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surface: fix damage transformation
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ca1af8119c
commit
c9f3c2b4f7
1 changed files with 28 additions and 13 deletions
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@ -123,6 +123,19 @@ static void surface_handle_set_input_region(struct wl_client *client,
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}
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}
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static void surface_state_transformed_buffer_size(struct wlr_surface_state *state,
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int *out_width, int *out_height) {
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int width = state->buffer_width;
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int height = state->buffer_height;
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if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = width;
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width = height;
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height = tmp;
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}
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*out_width = width;
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*out_height = height;
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}
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/**
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* Computes the surface viewport source size, ie. the size after applying the
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* surface's scale, transform and cropping (via the viewport's source
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@ -140,15 +153,10 @@ static void surface_state_viewport_src_size(struct wlr_surface_state *state,
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*out_width = state->viewport.src.width;
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*out_height = state->viewport.src.height;
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} else {
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int width = state->buffer_width / state->scale;
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int height = state->buffer_height / state->scale;
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if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = width;
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width = height;
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height = tmp;
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}
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*out_width = width;
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*out_height = height;
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surface_state_transformed_buffer_size(state,
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out_width, out_height);
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*out_width /= state->scale;
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*out_height /= state->scale;
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}
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}
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@ -225,10 +233,13 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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floor(pending->viewport.src.y));
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}
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wlr_region_scale(&surface_damage, &surface_damage, pending->scale);
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int width, height;
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surface_state_transformed_buffer_size(pending, &width, &height);
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wlr_region_transform(&surface_damage, &surface_damage,
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wlr_output_transform_invert(pending->transform),
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pending->width, pending->height);
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wlr_region_scale(&surface_damage, &surface_damage, pending->scale);
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width, height);
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pixman_region32_union(buffer_damage,
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&pending->buffer_damage, &surface_damage);
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@ -1472,7 +1483,11 @@ void wlr_surface_get_buffer_source_box(struct wlr_surface *surface,
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box->y = surface->current.viewport.src.y * surface->current.scale;
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box->width = surface->current.viewport.src.width * surface->current.scale;
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box->height = surface->current.viewport.src.height * surface->current.scale;
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wlr_fbox_transform(box, box, surface->current.transform,
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surface->current.buffer_width, surface->current.buffer_height);
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int width, height;
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surface_state_transformed_buffer_size(&surface->current, &width, &height);
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wlr_fbox_transform(box, box,
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wlr_output_transform_invert(surface->current.transform),
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width, height);
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}
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}
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