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screencopy: Define proper destination for dmabuf copy
Leaving this empty would have it filled in with the size of the source texture, but we want the destination size. Fixes: #3758
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@ -250,6 +250,10 @@ static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
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wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options) {
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.texture = src_tex,
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.blend_mode = WLR_RENDER_BLEND_MODE_NONE,
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.dst_box = (struct wlr_box){
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.width = dst_buffer->width,
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.height = dst_buffer->height,
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},
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.src_box = (struct wlr_fbox){
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.x = frame->box.x,
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.y = frame->box.y,
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