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render/allocator/gbm: use internal_config
Removes a project argument.
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2 changed files with 2 additions and 1 deletions
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@ -10,6 +10,7 @@
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <xf86drm.h>
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#include <xf86drm.h>
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#include "config.h"
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#include "render/allocator/gbm.h"
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#include "render/allocator/gbm.h"
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#include "render/drm_format_set.h"
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#include "render/drm_format_set.h"
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@ -21,5 +21,5 @@ if gbm.found()
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features += { 'gbm-allocator': true }
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features += { 'gbm-allocator': true }
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has = cc.has_function('gbm_bo_get_fd_for_plane', dependencies: [gbm])
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has = cc.has_function('gbm_bo_get_fd_for_plane', dependencies: [gbm])
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add_project_arguments('-DHAS_GBM_BO_GET_FD_FOR_PLANE=@0@'.format(has.to_int()), language: 'c')
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internal_config.set10('HAS_GBM_BO_GET_FD_FOR_PLANE', has)
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endif
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endif
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