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render: rename wlr_renderer_get_formats
Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats. This makes it clear those formats are only suitable for shm import.
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parent
49115e9d5d
commit
c94ab99ae2
4 changed files with 10 additions and 9 deletions
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@ -44,7 +44,7 @@ struct wlr_renderer_impl {
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const float color[static 4], const float matrix[static 9]);
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void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer,
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const float color[static 4], const float matrix[static 9]);
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const enum wl_shm_format *(*formats)(
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const enum wl_shm_format *(*get_shm_texture_formats)(
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struct wlr_renderer *renderer, size_t *len);
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bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
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struct wl_resource *resource);
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@ -86,8 +86,8 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
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* Get the shared-memory formats supporting import usage. Buffers allocated
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* with a format from this list may be imported via wlr_texture_from_pixels.
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*/
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const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r,
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size_t *len);
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const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
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struct wlr_renderer *r, size_t *len);
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/**
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* Returns true if this wl_buffer is a wl_drm buffer.
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*/
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@ -396,7 +396,7 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
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pop_gles2_debug(renderer);
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}
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static const enum wl_shm_format *gles2_renderer_formats(
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static const enum wl_shm_format *gles2_get_shm_texture_formats(
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struct wlr_renderer *wlr_renderer, size_t *len) {
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return get_gles2_wl_formats(len);
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}
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@ -705,7 +705,7 @@ static const struct wlr_renderer_impl renderer_impl = {
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.render_subtexture_with_matrix = gles2_render_subtexture_with_matrix,
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.render_quad_with_matrix = gles2_render_quad_with_matrix,
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.render_ellipse_with_matrix = gles2_render_ellipse_with_matrix,
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.formats = gles2_renderer_formats,
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.get_shm_texture_formats = gles2_get_shm_texture_formats,
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.resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer,
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.wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,
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.get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats,
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@ -17,7 +17,7 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
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assert(impl->render_subtexture_with_matrix);
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assert(impl->render_quad_with_matrix);
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assert(impl->render_ellipse_with_matrix);
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assert(impl->formats);
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assert(impl->get_shm_texture_formats);
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assert(impl->texture_from_pixels);
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renderer->impl = impl;
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@ -144,9 +144,9 @@ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
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r->impl->render_ellipse_with_matrix(r, color, matrix);
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}
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const enum wl_shm_format *wlr_renderer_get_formats(
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const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
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struct wlr_renderer *r, size_t *len) {
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return r->impl->formats(r, len);
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return r->impl->get_shm_texture_formats(r, len);
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}
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bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
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@ -210,7 +210,8 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
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}
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size_t len;
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const enum wl_shm_format *formats = wlr_renderer_get_formats(r, &len);
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const enum wl_shm_format *formats =
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wlr_renderer_get_shm_texture_formats(r, &len);
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if (formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to initialize shm: cannot get formats");
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return false;
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