struct output_state));
ostate->output = output;
ostate->state = state;
ostate->frame.notify = output_frame;
wl_list_init(&ostate->frame.link);
wl_signal_add(&output->events.frame, &ostate->frame);
list_add(state->outputs, ostate);
}
void output_remove(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
fprintf(stderr, "Output '%s' removed\n", output->name);
// TODO: remove signal from state->output_frame
}
int timer_done(void *data) {
*(bool *)data = true;
return 1;
}
int main() {
if (getenv("DISPLAY")) {
fprintf(stderr, "Detected that X is running. Run this in its own virtual terminal.\n");
return 1;
} else if (getenv("WAYLAND_DISPLAY")) {
fprintf(stderr, "Detected that Wayland is running. Run this in its own virtual terminal.\n");
return 1;
}
struct state state = {
.color = { 1.0, 0.0, 0.0 },
.dec = 0,
.output_add = { .notify = output_add },
.output_remove = { .notify = output_remove },
.outputs = list_create(),
};
wl_list_init(&state.output_add.link);
wl_list_init(&state.output_remove.link);
clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
struct wl_display *display = wl_display_create();
struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
struct wlr_session *session = wlr_session_start();
if (!session) {
return 1;
}
struct wlr_backend *wlr = wlr_drm_backend_create(display, session);
wl_signal_add(&wlr->events.output_add, &state.output_add);
wl_signal_add(&wlr->events.output_remove, &state.output_remove);
if (!wlr || !wlr_backend_init(wlr)) {
return 1;
}
bool done = false;
struct wl_event_source *timer = wl_event_loop_add_timer(event_loop,
timer_done, &done);
wl_event_source_timer_update(timer, 5000);
while (!done) {
wl_event_loop_dispatch(event_loop, 0);
}
wl_event_source_remove(timer);
wlr_backend_destroy(wlr);
wl_display_destroy(display);
} }

17
include/backend.h Normal file
View file

@ -0,0 +1,17 @@
#ifndef _WLR_BACKEND_INTERNAL_H
#define _WLR_BACKEND_INTERNAL_H
#include <stdbool.h>
#include <wlr/backend.h>
struct wlr_backend_state;
struct wlr_backend_impl {
bool (*init)(struct wlr_backend_state *state);
void (*destroy)(struct wlr_backend_state *state);
};
struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
struct wlr_backend_state *state);
#endif

View file

@ -0,0 +1,34 @@
#ifndef DRM_BACKEND_H
#define DRM_BACKEND_H
#include <stdbool.h>
#include <stddef.h>
#include <EGL/egl.h>
#include <gbm.h>
#include <libudev.h>
#include <wayland-server.h>
#include <wlr/session.h>
#include <wlr/common/list.h>
#include <wlr/backend/drm.h>
#include "backend.h"
#include "udev.h"
#include "event.h"
#include "drm.h"
struct wlr_backend_state {
int fd;
struct wlr_backend *backend;
struct wl_event_source *drm_event;
uint32_t taken_crtcs;
list_t *outputs;
struct wlr_drm_renderer renderer;
struct wlr_session *session;
struct wlr_udev udev;
};
#endif

58
include/backend/drm/drm.h Normal file
View file

@ -0,0 +1,58 @@
#ifndef DRM_H
#define DRM_H
#include <stdbool.h>
#include <stdint.h>
#include <xf86drmMode.h>
#include <EGL/egl.h>
#include <gbm.h>
#include "backend/egl.h"
#include "backend.h"
struct wlr_drm_renderer {
int fd;
struct gbm_device *gbm;
struct wlr_egl egl;
};
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd);
void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer);
enum wlr_drm_output_state {
DRM_OUTPUT_DISCONNECTED,
DRM_OUTPUT_NEEDS_MODESET,
DRM_OUTPUT_CONNECTED,
};
struct wlr_output_mode_state {
struct wlr_wl_output_mode *wlr_mode;
drmModeModeInfo mode;
};
struct wlr_output_state {
struct wlr_output *wlr_output;
enum wlr_drm_output_state state;
uint32_t connector;
char name[16];
uint32_t width;
uint32_t height;
uint32_t crtc;
drmModeCrtc *old_crtc;
struct wlr_drm_renderer *renderer;
struct gbm_surface *gbm;
EGLSurface *egl;
bool pageflip_pending;
bool cleanup;
};
void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore);
void wlr_drm_scan_connectors(struct wlr_backend_state *state);
int wlr_drm_event(int fd, uint32_t mask, void *data);
#endif

View file

@ -0,0 +1,24 @@
#ifndef UDEV_H
#define UDEV_H
#include <libudev.h>
#include <wlr/session.h>
#include <wayland-server.h>
struct wlr_udev {
struct udev *udev;
struct udev_monitor *mon;
char *drm_path;
struct wl_event_source *event;
};
struct wlr_drm_backend;
bool wlr_udev_init(struct wl_display *display, struct wlr_udev *udev);
void wlr_udev_free(struct wlr_udev *udev);
int wlr_udev_find_gpu(struct wlr_udev *udev, struct wlr_session *session);
void wlr_udev_event(struct wlr_drm_backend *backend);
#endif

17
include/backend/egl.h Normal file
View file

@ -0,0 +1,17 @@
#ifndef WLR_BACKEND_EGL_H
#define WLR_BACKEND_EGL_H
#include <EGL/egl.h>
#include <stdbool.h>
struct wlr_egl {
EGLDisplay display;
EGLConfig config;
EGLContext context;
};
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display);
void wlr_egl_free(struct wlr_egl *egl);
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
#endif

View file

@ -0,0 +1,21 @@
#ifndef WLR_SESSION_INTERFACE_H
#define WLR_SESSION_INTERFACE_H
struct wlr_session;
struct session_interface {
struct wlr_session *(*start)(void);
void (*finish)(struct wlr_session *session);
int (*open)(struct wlr_session *restrict session,
const char *restrict path);
void (*close)(struct wlr_session *session, int fd);
};
struct wlr_session {
struct session_interface iface;
};
extern const struct session_interface session_logind_iface;
extern const struct session_interface session_direct_iface;
#endif

18
include/wayland.h Normal file
View file

@ -0,0 +1,18 @@
#ifndef _WLR_WAYLAND_INTERNAL_H
#define _WLR_WAYLAND_INTERNAL_H
#include <wayland-server.h>
#include <wlr/wayland.h>
#include <stdbool.h>
struct wlr_output_impl {
bool (*set_mode)(struct wlr_output_state *state, struct wlr_output_mode *mode);
void (*destroy)(struct wlr_output_state *state);
};
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state);
void wlr_output_free(struct wlr_output *output);
#endif

View file

@ -1,7 +1,29 @@
#ifndef _WLR_BACKEND_H #ifndef _WLR_BACKEND_H
#define _WLR_BACKEND_H #define _WLR_BACKEND_H
struct wlr_backend *wlr_backend_init(); #include <wayland-server.h>
void wlr_backend_free(struct wlr_backend *backend);
struct wlr_backend_impl;
struct wlr_backend_state;
struct wlr_backend {
const struct wlr_backend_impl *impl;
struct wlr_backend_state *state;
struct {
struct wl_signal output_add;
struct wl_signal output_remove;
struct wl_signal keyboard_add;
struct wl_signal keyboard_remove;
struct wl_signal pointer_add;
struct wl_signal pointer_remove;
struct wl_signal touch_add;
struct wl_signal touch_remove;
} events;
};
struct wlr_backend *wlr_backend_autocreate();
bool wlr_backend_init(struct wlr_backend *backend);
void wlr_backend_destroy(struct wlr_backend *backend);
#endif #endif

16
include/wlr/backend/drm.h Normal file
View file

@ -0,0 +1,16 @@
#ifndef WLR_BACKEND_DRM_H
#define WLR_BACKEND_DRM_H
#include <wayland-server.h>
#include <wlr/session.h>
#include <wlr/backend.h>
#include <xf86drmMode.h> // drmModeModeInfo
#include <wlr/wayland.h>
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session);
void wlr_drm_output_begin(struct wlr_output *out);
void wlr_drm_output_end(struct wlr_output *out);
#endif

View file

@ -1,6 +1,7 @@
#ifndef _WLR_COMMON_LOG_H #ifndef _WLR_COMMON_LOG_H
#define _WLR_COMMON_LOG_H #define _WLR_COMMON_LOG_H
#include <stdbool.h> #include <stdbool.h>
#include <stdarg.h>
typedef enum { typedef enum {
L_SILENT = 0, L_SILENT = 0,

12
include/wlr/session.h Normal file
View file

@ -0,0 +1,12 @@
#ifndef WLR_SESSION_H
#define WLR_SESSION_H
struct wlr_session;
struct wlr_session *wlr_session_start(void);
void wlr_session_finish(struct wlr_session *session);
int wlr_session_open_file(struct wlr_session *restrict session,
const char *restrict path);
void wlr_session_close_file(struct wlr_session *session, int fd);
#endif

View file

@ -3,26 +3,26 @@
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/common/list.h> #include <wlr/common/list.h>
#include <stdbool.h>
struct wlr_wl_seat { struct wlr_output_mode_state;
struct wl_seat *wl_seat;
uint32_t capabilities;
char *name;
list_t *keyboards;
list_t *pointers;
};
void wlr_wl_seat_free(struct wlr_wl_seat *seat); struct wlr_output_mode {
struct wlr_output_mode_state *state;
struct wlr_wl_output_mode {
uint32_t flags; // enum wl_output_mode uint32_t flags; // enum wl_output_mode
int32_t width, height; int32_t width, height;
int32_t refresh; // mHz int32_t refresh; // mHz
}; };
struct wlr_wl_output { struct wlr_output_impl;
struct wl_output *wl_output; struct wlr_output_state;
struct wlr_output {
const struct wlr_output_impl *impl;
struct wlr_output_state *state;
uint32_t flags; uint32_t flags;
char *name;
char *make; char *make;
char *model; char *model;
uint32_t scale; uint32_t scale;
@ -30,20 +30,15 @@ struct wlr_wl_output {
int32_t phys_width, phys_height; // mm int32_t phys_width, phys_height; // mm
int32_t subpixel; // enum wl_output_subpixel int32_t subpixel; // enum wl_output_subpixel
int32_t transform; // enum wl_output_transform int32_t transform; // enum wl_output_transform
list_t *modes; list_t *modes;
struct wlr_wl_output_mode *current_mode; struct wlr_output_mode *current_mode;
struct {
struct wl_signal frame;
} events;
}; };
void wlr_wl_output_free(struct wlr_wl_output *output); bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode);
struct wlr_wl_keyboard {
struct wl_keyboard *wl_keyboard;
};
struct wlr_wl_pointer {
struct wl_pointer *wl_pointer;
struct wl_surface *current_surface;
wl_fixed_t x, y;
};
#endif #endif

25
session/CMakeLists.txt Normal file
View file

@ -0,0 +1,25 @@
include_directories(
${WAYLAND_INCLUDE_DIR}
)
set(sources
session.c
direct.c
)
set(libs
wlr-common
${WAYLAND_LIBRARIES}
)
if (SYSTEMD_FOUND)
add_definitions(${SYSTEMD_DEFINITIONS})
include_directories(${SYSTEMD_INCLUDE_DIRS})
add_definitions(-DHAS_SYSTEMD)
list(APPEND sources logind.c)
list(APPEND libs ${SYSTEMD_LIBRARIES})
endif ()
add_library(wlr-session ${sources})
target_link_libraries(wlr-session ${libs})

50
session/direct.c Normal file
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@ -0,0 +1,50 @@
#define _POSIX_C_SOURCE 200809L
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <wayland-server.h>
#include "session/interface.h"
#include "common/log.h"
struct direct_session {
struct wlr_session base;
};
static int direct_session_open(struct wlr_session *restrict base,
const char *restrict path) {
return open(path, O_RDWR | O_CLOEXEC);
}
static void direct_session_close(struct wlr_session *base, int fd) {
close(fd);
}
static void direct_session_finish(struct wlr_session *base) {
struct direct_session *session = wl_container_of(base, session, base);
free(session);
}
static struct wlr_session *direct_session_start(void) {
struct direct_session *session = calloc(1, sizeof(*session));
if (!session) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
wlr_log(L_INFO, "Successfully loaded direct session");
session->base.iface = session_direct_iface;
return &session->base;
}
const struct session_interface session_direct_iface = {
.start = direct_session_start,
.finish = direct_session_finish,
.open = direct_session_open,
.close = direct_session_close,
};

223
session/logind.c Normal file
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@ -0,0 +1,223 @@
#define _POSIX_C_SOURCE 200809L
#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <systemd/sd-bus.h>
#include <systemd/sd-login.h>
#include <unistd.h>
#include <sys/sysmacros.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <wayland-server.h>
#include "session/interface.h"
#include "common/log.h"
struct logind_session {
struct wlr_session base;
sd_bus *bus;
char *id;
char *path;
char *seat;
};
static int logind_take_device(struct wlr_session *restrict base,
const char *restrict path) {
struct logind_session *session = wl_container_of(base, session, base);
int ret;
int fd = -1;
sd_bus_message *msg = NULL;
sd_bus_error error = SD_BUS_ERROR_NULL;
struct stat st;
if (stat(path, &st) < 0) {
wlr_log(L_ERROR, "Failed to stat '%s'", path);
return -1;
}
ret = sd_bus_call_method(session->bus, "org.freedesktop.login1",
session->path, "org.freedesktop.login1.Session", "TakeDevice",
&error, &msg, "uu", major(st.st_rdev), minor(st.st_rdev));
if (ret < 0) {
wlr_log(L_ERROR, "Failed to take device '%s': %s", path, error.message);
goto error;
}
int paused = 0;
ret = sd_bus_message_read(msg, "hb", &fd, &paused);
if (ret < 0) {
wlr_log(L_ERROR, "Failed to parse DBus response for '%s': %s",
path, strerror(-ret));
goto error;
}
// The original fd seem to be closed when the message is freed
// so we just clone it.
fd = fcntl(fd, F_DUPFD_CLOEXEC, 0);
if (fd == -1) {
wlr_log(L_ERROR, "Failed to clone file descriptor for '%s': %s",
path, strerror(errno));
goto error;
}
error:
sd_bus_error_free(&error);
sd_bus_message_unref(msg);
return fd;
}
static void logind_release_device(struct wlr_session *base, int fd) {
struct logind_session *session = wl_container_of(base, session, base);
int ret;
sd_bus_message *msg = NULL;
sd_bus_error error = SD_BUS_ERROR_NULL;
struct stat st;
if (fstat(fd, &st) < 0) {
wlr_log(L_ERROR, "Failed to stat device '%d'", fd);
return;
}
ret = sd_bus_call_method(session->bus, "org.freedesktop.login1",
session->path, "org.freedesktop.login1.Session", "ReleaseDevice",
&error, &msg, "uu", major(st.st_rdev), minor(st.st_rdev));
if (ret < 0) {
wlr_log(L_ERROR, "Failed to release device '%d'", fd);
}
sd_bus_error_free(&error);
sd_bus_message_unref(msg);
}
static bool session_activate(struct logind_session *session) {
int ret;
sd_bus_message *msg = NULL;
sd_bus_error error = SD_BUS_ERROR_NULL;
ret = sd_bus_call_method(session->bus, "org.freedesktop.login1",
session->path, "org.freedesktop.login1.Session", "Activate",
&error, &msg, "");
if (ret < 0) {
wlr_log(L_ERROR, "Failed to activate session");
}
sd_bus_error_free(&error);
sd_bus_message_unref(msg);
return ret >= 0;
}
static bool take_control(struct logind_session *session) {
int ret;
sd_bus_message *msg = NULL;
sd_bus_error error = SD_BUS_ERROR_NULL;
ret = sd_bus_call_method(session->bus, "org.freedesktop.login1",
session->path, "org.freedesktop.login1.Session", "TakeControl",
&error, &msg, "b", false);
if (ret < 0) {
wlr_log(L_ERROR, "Failed to take control of session");
}
sd_bus_error_free(&error);
sd_bus_message_unref(msg);
return ret >= 0;
}
static void release_control(struct logind_session *session) {
int ret;
sd_bus_message *msg = NULL;
sd_bus_error error = SD_BUS_ERROR_NULL;
ret = sd_bus_call_method(session->bus, "org.freedesktop.login1",
session->path, "org.freedesktop.login1.Session", "ReleaseControl",
&error, &msg, "");
if (ret < 0) {
wlr_log(L_ERROR, "Failed to release control of session");
}
sd_bus_error_free(&error);
sd_bus_message_unref(msg);
}
static void logind_session_finish(struct wlr_session *base) {
struct logind_session *session = wl_container_of(base, session, base);
release_control(session);
sd_bus_unref(session->bus);
free(session->id);
free(session->path);
free(session->seat);
free(session);
}
static struct wlr_session *logind_session_start(void) {
int ret;
struct logind_session *session = calloc(1, sizeof(*session));
if (!session) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
ret = sd_pid_get_session(getpid(), &session->id);
if (ret < 0) {
wlr_log(L_ERROR, "Failed to get session id: %s", strerror(-ret));
goto error;
}
ret = sd_session_get_seat(session->id, &session->seat);
if (ret < 0) {
wlr_log(L_ERROR, "Failed to get seat id: %s", strerror(-ret));
goto error;
}
const char *fmt = "/org/freedesktop/login1/session/%s";
int len = snprintf(NULL, 0, fmt, session->id);
session->path = malloc(len + 1);
if (!session->path)
goto error;
sprintf(session->path, fmt, session->id);
ret = sd_bus_default_system(&session->bus);
if (ret < 0) {
wlr_log(L_ERROR, "Failed to open DBus connection: %s", strerror(-ret));
goto error;
}
if (!session_activate(session))
goto error_bus;
if (!take_control(session))
goto error_bus;
wlr_log(L_INFO, "Successfully loaded logind session");
session->base.iface = session_logind_iface;
return &session->base;
error_bus:
sd_bus_unref(session->bus);
error:
free(session->path);
free(session->id);
free(session->seat);
return NULL;
}
const struct session_interface session_logind_iface = {
.start = logind_session_start,
.finish = logind_session_finish,
.open = logind_take_device,
.close = logind_release_device,
};

42
session/session.c Normal file
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@ -0,0 +1,42 @@
#include <stddef.h>
#include <wlr/session.h>
#include <stdarg.h>
#include "common/log.h"
#include "session/interface.h"
static const struct session_interface *ifaces[] = {
#ifdef HAS_SYSTEMD
&session_logind_iface,
#endif
&session_direct_iface,
NULL,
};
struct wlr_session *wlr_session_start(void) {
const struct session_interface **iter;
for (iter = ifaces; *iter; ++iter) {
struct wlr_session *session = (*iter)->start();
if (session) {
return session;
}
}
wlr_log(L_ERROR, "Failed to load session backend");
return NULL;
}
void wlr_session_finish(struct wlr_session *session) {
session->iface.finish(session);
};
int wlr_session_open_file(struct wlr_session *restrict session,
const char *restrict path) {
return session->iface.open(session, path);
}
void wlr_session_close_file(struct wlr_session *session, int fd) {
session->iface.close(session, fd);
}

View file

@ -4,8 +4,7 @@ include_directories(
) )
add_library(wlr-wayland add_library(wlr-wayland
types/wlr_wl_seat.c types/wlr_output.c
types/wlr_wl_output.c
) )
target_link_libraries(wlr-wayland target_link_libraries(wlr-wayland

View file

@ -0,0 +1,31 @@
#include <stdlib.h>
#include <wayland-server.h>
#include "wlr/wayland.h"
#include "wlr/common/list.h"
#include "wayland.h"
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state) {
struct wlr_output *output = calloc(1, sizeof(struct wlr_output));
output->impl = impl;
output->state = state;
output->modes = list_create();
wl_signal_init(&output->events.frame);
return output;
}
void wlr_output_free(struct wlr_output *output) {
if (!output) return;
if (output->make) free(output->make);
if (output->model) free(output->model);
for (size_t i = 0; output->modes && i < output->modes->length; ++i) {
free(output->modes->items[i]);
}
list_free(output->modes);
output->impl->destroy(output->state);
free(output);
}
bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) {
return output->impl->set_mode(output->state, mode);
}

View file

@ -1,16 +0,0 @@
#include <stdlib.h>
#include <wayland-client.h>
#include "wlr/wayland.h"
#include "wlr/common/list.h"
void wlr_wl_output_free(struct wlr_wl_output *output) {
if (!output) return;
if (output->wl_output) wl_output_destroy(output->wl_output);
if (output->make) free(output->make);
if (output->model) free(output->model);
for (size_t i = 0; output->modes && i < output->modes->length; ++i) {
free(output->modes->items[i]);
}
list_free(output->modes);
free(output);
}

View file

@ -1,19 +0,0 @@
#include <stdlib.h>
#include <wayland-client.h>
#include "wlr/wayland.h"
#include "wlr/common/list.h"
void wlr_wl_seat_free(struct wlr_wl_seat *seat) {
if (!seat) return;
if (seat->wl_seat) wl_seat_destroy(seat->wl_seat);
if (seat->name) free(seat->name);
if (seat->keyboards) {
// TODO: free children
list_free(seat->keyboards);
}
if (seat->pointers) {
// TODO: free children
list_free(seat->keyboards);
}
free(seat);
}