diff --git a/types/scene/surface.c b/types/scene/surface.c index 2fd6490f..e03c3544 100644 --- a/types/scene/surface.c +++ b/types/scene/surface.c @@ -100,8 +100,9 @@ static void scene_buffer_unmark_client_buffer(struct wlr_scene_buffer *scene_buf buffer->n_ignore_locks--; } -static void set_buffer_with_surface_state(struct wlr_scene_buffer *scene_buffer, - struct wlr_surface *surface) { +static void surface_reconfigure(struct wlr_scene_surface *scene_surface) { + struct wlr_scene_buffer *scene_buffer = scene_surface->buffer; + struct wlr_surface *surface = scene_surface->surface; struct wlr_surface_state *state = &surface->current; wlr_scene_buffer_set_opaque_region(scene_buffer, &surface->opaque_region); @@ -131,7 +132,7 @@ static void handle_scene_surface_surface_commit( wl_container_of(listener, surface, surface_commit); struct wlr_scene_buffer *scene_buffer = surface->buffer; - set_buffer_with_surface_state(scene_buffer, surface->surface); + surface_reconfigure(surface); // If the surface has requested a frame done event, honour that. The // frame_callback_list will be populated in this case. We should only @@ -231,7 +232,7 @@ struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent wlr_addon_init(&surface->addon, &scene_buffer->node.addons, scene_buffer, &surface_addon_impl); - set_buffer_with_surface_state(scene_buffer, wlr_surface); + surface_reconfigure(surface); return surface; }