diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 1b138ea3..f4565ad5 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -56,6 +56,7 @@ void wlr_renderer_init(struct wlr_renderer *renderer, struct wlr_texture_impl { void (*get_size)(struct wlr_texture *texture, int *width, int *height); + bool (*is_opaque)(struct wlr_texture *texture); bool (*write_pixels)(struct wlr_texture *texture, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h index 785f4fc6..9370fa25 100644 --- a/include/wlr/render/wlr_texture.h +++ b/include/wlr/render/wlr_texture.h @@ -40,6 +40,11 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, */ void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height); +/** + * Returns true if this texture is using a fully opaque format. + */ +bool wlr_texture_is_opaque(struct wlr_texture *texture); + /** * Update a texture with raw pixels. The texture must be mutable. */ diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 3c70a235..1e55f4c4 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -36,6 +36,11 @@ static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width, *height = texture->height; } +static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) { + struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + return !texture->has_alpha; +} + static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, @@ -129,6 +134,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { static const struct wlr_texture_impl texture_impl = { .get_size = gles2_texture_get_size, + .is_opaque = gles2_texture_is_opaque, .write_pixels = gles2_texture_write_pixels, .to_dmabuf = gles2_texture_to_dmabuf, .destroy = gles2_texture_destroy, diff --git a/render/wlr_texture.c b/render/wlr_texture.c index 76986920..06872f1e 100644 --- a/render/wlr_texture.c +++ b/render/wlr_texture.c @@ -47,6 +47,13 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width, return texture->impl->get_size(texture, width, height); } +bool wlr_texture_is_opaque(struct wlr_texture *texture) { + if (!texture->impl->is_opaque) { + return false; + } + return texture->impl->is_opaque(texture); +} + bool wlr_texture_write_pixels(struct wlr_texture *texture, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,