mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-25 22:25:58 +01:00
render: add wlr_texture_is_opaque
This commit is contained in:
parent
d8bbdf3bd5
commit
c4915d1492
4 changed files with 19 additions and 0 deletions
|
@ -56,6 +56,7 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
|
|||
|
||||
struct wlr_texture_impl {
|
||||
void (*get_size)(struct wlr_texture *texture, int *width, int *height);
|
||||
bool (*is_opaque)(struct wlr_texture *texture);
|
||||
bool (*write_pixels)(struct wlr_texture *texture,
|
||||
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
|
||||
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
|
||||
|
|
|
@ -40,6 +40,11 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
|
|||
*/
|
||||
void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
|
||||
|
||||
/**
|
||||
* Returns true if this texture is using a fully opaque format.
|
||||
*/
|
||||
bool wlr_texture_is_opaque(struct wlr_texture *texture);
|
||||
|
||||
/**
|
||||
* Update a texture with raw pixels. The texture must be mutable.
|
||||
*/
|
||||
|
|
|
@ -36,6 +36,11 @@ static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width,
|
|||
*height = texture->height;
|
||||
}
|
||||
|
||||
static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) {
|
||||
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
|
||||
return !texture->has_alpha;
|
||||
}
|
||||
|
||||
static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
|
||||
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
|
||||
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
|
||||
|
@ -129,6 +134,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
|
|||
|
||||
static const struct wlr_texture_impl texture_impl = {
|
||||
.get_size = gles2_texture_get_size,
|
||||
.is_opaque = gles2_texture_is_opaque,
|
||||
.write_pixels = gles2_texture_write_pixels,
|
||||
.to_dmabuf = gles2_texture_to_dmabuf,
|
||||
.destroy = gles2_texture_destroy,
|
||||
|
|
|
@ -47,6 +47,13 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width,
|
|||
return texture->impl->get_size(texture, width, height);
|
||||
}
|
||||
|
||||
bool wlr_texture_is_opaque(struct wlr_texture *texture) {
|
||||
if (!texture->impl->is_opaque) {
|
||||
return false;
|
||||
}
|
||||
return texture->impl->is_opaque(texture);
|
||||
}
|
||||
|
||||
bool wlr_texture_write_pixels(struct wlr_texture *texture,
|
||||
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
|
||||
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
|
||||
|
|
Loading…
Reference in a new issue