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https://github.com/hyprwm/wlroots-hyprland.git
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output: Drop pending state
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2 changed files with 0 additions and 261 deletions
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@ -156,8 +156,6 @@ struct wlr_output {
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// true for example with VR headsets
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bool non_desktop;
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struct wlr_output_state pending;
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// Commit sequence number. Incremented on each commit, may overflow.
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uint32_t commit_seq;
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@ -268,14 +266,6 @@ struct wlr_output_event_request_state {
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struct wlr_surface;
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/**
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* Enables or disables the output. A disabled output is turned off and doesn't
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* emit `frame` events.
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*
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* Whether an output is enabled is double-buffered state, see
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* wlr_output_commit().
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*/
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void wlr_output_enable(struct wlr_output *output, bool enable);
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void wlr_output_create_global(struct wlr_output *output, struct wl_display *display);
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void wlr_output_destroy_global(struct wlr_output *output);
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/**
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@ -296,72 +286,6 @@ bool wlr_output_init_render(struct wlr_output *output,
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* modes, returns NULL.
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*/
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struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output);
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/**
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* Sets the output mode. The output needs to be enabled.
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*
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* Mode is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_set_mode(struct wlr_output *output,
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struct wlr_output_mode *mode);
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/**
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* Sets a custom mode on the output.
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*
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* When the output advertises fixed modes, custom modes are not guaranteed to
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* work correctly, they may result in visual artifacts. If a suitable fixed mode
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* is available, compositors should prefer it and use wlr_output_set_mode()
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* instead of custom modes.
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*
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* Setting `refresh` to zero lets the backend pick a preferred value. The
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* output needs to be enabled.
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*
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* Custom mode is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
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int32_t height, int32_t refresh);
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/**
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* Sets a transform for the output.
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*
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* Transform is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_set_transform(struct wlr_output *output,
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enum wl_output_transform transform);
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/**
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* Enables or disables adaptive sync (ie. variable refresh rate) on this
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* output. On some backends, this is just a hint and may be ignored.
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* Compositors can inspect `wlr_output.adaptive_sync_status` to query the
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* effective status. Backends that don't support adaptive sync will reject
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* the output commit.
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*
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* When enabled, compositors can submit frames a little bit later than the
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* deadline without dropping a frame.
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*
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* Adaptive sync is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled);
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/**
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* Set the output buffer render format. Default value: DRM_FORMAT_XRGB8888
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*
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* While high bit depth render formats are necessary for a monitor to receive
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* useful high bit data, they do not guarantee it; a DRM_FORMAT_XBGR2101010
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* buffer will only lead to sending 10-bpc image data to the monitor if
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* hardware and software permit this.
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*
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* This only affects the format of the output buffer used when rendering,
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* as with wlr_output_begin_render_pass(). It has no impact on the cursor buffer
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* format, or on the formats supported for direct scan-out (see also
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* wlr_output_attach_buffer()).
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*
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* This format is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_set_render_format(struct wlr_output *output, uint32_t format);
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/**
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* Sets a scale for the output.
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*
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* Scale is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_set_scale(struct wlr_output *output, float scale);
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void wlr_output_set_subpixel(struct wlr_output *output,
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enum wl_output_subpixel subpixel);
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/**
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* Set the output name.
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*
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@ -391,59 +315,6 @@ void wlr_output_transformed_resolution(struct wlr_output *output,
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*/
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void wlr_output_effective_resolution(struct wlr_output *output,
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int *width, int *height);
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/**
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* Attach a buffer to the output. Compositors should call wlr_output_commit()
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* to submit the new frame. The output needs to be enabled.
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*
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* Not all backends support direct scan-out on all buffers. Compositors can
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* check whether a buffer is supported by calling wlr_output_test().
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*/
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void wlr_output_attach_buffer(struct wlr_output *output,
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struct wlr_buffer *buffer);
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/**
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* Set the damage region for the frame to be submitted. This is the region of
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* the screen that has changed since the last frame.
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*
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* Compositors implementing damage tracking should call this function with the
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* damaged region in output-buffer-local coordinates.
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*
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* This region is not to be confused with the renderer's buffer damage, ie. the
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* region compositors need to repaint. Compositors usually need to repaint more
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* than what changed since last frame since multiple render buffers are used.
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*/
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void wlr_output_set_damage(struct wlr_output *output,
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const pixman_region32_t *damage);
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/**
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* Set the output layers state.
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*
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* See struct wlr_output_layer for more details on output layers.
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*
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* This state is double-buffered, see wlr_output_commit(). The layers array
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* must remain valid until the wlr_output_test() or wlr_output_commit() call.
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*/
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void wlr_output_set_layers(struct wlr_output *output,
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struct wlr_output_layer_state *layers, size_t layers_len);
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/**
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* Test whether the pending output state would be accepted by the backend. If
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* this function returns true, wlr_output_commit() can only fail due to a
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* runtime error.
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*
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* This function doesn't mutate the pending state.
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*/
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bool wlr_output_test(struct wlr_output *output);
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/**
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* Commit the pending output state. If wlr_output_begin_render_pass() has been
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* called, the pending frame will be submitted for display and a `frame` event
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* will be scheduled.
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*
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* On failure, the pending changes are rolled back.
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*/
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bool wlr_output_commit(struct wlr_output *output);
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/**
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* Discard the pending output state.
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*/
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void wlr_output_rollback(struct wlr_output *output);
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/**
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* Test whether this output state would be accepted by the backend. If this
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* function returns true, wlr_output_commit_state() will only fail due to a
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@ -471,17 +342,6 @@ void wlr_output_schedule_frame(struct wlr_output *output);
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* Returns the maximum length of each gamma ramp, or 0 if unsupported.
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*/
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size_t wlr_output_get_gamma_size(struct wlr_output *output);
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/**
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* Sets the gamma table for this output. `r`, `g` and `b` are gamma ramps for
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* red, green and blue. `size` is the length of the ramps and must not exceed
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* the value returned by wlr_output_get_gamma_size().
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*
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* Providing zero-sized ramps resets the gamma table.
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*
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* The gamma table is double-buffered state, see wlr_output_commit().
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*/
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void wlr_output_set_gamma(struct wlr_output *output, size_t size,
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const uint16_t *r, const uint16_t *g, const uint16_t *b);
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/**
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* Returns the wlr_output matching the provided wl_output resource. If the
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* resource isn't a wl_output, it aborts. If the resource is inert (because the
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@ -193,52 +193,6 @@ struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) {
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return wl_resource_get_user_data(resource);
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}
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void wlr_output_enable(struct wlr_output *output, bool enable) {
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wlr_output_state_set_enabled(&output->pending, enable);
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}
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void wlr_output_set_mode(struct wlr_output *output,
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struct wlr_output_mode *mode) {
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wlr_output_state_set_mode(&output->pending, mode);
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}
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void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
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int32_t height, int32_t refresh) {
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// If there is a fixed mode which matches what the user wants, use that
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struct wlr_output_mode *mode;
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wl_list_for_each(mode, &output->modes, link) {
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if (mode->width == width && mode->height == height &&
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mode->refresh == refresh) {
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wlr_output_set_mode(output, mode);
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return;
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}
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}
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wlr_output_state_set_custom_mode(&output->pending, width, height, refresh);
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}
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void wlr_output_set_transform(struct wlr_output *output,
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enum wl_output_transform transform) {
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wlr_output_state_set_transform(&output->pending, transform);
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}
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void wlr_output_set_scale(struct wlr_output *output, float scale) {
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wlr_output_state_set_scale(&output->pending, scale);
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}
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void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled) {
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wlr_output_state_set_adaptive_sync_enabled(&output->pending, enabled);
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}
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void wlr_output_set_render_format(struct wlr_output *output, uint32_t format) {
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wlr_output_state_set_render_format(&output->pending, format);
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}
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void wlr_output_set_subpixel(struct wlr_output *output,
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enum wl_output_subpixel subpixel) {
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wlr_output_state_set_subpixel(&output->pending, subpixel);
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}
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void wlr_output_set_name(struct wlr_output *output, const char *name) {
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assert(output->global == NULL);
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@ -268,12 +222,6 @@ void wlr_output_set_description(struct wlr_output *output, const char *desc) {
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wl_signal_emit_mutable(&output->events.description, output);
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}
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static void output_state_move(struct wlr_output_state *dst,
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struct wlr_output_state *src) {
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*dst = *src;
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wlr_output_state_init(src);
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}
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static void output_apply_state(struct wlr_output *output,
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const struct wlr_output_state *state) {
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if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
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@ -417,7 +365,6 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
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wl_signal_init(&output->events.description);
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wl_signal_init(&output->events.request_state);
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wl_signal_init(&output->events.destroy);
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wlr_output_state_init(&output->pending);
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output->software_cursor_locks = env_parse_bool("WLR_NO_HARDWARE_CURSORS");
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if (output->software_cursor_locks) {
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@ -478,8 +425,6 @@ void wlr_output_destroy(struct wlr_output *output) {
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free(output->model);
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free(output->serial);
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wlr_output_state_finish(&output->pending);
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if (output->impl && output->impl->destroy) {
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output->impl->destroy(output);
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} else {
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@ -521,42 +466,6 @@ struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
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return wl_container_of(output->modes.next, mode, link);
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}
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static void output_state_clear_buffer(struct wlr_output_state *state) {
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if (!(state->committed & WLR_OUTPUT_STATE_BUFFER)) {
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return;
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}
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wlr_buffer_unlock(state->buffer);
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state->buffer = NULL;
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state->committed &= ~WLR_OUTPUT_STATE_BUFFER;
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}
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void wlr_output_set_damage(struct wlr_output *output,
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const pixman_region32_t *damage) {
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pixman_region32_intersect_rect(&output->pending.damage, damage,
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0, 0, output->width, output->height);
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output->pending.committed |= WLR_OUTPUT_STATE_DAMAGE;
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}
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void wlr_output_set_layers(struct wlr_output *output,
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struct wlr_output_layer_state *layers, size_t layers_len) {
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wlr_output_state_set_layers(&output->pending, layers, layers_len);
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}
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static void output_state_clear_gamma_lut(struct wlr_output_state *state) {
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free(state->gamma_lut);
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state->gamma_lut = NULL;
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state->committed &= ~WLR_OUTPUT_STATE_GAMMA_LUT;
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}
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static void output_state_clear(struct wlr_output_state *state) {
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output_state_clear_buffer(state);
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output_state_clear_gamma_lut(state);
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pixman_region32_clear(&state->damage);
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state->committed = 0;
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}
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void output_pending_resolution(struct wlr_output *output,
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const struct wlr_output_state *state, int *width, int *height) {
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if (state->committed & WLR_OUTPUT_STATE_MODE) {
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@ -758,12 +667,6 @@ bool wlr_output_test_state(struct wlr_output *output,
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return success;
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}
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bool wlr_output_test(struct wlr_output *output) {
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struct wlr_output_state state = output->pending;
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return wlr_output_test_state(output, &state);
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}
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bool wlr_output_commit_state(struct wlr_output *output,
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const struct wlr_output_state *state) {
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uint32_t unchanged = output_compare_state(output, state);
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@ -829,25 +732,6 @@ bool wlr_output_commit_state(struct wlr_output *output,
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return true;
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}
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bool wlr_output_commit(struct wlr_output *output) {
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// Make sure the pending state is cleared before the output is committed
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struct wlr_output_state state = {0};
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output_state_move(&state, &output->pending);
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bool ok = wlr_output_commit_state(output, &state);
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wlr_output_state_finish(&state);
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return ok;
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}
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void wlr_output_rollback(struct wlr_output *output) {
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output_state_clear(&output->pending);
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}
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void wlr_output_attach_buffer(struct wlr_output *output,
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struct wlr_buffer *buffer) {
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wlr_output_state_set_buffer(&output->pending, buffer);
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}
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void wlr_output_send_frame(struct wlr_output *output) {
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output->frame_pending = false;
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if (output->enabled) {
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@ -953,11 +837,6 @@ void wlr_output_send_request_state(struct wlr_output *output,
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wl_signal_emit_mutable(&output->events.request_state, &event);
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}
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void wlr_output_set_gamma(struct wlr_output *output, size_t size,
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const uint16_t *r, const uint16_t *g, const uint16_t *b) {
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wlr_output_state_set_gamma_lut(&output->pending, size, r, g, b);
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}
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size_t wlr_output_get_gamma_size(struct wlr_output *output) {
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if (!output->impl->get_gamma_size) {
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return 0;
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