Add docs and comments

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emersion 2018-01-21 11:11:25 +01:00
parent 0365b587f0
commit c6aab6f56c
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GPG key ID: 0FDE7BE0E88F5E48
3 changed files with 32 additions and 16 deletions

View file

@ -5,6 +5,11 @@
#include <pixman.h>
#include <wayland-server.h>
/**
* Damage tracking requires to keep track of previous frames' damage. To allow
* damage tracking to work with triple buffering, an history of two frames is
* required.
*/
#define ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN 2
struct roots_desktop;
@ -20,6 +25,7 @@ struct roots_output {
pixman_region32_t damage;
bool frame_pending;
// circular queue for previous damage
pixman_region32_t previous_damage[ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN];
size_t previous_damage_idx;

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@ -33,8 +33,6 @@ struct wlr_output_cursor {
struct wl_listener surface_destroy;
};
#define WLR_OUTPUT_PREVIOUS_DAMAGE_COUNT 2
struct wlr_output_impl;
struct wlr_output {
@ -51,21 +49,21 @@ struct wlr_output {
char serial[16];
int32_t phys_width, phys_height; // mm
// Note: some backends may have zero modes
struct wl_list modes;
struct wlr_output_mode *current_mode;
int32_t width, height;
int32_t refresh; // mHz, may be zero
bool enabled;
float scale;
enum wl_output_subpixel subpixel;
enum wl_output_transform transform;
bool needs_swap;
pixman_region32_t damage;
pixman_region32_t damage; // damage for cursors and fullscreen surface
float transform_matrix[16];
// Note: some backends may have zero modes
struct wl_list modes;
struct wlr_output_mode *current_mode;
int32_t width, height;
int32_t refresh; // mHz
struct {
struct wl_signal frame;
struct wl_signal needs_swap;
@ -107,16 +105,18 @@ void wlr_output_destroy(struct wlr_output *output);
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Makes the output GL context current.
* Makes the output rendering context current.
*
* `buffer_age` is set to the drawing buffer age in number of frames or -1 if
* unknown.
* unknown. This is useful for damage tracking.
*/
bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
/**
* Swaps the output buffers. If the time of the frame isn't known, set `when` to
* NULL. If the compositor doesn't support damage tracking, set `damage` to
* NULL.
*
* Swapping buffers schedules a `frame` event.
*/
bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
pixman_region32_t *damage);
@ -126,6 +126,7 @@ uint32_t wlr_output_get_gamma_size(struct wlr_output *output);
void wlr_output_set_fullscreen_surface(struct wlr_output *output,
struct wlr_surface *surface);
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
/**
* Sets the cursor image. The image must be already scaled for the output.

View file

@ -31,6 +31,10 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
}
}
/**
* Checks whether a surface at (lx, ly) intersects an output. Sets `box` to the
* surface box in the output, in output-local coordinates.
*/
static bool surface_intersect_output(struct wlr_surface *surface,
struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
double lx, double ly, struct wlr_box *box) {
@ -138,10 +142,8 @@ render_subsurfaces:;
struct wlr_surface_state *state = subsurface->surface->current;
double sx = state->subsurface_position.x;
double sy = state->subsurface_position.y;
double sw = state->buffer_width / state->scale;
double sh = state->buffer_height / state->scale;
rotate_child_position(&sx, &sy, sw, sh, surface->current->width,
surface->current->height, rotation);
rotate_child_position(&sx, &sy, state->width, state->height,
surface->current->width, surface->current->height, rotation);
render_surface(subsurface->surface, output, when, damage,
lx + sx, ly + sy, rotation);
@ -297,6 +299,7 @@ static void render_output(struct roots_output *output) {
int buffer_age = -1;
wlr_output_make_current(wlr_output, &buffer_age);
// Check if we can use damage tracking
pixman_region32_t damage;
pixman_region32_init(&damage);
if (buffer_age <= 0 || buffer_age - 1 > ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN) {
@ -306,8 +309,9 @@ static void render_output(struct roots_output *output) {
} else {
pixman_region32_copy(&damage, &output->damage);
// Accumulate damage from old buffers
size_t idx = output->previous_damage_idx;
for (int i = 0; i < buffer_age - 1; i++) {
for (int i = 0; i < buffer_age - 1; ++i) {
int j = (idx + i) % ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN;
pixman_region32_union(&damage, &damage, &output->previous_damage[j]);
}
@ -362,11 +366,13 @@ static void render_output(struct roots_output *output) {
goto renderer_end;
}
// Render all views
struct roots_view *view;
wl_list_for_each_reverse(view, &desktop->views, link) {
render_view(view, output, &now, &damage);
}
// Render drag icons
struct wlr_drag_icon *drag_icon = NULL;
struct roots_seat *seat = NULL;
wl_list_for_each(seat, &server->input->seats, link) {
@ -398,6 +404,7 @@ renderer_end:
wlr_renderer_end(server->renderer);
wlr_output_swap_buffers(wlr_output, &now, &damage);
output->frame_pending = true;
// same as decrementing, but works on unsigned integers
output->previous_damage_idx += ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN - 1;
output->previous_damage_idx %= ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN;
pixman_region32_copy(&output->previous_damage[output->previous_damage_idx],
@ -421,6 +428,7 @@ static void handle_idle_render(void *data) {
static void schedule_render(struct roots_output *output) {
if (!output->frame_pending) {
// TODO: ask the backend to send a frame event when appropriate instead
struct wl_event_loop *ev =
wl_display_get_event_loop(output->desktop->server->wl_display);
wl_event_loop_add_idle(ev, handle_idle_render, output);
@ -480,6 +488,7 @@ static void output_damage_from_surface(struct roots_output *output,
return;
}
// TODO: output scale, output transform support
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->surface_damage);