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https://github.com/hyprwm/wlroots-hyprland.git
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wlr-seat-keyboard: basic events
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parent
06ae9e7c9f
commit
cef1f60522
7 changed files with 159 additions and 43 deletions
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@ -128,6 +128,12 @@ static void example_set_focused_surface(struct sample_state *sample,
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}
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}
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if (surface) {
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wlr_seat_keyboard_enter(sample->wl_seat, surface->surface);
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} else {
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wlr_seat_keyboard_clear_focus(sample->wl_seat);
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}
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sample->focused_surface = surface;
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}
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@ -332,45 +338,13 @@ static void handle_output_frame(struct output_state *output,
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}
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static void handle_keyboard_key(struct keyboard_state *keyboard,
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
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uint64_t time_usec) {
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struct compositor_state *state = keyboard->compositor;
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struct sample_state *sample = state->data;
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struct wl_resource *res = NULL;
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struct wlr_seat_handle *seat_handle = NULL;
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wl_list_for_each(res, &sample->wlr_compositor->surfaces, link) {
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break;
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}
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if (res) {
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seat_handle = wlr_seat_handle_for_client(sample->wl_seat,
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wl_resource_get_client(res));
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}
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if (res != sample->focus && seat_handle && seat_handle->keyboard) {
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struct wl_array keys;
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wl_array_init(&keys);
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uint32_t serial = wl_display_next_serial(state->display);
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wl_keyboard_send_enter(seat_handle->keyboard, serial, res, &keys);
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sample->focus = res;
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}
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if (seat_handle && seat_handle->keyboard) {
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uint32_t depressed = xkb_state_serialize_mods(keyboard->xkb_state,
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XKB_STATE_MODS_DEPRESSED);
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uint32_t latched = xkb_state_serialize_mods(keyboard->xkb_state,
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XKB_STATE_MODS_LATCHED);
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uint32_t locked = xkb_state_serialize_mods(keyboard->xkb_state,
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XKB_STATE_MODS_LOCKED);
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uint32_t group = xkb_state_serialize_layout(keyboard->xkb_state,
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XKB_STATE_LAYOUT_EFFECTIVE);
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uint32_t modifiers_serial = wl_display_next_serial(state->display);
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uint32_t key_serial = wl_display_next_serial(state->display);
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wl_keyboard_send_modifiers(seat_handle->keyboard, modifiers_serial,
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depressed, latched, locked, group);
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wl_keyboard_send_key(seat_handle->keyboard, key_serial, 0, keycode,
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key_state);
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}
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wlr_seat_keyboard_send_key(sample->wl_seat, (uint32_t)time_usec, keycode,
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key_state);
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if (sym == XKB_KEY_Super_L || sym == XKB_KEY_Super_R) {
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sample->mod_down = key_state == WLR_KEY_PRESSED;
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@ -157,7 +157,8 @@ static void update_velocities(struct compositor_state *state,
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
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uint64_t time_usec) {
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// NOTE: It may be better to simply refer to our key state during each frame
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// and make this change in pixels/sec^2
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// Also, key repeat
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@ -99,7 +99,8 @@ static void update_velocities(struct compositor_state *state,
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
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uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
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uint64_t time_usec) {
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// NOTE: It may be better to simply refer to our key state during each frame
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// and make this change in pixels/sec^2
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// Also, key repeat
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@ -48,7 +48,8 @@ static void keyboard_key_notify(struct wl_listener *listener, void *data) {
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key_state == WLR_KEY_PRESSED ? "pressed" : "released");
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}
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if (kbstate->compositor->keyboard_key_cb) {
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kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym, key_state);
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kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym,
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key_state, event->time_usec);
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}
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if (sym == XKB_KEY_Escape) {
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wl_display_terminate(kbstate->compositor->display);
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@ -87,7 +87,7 @@ struct compositor_state {
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struct output_state *s);
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void (*keyboard_remove_cb)(struct keyboard_state *s);
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void (*keyboard_key_cb)(struct keyboard_state *s, uint32_t keycode,
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xkb_keysym_t sym, enum wlr_key_state key_state);
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xkb_keysym_t sym, enum wlr_key_state key_state, uint64_t time_usec);
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void (*pointer_motion_cb)(struct pointer_state *s,
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double d_x, double d_y);
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void (*pointer_motion_absolute_cb)(struct pointer_state *s,
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@ -30,6 +30,15 @@ struct wlr_seat_pointer_state {
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struct wl_listener focus_resource_destroy_listener;
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};
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struct wlr_seat_keyboard_state {
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struct wlr_seat *wlr_seat;
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struct wlr_seat_handle *focused_handle;
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struct wlr_surface *focused_surface;
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struct wl_listener focus_surface_destroy_listener;
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struct wl_listener focus_resource_destroy_listener;
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};
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struct wlr_seat {
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struct wl_global *wl_global;
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struct wl_display *display;
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@ -39,6 +48,7 @@ struct wlr_seat {
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struct wlr_data_device *data_device;
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struct wlr_seat_pointer_state pointer_state;
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struct wlr_seat_keyboard_state keyboard_state;
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struct {
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struct wl_signal client_bound;
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@ -112,4 +122,24 @@ uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
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void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
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enum wlr_axis_orientation orientation, double value);
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/**
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* Send a keyboard enter event to the given surface and consider it to be the
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* focused surface for the keyboard. This will send a leave event to the last
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* surface that was entered.
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*/
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface);
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/**
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* Clear the focused surface for the keyboard and leave all entered surfaces.
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*/
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat);
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/**
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* Send a key event to the surface with keyboard focus. Returns the event
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* serial.
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*/
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uint32_t wlr_seat_keyboard_send_key(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t key, uint32_t state);
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#endif
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115
types/wlr_seat.c
115
types/wlr_seat.c
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@ -115,6 +115,9 @@ static void wlr_seat_handle_resource_destroy(struct wl_resource *resource) {
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if (handle == handle->wlr_seat->pointer_state.focused_handle) {
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handle->wlr_seat->pointer_state.focused_handle = NULL;
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}
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if (handle == handle->wlr_seat->keyboard_state.focused_handle) {
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handle->wlr_seat->keyboard_state.focused_handle = NULL;
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}
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if (handle->pointer) {
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wl_resource_destroy(handle->pointer);
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@ -168,6 +171,14 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
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}
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wlr_seat->pointer_state.wlr_seat = wlr_seat;
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wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
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wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
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wlr_seat->keyboard_state.wlr_seat = wlr_seat;
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wl_list_init(
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&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
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wl_list_init(
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&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
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struct wl_global *wl_global = wl_global_create(display,
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&wl_seat_interface, 6, wlr_seat, wl_seat_bind);
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@ -184,9 +195,6 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
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wl_signal_init(&wlr_seat->events.client_unbound);
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wl_signal_init(&wlr_seat->events.keyboard_bound);
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wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
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wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
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return wlr_seat;
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}
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@ -372,3 +380,104 @@ void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
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wl_pointer_send_frame(pointer);
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}
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static void handle_keyboard_focus_surface_destroyed(
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struct wl_listener *listener, void *data) {
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struct wlr_seat_keyboard_state *state =
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wl_container_of(listener, state, focus_surface_destroy_listener);
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state->focused_surface = NULL;
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wlr_seat_keyboard_clear_focus(state->wlr_seat);
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}
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static void handle_keyboard_focus_resource_destroyed(
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struct wl_listener *listener, void *data) {
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struct wlr_seat_pointer_state *state =
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wl_container_of(listener, state, focus_resource_destroy_listener);
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state->focused_surface = NULL;
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wlr_seat_keyboard_clear_focus(state->wlr_seat);
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}
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface) {
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if (wlr_seat->keyboard_state.focused_surface == surface) {
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// this surface already got an enter notify
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return;
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}
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struct wlr_seat_handle *handle = NULL;
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if (surface) {
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struct wl_client *client = wl_resource_get_client(surface->resource);
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handle = wlr_seat_handle_for_client(wlr_seat, client);
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}
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struct wlr_seat_handle *focused_handle =
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wlr_seat->keyboard_state.focused_handle;
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struct wlr_surface *focused_surface =
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wlr_seat->keyboard_state.focused_surface;
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// leave the previously entered surface
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if (focused_handle && focused_handle->keyboard && focused_surface) {
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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wl_keyboard_send_leave(focused_handle->keyboard, serial,
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focused_surface->resource);
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}
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// enter the current surface
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if (handle && handle->keyboard) {
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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// TODO: send currently pressed keys
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struct wl_array keys;
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wl_array_init(&keys);
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wl_keyboard_send_enter(handle->keyboard, serial,
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surface->resource, &keys);
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// TODO: send modifiers
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}
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// reinitialize the focus destroy events
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wl_list_remove(
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&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
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wl_list_init(&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
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wl_list_remove(
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&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
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wl_list_init(
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&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
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if (surface) {
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wl_signal_add(&surface->signals.destroy,
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&wlr_seat->keyboard_state.focus_surface_destroy_listener);
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wl_resource_add_destroy_listener(surface->resource,
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&wlr_seat->keyboard_state.focus_resource_destroy_listener);
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wlr_seat->keyboard_state.focus_resource_destroy_listener.notify =
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handle_keyboard_focus_resource_destroyed;
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wlr_seat->keyboard_state.focus_surface_destroy_listener.notify =
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handle_keyboard_focus_surface_destroyed;
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}
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wlr_seat->keyboard_state.focused_handle = handle;
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wlr_seat->keyboard_state.focused_surface = surface;
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}
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
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wlr_seat_keyboard_enter(wlr_seat, NULL);
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}
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static bool wlr_seat_keyboard_has_focus_resource(struct wlr_seat *wlr_seat) {
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return wlr_seat->keyboard_state.focused_handle &&
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wlr_seat->keyboard_state.focused_handle->keyboard;
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}
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uint32_t wlr_seat_keyboard_send_key(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t key, uint32_t state) {
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if (!wlr_seat_keyboard_has_focus_resource(wlr_seat)) {
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return 0;
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}
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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wl_keyboard_send_key(wlr_seat->keyboard_state.focused_handle->keyboard,
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serial, time, key, state);
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return serial;
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}
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