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Remove redundant signal in seat.c
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1 changed files with 0 additions and 2 deletions
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@ -751,8 +751,6 @@ static void seat_add_switch(struct roots_seat *seat,
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lid_switch->toggle.notify = handle_switch_toggle;
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wl_signal_add(&lid_switch->device->lid_switch->events.toggle, &lid_switch->toggle);
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wl_signal_add(&lid_switch->device->events.destroy, &lid_switch->device_destroy);
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}
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static void handle_touch_destroy(struct wl_listener *listener, void *data) {
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