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https://github.com/hyprwm/wlroots-hyprland.git
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layer-shell: use unified map logic
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parent
b0437fc416
commit
c63f3659c5
3 changed files with 19 additions and 55 deletions
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@ -84,7 +84,7 @@ struct wlr_layer_surface_v1 {
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char *namespace;
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bool added, configured, mapped;
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bool added, configured;
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struct wl_list configure_list;
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struct wlr_layer_surface_v1_state current, pending;
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@ -97,20 +97,6 @@ struct wlr_layer_surface_v1 {
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* mapped.
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*/
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struct wl_signal destroy;
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/**
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* The map signal indicates that the client has configured itself and is
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* ready to be rendered by the compositor.
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*/
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struct wl_signal map;
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/**
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* The unmap signal indicates that the surface is no longer in a state where
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* it should be rendered by the compositor. This might happen if the surface
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* no longer has a displayable buffer because either the surface has been
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* hidden or is about to be destroyed. It is guaranteed that the unmap signal
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* is raised before the destroy signal if the layer surface is destroyed
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* while mapped.
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*/
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struct wl_signal unmap;
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/**
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* The new_popup signal is raised when a new popup is created. The data
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* parameter passed to the listener is a pointer to the new
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@ -129,7 +129,7 @@ void wlr_scene_layer_surface_v1_configure(
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wlr_scene_node_set_position(&scene_layer_surface->tree->node, box.x, box.y);
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wlr_layer_surface_v1_configure(layer_surface, box.width, box.height);
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if (layer_surface->mapped && state->exclusive_zone > 0) {
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if (layer_surface->surface->mapped && state->exclusive_zone > 0) {
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layer_surface_exclusive_zone(state, usable_area);
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}
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}
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@ -171,16 +171,16 @@ struct wlr_scene_layer_surface_v1 *wlr_scene_layer_surface_v1_create(
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scene_layer_surface->layer_surface_map.notify =
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scene_layer_surface_handle_layer_surface_map;
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wl_signal_add(&layer_surface->events.map,
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wl_signal_add(&layer_surface->surface->events.map,
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&scene_layer_surface->layer_surface_map);
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scene_layer_surface->layer_surface_unmap.notify =
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scene_layer_surface_handle_layer_surface_unmap;
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wl_signal_add(&layer_surface->events.unmap,
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wl_signal_add(&layer_surface->surface->events.unmap,
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&scene_layer_surface->layer_surface_unmap);
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wlr_scene_node_set_enabled(&scene_layer_surface->tree->node,
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layer_surface->mapped);
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layer_surface->surface->mapped);
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return scene_layer_surface;
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}
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@ -264,23 +264,6 @@ static const struct zwlr_layer_surface_v1_interface layer_surface_implementation
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.set_layer = layer_surface_set_layer,
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};
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static void layer_surface_unmap(struct wlr_layer_surface_v1 *surface) {
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surface->configured = surface->mapped = false;
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// TODO: probably need to ungrab before this event
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wl_signal_emit_mutable(&surface->events.unmap, surface);
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struct wlr_xdg_popup *popup, *popup_tmp;
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wl_list_for_each_safe(popup, popup_tmp, &surface->popups, link) {
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wlr_xdg_popup_destroy(popup);
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}
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struct wlr_layer_surface_v1_configure *configure, *tmp;
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wl_list_for_each_safe(configure, tmp, &surface->configure_list, link) {
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layer_surface_configure_destroy(configure);
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}
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}
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static void layer_surface_resource_destroy(struct wl_resource *resource) {
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struct wlr_layer_surface_v1 *surface =
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wlr_layer_surface_v1_from_resource(resource);
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@ -351,32 +334,32 @@ static void layer_surface_role_commit(struct wlr_surface *wlr_surface) {
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if (!surface->added) {
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surface->added = true;
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assert(!surface->configured);
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assert(!surface->mapped);
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wl_signal_emit_mutable(&surface->shell->events.new_surface, surface);
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// Return early here as the compositor may have closed this layer surface
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// in response to the new_surface event.
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return;
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}
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if (surface->configured && wlr_surface_has_buffer(surface->surface) &&
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!surface->mapped) {
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surface->mapped = true;
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wl_signal_emit_mutable(&surface->events.map, surface);
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if (surface->configured && wlr_surface_has_buffer(wlr_surface)) {
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wlr_surface_map(wlr_surface);
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}
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}
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static void layer_surface_role_precommit(struct wlr_surface *wlr_surface,
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const struct wlr_surface_state *state) {
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static void layer_surface_role_unmap(struct wlr_surface *wlr_surface) {
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struct wlr_layer_surface_v1 *surface =
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wlr_layer_surface_v1_try_from_wlr_surface(wlr_surface);
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assert(surface != NULL);
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if (state->committed & WLR_SURFACE_STATE_BUFFER && state->buffer == NULL) {
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// This is a NULL commit
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if (surface->configured && surface->mapped) {
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layer_surface_unmap(surface);
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}
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surface->configured = false;
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struct wlr_xdg_popup *popup, *popup_tmp;
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wl_list_for_each_safe(popup, popup_tmp, &surface->popups, link) {
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wlr_xdg_popup_destroy(popup);
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}
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struct wlr_layer_surface_v1_configure *configure, *tmp;
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wl_list_for_each_safe(configure, tmp, &surface->configure_list, link) {
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layer_surface_configure_destroy(configure);
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}
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}
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@ -385,9 +368,6 @@ static void layer_surface_role_destroy(struct wlr_surface *wlr_surface) {
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wlr_layer_surface_v1_try_from_wlr_surface(wlr_surface);
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assert(surface != NULL);
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if (surface->configured && surface->mapped) {
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layer_surface_unmap(surface);
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}
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wl_signal_emit_mutable(&surface->events.destroy, surface);
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wl_resource_set_user_data(surface->resource, NULL);
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free(surface->namespace);
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@ -397,7 +377,7 @@ static void layer_surface_role_destroy(struct wlr_surface *wlr_surface) {
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static const struct wlr_surface_role layer_surface_role = {
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.name = "zwlr_layer_surface_v1",
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.commit = layer_surface_role_commit,
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.precommit = layer_surface_role_precommit,
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.unmap = layer_surface_role_unmap,
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.destroy = layer_surface_role_destroy,
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};
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@ -458,8 +438,6 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
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wl_list_init(&surface->popups);
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wl_signal_init(&surface->events.destroy);
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wl_signal_init(&surface->events.map);
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wl_signal_init(&surface->events.unmap);
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wl_signal_init(&surface->events.new_popup);
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wlr_log(WLR_DEBUG, "new layer_surface %p (res %p)",
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