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Add docs and comments
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3 changed files with 32 additions and 16 deletions
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@ -5,6 +5,11 @@
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#include <pixman.h>
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#include <wayland-server.h>
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/**
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* Damage tracking requires to keep track of previous frames' damage. To allow
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* damage tracking to work with triple buffering, an history of two frames is
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* required.
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*/
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#define ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN 2
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struct roots_desktop;
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@ -20,6 +25,7 @@ struct roots_output {
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pixman_region32_t damage;
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bool frame_pending;
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// circular queue for previous damage
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pixman_region32_t previous_damage[ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN];
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size_t previous_damage_idx;
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@ -33,8 +33,6 @@ struct wlr_output_cursor {
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struct wl_listener surface_destroy;
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};
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#define WLR_OUTPUT_PREVIOUS_DAMAGE_COUNT 2
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struct wlr_output_impl;
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struct wlr_output {
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@ -51,21 +49,21 @@ struct wlr_output {
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char serial[16];
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int32_t phys_width, phys_height; // mm
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// Note: some backends may have zero modes
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struct wl_list modes;
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struct wlr_output_mode *current_mode;
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int32_t width, height;
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int32_t refresh; // mHz, may be zero
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bool enabled;
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float scale;
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enum wl_output_subpixel subpixel;
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enum wl_output_transform transform;
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bool needs_swap;
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pixman_region32_t damage;
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pixman_region32_t damage; // damage for cursors and fullscreen surface
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float transform_matrix[16];
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// Note: some backends may have zero modes
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struct wl_list modes;
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struct wlr_output_mode *current_mode;
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int32_t width, height;
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int32_t refresh; // mHz
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struct {
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struct wl_signal frame;
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struct wl_signal needs_swap;
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@ -107,16 +105,18 @@ void wlr_output_destroy(struct wlr_output *output);
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void wlr_output_effective_resolution(struct wlr_output *output,
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int *width, int *height);
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/**
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* Makes the output GL context current.
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* Makes the output rendering context current.
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*
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* `buffer_age` is set to the drawing buffer age in number of frames or -1 if
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* unknown.
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* unknown. This is useful for damage tracking.
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*/
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bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
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/**
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* Swaps the output buffers. If the time of the frame isn't known, set `when` to
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* NULL. If the compositor doesn't support damage tracking, set `damage` to
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* NULL.
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*
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* Swapping buffers schedules a `frame` event.
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*/
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bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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pixman_region32_t *damage);
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@ -126,6 +126,7 @@ uint32_t wlr_output_get_gamma_size(struct wlr_output *output);
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void wlr_output_set_fullscreen_surface(struct wlr_output *output,
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struct wlr_surface *surface);
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struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
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/**
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* Sets the cursor image. The image must be already scaled for the output.
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@ -31,6 +31,10 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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}
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}
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/**
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* Checks whether a surface at (lx, ly) intersects an output. Sets `box` to the
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* surface box in the output, in output-local coordinates.
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*/
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static bool surface_intersect_output(struct wlr_surface *surface,
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struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
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double lx, double ly, struct wlr_box *box) {
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@ -138,10 +142,8 @@ render_subsurfaces:;
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struct wlr_surface_state *state = subsurface->surface->current;
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double sx = state->subsurface_position.x;
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double sy = state->subsurface_position.y;
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double sw = state->buffer_width / state->scale;
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double sh = state->buffer_height / state->scale;
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rotate_child_position(&sx, &sy, sw, sh, surface->current->width,
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surface->current->height, rotation);
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rotate_child_position(&sx, &sy, state->width, state->height,
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surface->current->width, surface->current->height, rotation);
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render_surface(subsurface->surface, output, when, damage,
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lx + sx, ly + sy, rotation);
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@ -297,6 +299,7 @@ static void render_output(struct roots_output *output) {
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int buffer_age = -1;
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wlr_output_make_current(wlr_output, &buffer_age);
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// Check if we can use damage tracking
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (buffer_age <= 0 || buffer_age - 1 > ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN) {
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@ -306,8 +309,9 @@ static void render_output(struct roots_output *output) {
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} else {
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pixman_region32_copy(&damage, &output->damage);
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// Accumulate damage from old buffers
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size_t idx = output->previous_damage_idx;
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for (int i = 0; i < buffer_age - 1; i++) {
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for (int i = 0; i < buffer_age - 1; ++i) {
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int j = (idx + i) % ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN;
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pixman_region32_union(&damage, &damage, &output->previous_damage[j]);
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}
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@ -362,11 +366,13 @@ static void render_output(struct roots_output *output) {
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goto renderer_end;
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}
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// Render all views
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struct roots_view *view;
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wl_list_for_each_reverse(view, &desktop->views, link) {
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render_view(view, output, &now, &damage);
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}
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// Render drag icons
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struct wlr_drag_icon *drag_icon = NULL;
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struct roots_seat *seat = NULL;
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wl_list_for_each(seat, &server->input->seats, link) {
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@ -398,6 +404,7 @@ renderer_end:
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wlr_renderer_end(server->renderer);
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wlr_output_swap_buffers(wlr_output, &now, &damage);
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output->frame_pending = true;
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// same as decrementing, but works on unsigned integers
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output->previous_damage_idx += ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN - 1;
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output->previous_damage_idx %= ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN;
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pixman_region32_copy(&output->previous_damage[output->previous_damage_idx],
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@ -421,6 +428,7 @@ static void handle_idle_render(void *data) {
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static void schedule_render(struct roots_output *output) {
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if (!output->frame_pending) {
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// TODO: ask the backend to send a frame event when appropriate instead
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struct wl_event_loop *ev =
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wl_display_get_event_loop(output->desktop->server->wl_display);
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wl_event_loop_add_idle(ev, handle_idle_render, output);
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@ -480,6 +488,7 @@ static void output_damage_from_surface(struct roots_output *output,
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return;
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}
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// TODO: output scale, output transform support
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->surface_damage);
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