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backend/headless: improve output number handling
This improves the way the output numbers are handled for the headless backend. Instead of using the number of active outputs plus one, the last used number is stored and new outputs will increment it. This fixes the situation where you start with one output, create a second, close the first, and create a third. Without this, both outputs will be HEADLESS-2, which causes an issue since the identifier will also be identical. With this, the last output is HEADLESS-3 and the outputs can be distinguished.
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2 changed files with 3 additions and 2 deletions
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@ -128,8 +128,8 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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output_set_custom_mode(wlr_output, width, height, 0);
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output_set_custom_mode(wlr_output, width, height, 0);
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strncpy(wlr_output->make, "headless", sizeof(wlr_output->make));
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strncpy(wlr_output->make, "headless", sizeof(wlr_output->make));
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strncpy(wlr_output->model, "headless", sizeof(wlr_output->model));
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strncpy(wlr_output->model, "headless", sizeof(wlr_output->model));
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snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%d",
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snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%ld",
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wl_list_length(&backend->outputs) + 1);
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++backend->last_output_num);
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if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
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if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
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NULL)) {
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NULL)) {
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@ -12,6 +12,7 @@ struct wlr_headless_backend {
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struct wlr_renderer *renderer;
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struct wlr_renderer *renderer;
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struct wl_display *display;
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struct wl_display *display;
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struct wl_list outputs;
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struct wl_list outputs;
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size_t last_output_num;
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struct wl_list input_devices;
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struct wl_list input_devices;
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struct wl_listener display_destroy;
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struct wl_listener display_destroy;
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bool started;
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bool started;
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