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Fix buffer blit matrices
There was a missing wlr_matrix_scale call, so we ended up with black frames. Closes: https://github.com/swaywm/wlroots/issues/2780
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@ -157,6 +157,7 @@ static struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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float mat[9];
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wlr_matrix_identity(mat);
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wlr_matrix_scale(mat, surf->width, surf->height);
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wlr_renderer_begin(renderer, surf->width, surf->height);
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wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
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@ -287,6 +287,7 @@ static bool blit_dmabuf(struct wlr_renderer *renderer,
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float mat[9];
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wlr_matrix_identity(mat);
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wlr_matrix_scale(mat, dst_buffer->width, dst_buffer->height);
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wlr_renderer_begin(renderer, dst_buffer->width, dst_buffer->height);
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wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
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