render/vulkan: use struct initializers

Instead of filling the fields one by one, use a struct initializer.
This avoids repeating the name of the variable and is more
consistent with the wlroots code style.
This commit is contained in:
Simon Ser 2022-11-05 17:36:32 +01:00
parent 7f5180af77
commit cfb768aab9
3 changed files with 537 additions and 436 deletions

View File

@ -83,10 +83,11 @@ static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) {
struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
struct wlr_vk_renderer *renderer, VkDescriptorSet *ds) {
VkResult res;
VkDescriptorSetAllocateInfo ds_info = {0};
ds_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
ds_info.descriptorSetCount = 1;
ds_info.pSetLayouts = &renderer->ds_layout;
VkDescriptorSetAllocateInfo ds_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.descriptorSetCount = 1,
.pSetLayouts = &renderer->ds_layout,
};
bool found = false;
struct wlr_vk_descriptor_pool *pool;
@ -110,16 +111,18 @@ struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
}
pool->free = count;
VkDescriptorPoolSize pool_size = {0};
pool_size.descriptorCount = count;
pool_size.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
VkDescriptorPoolSize pool_size = {
.descriptorCount = count,
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
};
VkDescriptorPoolCreateInfo dpool_info = {0};
dpool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
dpool_info.maxSets = count;
dpool_info.poolSizeCount = 1;
dpool_info.pPoolSizes = &pool_size;
dpool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
VkDescriptorPoolCreateInfo dpool_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.maxSets = count,
.poolSizeCount = 1,
.pPoolSizes = &pool_size,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
};
res = vkCreateDescriptorPool(renderer->dev->dev, &dpool_info, NULL,
&pool->pool);
@ -256,12 +259,13 @@ struct wlr_vk_buffer_span vulkan_get_stage_span(struct wlr_vk_renderer *r,
}
VkResult res;
VkBufferCreateInfo buf_info = {0};
buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buf_info.size = bsize;
buf_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VkBufferCreateInfo buf_info = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = bsize,
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
};
res = vkCreateBuffer(r->dev->dev, &buf_info, NULL, &buf->buffer);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateBuffer", res);
@ -279,10 +283,11 @@ struct wlr_vk_buffer_span vulkan_get_stage_span(struct wlr_vk_renderer *r,
goto error;
}
VkMemoryAllocateInfo mem_info = {0};
mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
mem_info.allocationSize = mem_reqs.size;
mem_info.memoryTypeIndex = (uint32_t)mem_type_index;
VkMemoryAllocateInfo mem_info = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = mem_reqs.size,
.memoryTypeIndex = (uint32_t)mem_type_index,
};
res = vkAllocateMemory(r->dev->dev, &mem_info, NULL, &buf->memory);
if (res != VK_SUCCESS) {
wlr_vk_error("vkAllocatorMemory", res);
@ -327,8 +332,9 @@ error_alloc:
VkCommandBuffer vulkan_record_stage_cb(struct wlr_vk_renderer *renderer) {
if (!renderer->stage.recording) {
VkCommandBufferBeginInfo begin_info = {0};
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
VkCommandBufferBeginInfo begin_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
};
vkBeginCommandBuffer(renderer->stage.cb, &begin_info);
renderer->stage.recording = true;
}
@ -344,10 +350,11 @@ bool vulkan_submit_stage_wait(struct wlr_vk_renderer *renderer) {
vkEndCommandBuffer(renderer->stage.cb);
renderer->stage.recording = false;
VkSubmitInfo submit_info = {0};
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.commandBufferCount = 1u;
submit_info.pCommandBuffers = &renderer->stage.cb;
VkSubmitInfo submit_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1u,
.pCommandBuffers = &renderer->stage.cb,
};
VkResult res = vkQueueSubmit(renderer->dev->queue, 1,
&submit_info, renderer->fence);
if (res != VK_SUCCESS) {
@ -448,17 +455,22 @@ static struct wlr_vk_render_buffer *create_render_buffer(
goto error_buffer;
}
VkImageViewCreateInfo view_info = {0};
view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_info.image = buffer->image;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.format = fmt->format.vk_format;
view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.subresourceRange = (VkImageSubresourceRange) {
VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
VkImageViewCreateInfo view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = buffer->image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = fmt->format.vk_format,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
};
res = vkCreateImageView(dev, &view_info, NULL, &buffer->image_view);
@ -473,15 +485,16 @@ static struct wlr_vk_render_buffer *create_render_buffer(
goto error_view;
}
VkFramebufferCreateInfo fb_info = {0};
fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fb_info.attachmentCount = 1u;
fb_info.pAttachments = &buffer->image_view;
fb_info.flags = 0u;
fb_info.width = dmabuf.width;
fb_info.height = dmabuf.height;
fb_info.layers = 1u;
fb_info.renderPass = buffer->render_setup->render_pass;
VkFramebufferCreateInfo fb_info = {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.attachmentCount = 1u,
.pAttachments = &buffer->image_view,
.flags = 0u,
.width = dmabuf.width,
.height = dmabuf.height,
.layers = 1u,
.renderPass = buffer->render_setup->render_pass,
};
res = vkCreateFramebuffer(dev, &fb_info, NULL, &buffer->framebuffer);
if (res != VK_SUCCESS) {
@ -553,8 +566,9 @@ static void vulkan_begin(struct wlr_renderer *wlr_renderer,
assert(renderer->current_render_buffer);
VkCommandBuffer cb = renderer->cb;
VkCommandBufferBeginInfo begin_info = {0};
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
VkCommandBufferBeginInfo begin_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
};
vkBeginCommandBuffer(cb, &begin_info);
// begin render pass
@ -563,12 +577,13 @@ static void vulkan_begin(struct wlr_renderer *wlr_renderer,
VkRect2D rect = {{0, 0}, {width, height}};
renderer->scissor = rect;
VkRenderPassBeginInfo rp_info = {0};
rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
rp_info.renderArea = rect;
rp_info.renderPass = renderer->current_render_buffer->render_setup->render_pass;
rp_info.framebuffer = fb;
rp_info.clearValueCount = 0;
VkRenderPassBeginInfo rp_info = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderArea = rect,
.renderPass = renderer->current_render_buffer->render_setup->render_pass,
.framebuffer = fb,
.clearValueCount = 0,
};
vkCmdBeginRenderPass(cb, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
VkViewport vp = {0.f, 0.f, (float) width, (float) height, 0.f, 1.f};
@ -808,24 +823,27 @@ static void vulkan_clear(struct wlr_renderer *wlr_renderer,
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
VkCommandBuffer cb = renderer->cb;
VkClearAttachment att = {0};
att.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
att.colorAttachment = 0u;
VkClearAttachment att = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.colorAttachment = 0u,
// Input color values are given in srgb space, vulkan expects
// them in linear space. We explicitly import argb8 render buffers
// as srgb, vulkan will convert the input values we give here to
// srgb first.
// But in other parts of wlroots we just always assume
// srgb so that's why we have to convert here.
.clearValue.color.float32 = {
color_to_linear(color[0]),
color_to_linear(color[1]),
color_to_linear(color[2]),
color[3], // no conversion for alpha
},
};
// Input color values are given in srgb space, vulkan expects
// them in linear space. We explicitly import argb8 render buffers
// as srgb, vulkan will convert the input values we give here to
// srgb first.
// But in other parts of wlroots we just always assume
// srgb so that's why we have to convert here.
att.clearValue.color.float32[0] = color_to_linear(color[0]);
att.clearValue.color.float32[1] = color_to_linear(color[1]);
att.clearValue.color.float32[2] = color_to_linear(color[2]);
att.clearValue.color.float32[3] = color[3]; // no conversion for alpha
VkClearRect rect = {0};
rect.rect = renderer->scissor;
rect.layerCount = 1;
VkClearRect rect = {
.rect = renderer->scissor,
.layerCount = 1,
};
vkCmdClearAttachments(cb, 1, &att, 1, &rect);
}
@ -1242,15 +1260,19 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
// layouts
// descriptor set
VkDescriptorSetLayoutBinding ds_bindings[1] = {{
0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1,
VK_SHADER_STAGE_FRAGMENT_BIT, &tex_sampler,
}};
VkDescriptorSetLayoutBinding ds_binding = {
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
.pImmutableSamplers = &tex_sampler,
};
VkDescriptorSetLayoutCreateInfo ds_info = {0};
ds_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
ds_info.bindingCount = 1;
ds_info.pBindings = ds_bindings;
VkDescriptorSetLayoutCreateInfo ds_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.bindingCount = 1,
.pBindings = &ds_binding,
};
res = vkCreateDescriptorSetLayout(dev, &ds_info, NULL, out_ds_layout);
if (res != VK_SUCCESS) {
@ -1259,20 +1281,25 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
}
// pipeline layout
VkPushConstantRange pc_ranges[2] = {0};
pc_ranges[0].size = sizeof(struct vert_pcr_data);
pc_ranges[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
VkPushConstantRange pc_ranges[2] = {
{
.size = sizeof(struct vert_pcr_data),
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
},
{
.offset = pc_ranges[0].size,
.size = sizeof(float) * 4, // alpha or color
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
},
};
pc_ranges[1].offset = pc_ranges[0].size;
pc_ranges[1].size = sizeof(float) * 4; // alpha or color
pc_ranges[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
VkPipelineLayoutCreateInfo pl_info = {0};
pl_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pl_info.setLayoutCount = 1;
pl_info.pSetLayouts = out_ds_layout;
pl_info.pushConstantRangeCount = 2;
pl_info.pPushConstantRanges = pc_ranges;
VkPipelineLayoutCreateInfo pl_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = out_ds_layout,
.pushConstantRangeCount = 2,
.pPushConstantRanges = pc_ranges,
};
res = vkCreatePipelineLayout(dev, &pl_info, NULL, out_pipe_layout);
if (res != VK_SUCCESS) {
@ -1304,73 +1331,82 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
}};
// info
VkPipelineInputAssemblyStateCreateInfo assembly = {0};
assembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
VkPipelineInputAssemblyStateCreateInfo assembly = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
};
VkPipelineRasterizationStateCreateInfo rasterization = {0};
rasterization.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterization.polygonMode = VK_POLYGON_MODE_FILL;
rasterization.cullMode = VK_CULL_MODE_NONE;
rasterization.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterization.lineWidth = 1.f;
VkPipelineRasterizationStateCreateInfo rasterization = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.polygonMode = VK_POLYGON_MODE_FILL,
.cullMode = VK_CULL_MODE_NONE,
.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
.lineWidth = 1.f,
};
VkPipelineColorBlendAttachmentState blend_attachment = {0};
blend_attachment.blendEnable = true;
// we generally work with pre-multiplied alpha
blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
blend_attachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendAttachmentState blend_attachment = {
.blendEnable = true,
// we generally work with pre-multiplied alpha
.srcColorBlendFactor = VK_BLEND_FACTOR_ONE,
.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.colorBlendOp = VK_BLEND_OP_ADD,
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
.alphaBlendOp = VK_BLEND_OP_ADD,
.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT,
};
VkPipelineColorBlendStateCreateInfo blend = {0};
blend.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
blend.attachmentCount = 1;
blend.pAttachments = &blend_attachment;
VkPipelineColorBlendStateCreateInfo blend = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &blend_attachment,
};
VkPipelineMultisampleStateCreateInfo multisample = {0};
multisample.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisample.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineMultisampleStateCreateInfo multisample = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
};
VkPipelineViewportStateCreateInfo viewport = {0};
viewport.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewport.viewportCount = 1;
viewport.scissorCount = 1;
VkPipelineViewportStateCreateInfo viewport = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.viewportCount = 1,
.scissorCount = 1,
};
VkDynamicState dynStates[2] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
VkPipelineDynamicStateCreateInfo dynamic = {0};
dynamic.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamic.pDynamicStates = dynStates;
dynamic.dynamicStateCount = 2;
VkPipelineDynamicStateCreateInfo dynamic = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.pDynamicStates = dynStates,
.dynamicStateCount = 2,
};
VkPipelineVertexInputStateCreateInfo vertex = {0};
vertex.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
VkPipelineVertexInputStateCreateInfo vertex = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
};
VkGraphicsPipelineCreateInfo pinfo = {0};
pinfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pinfo.layout = pipe_layout;
pinfo.renderPass = rp;
pinfo.subpass = 0;
pinfo.stageCount = 2;
pinfo.pStages = tex_stages;
VkGraphicsPipelineCreateInfo pinfo = {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.layout = pipe_layout,
.renderPass = rp,
.subpass = 0,
.stageCount = 2,
.pStages = tex_stages,
pinfo.pInputAssemblyState = &assembly;
pinfo.pRasterizationState = &rasterization;
pinfo.pColorBlendState = &blend;
pinfo.pMultisampleState = &multisample;
pinfo.pViewportState = &viewport;
pinfo.pDynamicState = &dynamic;
pinfo.pVertexInputState = &vertex;
.pInputAssemblyState = &assembly,
.pRasterizationState = &rasterization,
.pColorBlendState = &blend,
.pMultisampleState = &multisample,
.pViewportState = &viewport,
.pDynamicState = &dynamic,
.pVertexInputState = &vertex,
};
// NOTE: use could use a cache here for faster loading
// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache
@ -1392,18 +1428,19 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
VkDevice dev = renderer->dev->dev;
// default sampler (non ycbcr)
VkSamplerCreateInfo sampler_info = {0};
sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_info.magFilter = VK_FILTER_LINEAR;
sampler_info.minFilter = VK_FILTER_LINEAR;
sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
sampler_info.maxAnisotropy = 1.f;
sampler_info.minLod = 0.f;
sampler_info.maxLod = 0.25f;
sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
VkSamplerCreateInfo sampler_info = {
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.magFilter = VK_FILTER_LINEAR,
.minFilter = VK_FILTER_LINEAR,
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT,
.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT,
.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT,
.maxAnisotropy = 1.f,
.minLod = 0.f,
.maxLod = 0.25f,
.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
};
res = vkCreateSampler(dev, &sampler_info, NULL, &renderer->sampler);
if (res != VK_SUCCESS) {
@ -1418,10 +1455,11 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
// load vert module and tex frag module since they are needed to
// initialize the tex pipeline
VkShaderModuleCreateInfo sinfo = {0};
sinfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
sinfo.codeSize = sizeof(common_vert_data);
sinfo.pCode = common_vert_data;
VkShaderModuleCreateInfo sinfo = {
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.codeSize = sizeof(common_vert_data),
.pCode = common_vert_data,
};
res = vkCreateShaderModule(dev, &sinfo, NULL, &renderer->vert_module);
if (res != VK_SUCCESS) {
wlr_vk_error("Failed to create vertex shader module", res);
@ -1429,8 +1467,11 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
}
// tex frag
sinfo.codeSize = sizeof(texture_frag_data);
sinfo.pCode = texture_frag_data;
sinfo = (VkShaderModuleCreateInfo){
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.codeSize = sizeof(texture_frag_data),
.pCode = texture_frag_data,
};
res = vkCreateShaderModule(dev, &sinfo, NULL, &renderer->tex_frag_module);
if (res != VK_SUCCESS) {
wlr_vk_error("Failed to create tex fragment shader module", res);
@ -1438,8 +1479,11 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
}
// quad frag
sinfo.codeSize = sizeof(quad_frag_data);
sinfo.pCode = quad_frag_data;
sinfo = (VkShaderModuleCreateInfo){
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.codeSize = sizeof(quad_frag_data),
.pCode = quad_frag_data,
};
res = vkCreateShaderModule(dev, &sinfo, NULL, &renderer->quad_frag_module);
if (res != VK_SUCCESS) {
wlr_vk_error("Failed to create quad fragment shader module", res);
@ -1470,58 +1514,66 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
VkDevice dev = renderer->dev->dev;
VkResult res;
VkAttachmentDescription attachment = {0};
attachment.format = format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_GENERAL;
attachment.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
VkAttachmentDescription attachment = {
.format = format,
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
};
VkAttachmentReference color_ref = {0};
color_ref.attachment = 0u;
color_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference color_ref = {
.attachment = 0u,
.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
};
VkSubpassDescription subpass = {0};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &color_ref;
VkSubpassDescription subpass = {
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.colorAttachmentCount = 1,
.pColorAttachments = &color_ref,
};
VkSubpassDependency deps[2] = {0};
deps[0].srcSubpass = VK_SUBPASS_EXTERNAL;
deps[0].srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
deps[0].srcAccessMask = VK_ACCESS_HOST_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
deps[0].dstSubpass = 0;
deps[0].dstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
deps[0].dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_SHADER_READ_BIT;
VkSubpassDependency deps[2] = {
{
.srcSubpass = VK_SUBPASS_EXTERNAL,
.srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.dstSubpass = 0,
.dstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_SHADER_READ_BIT,
},
{
.srcSubpass = 0,
.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.dstSubpass = VK_SUBPASS_EXTERNAL,
.dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_MEMORY_READ_BIT,
},
};
deps[1].srcSubpass = 0;
deps[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
deps[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
deps[1].dstSubpass = VK_SUBPASS_EXTERNAL;
deps[1].dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
deps[1].dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_MEMORY_READ_BIT;
VkRenderPassCreateInfo rp_info = {0};
rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
rp_info.attachmentCount = 1;
rp_info.pAttachments = &attachment;
rp_info.subpassCount = 1;
rp_info.pSubpasses = &subpass;
rp_info.dependencyCount = 2u;
rp_info.pDependencies = deps;
VkRenderPassCreateInfo rp_info = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &attachment,
.subpassCount = 1,
.pSubpasses = &subpass,
.dependencyCount = 2u,
.pDependencies = deps,
};
res = vkCreateRenderPass(dev, &rp_info, NULL, &setup->render_pass);
if (res != VK_SUCCESS) {
@ -1535,85 +1587,97 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
goto error;
}
VkPipelineShaderStageCreateInfo vert_stage = {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
NULL, 0, VK_SHADER_STAGE_VERTEX_BIT, renderer->vert_module,
"main", NULL
VkPipelineShaderStageCreateInfo quad_stages[2] = {
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_VERTEX_BIT,
.module = renderer->vert_module,
.pName = "main",
},
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
.module = renderer->quad_frag_module,
.pName = "main",
},
};
VkPipelineShaderStageCreateInfo quad_stages[2] = {vert_stage, {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
NULL, 0, VK_SHADER_STAGE_FRAGMENT_BIT,
renderer->quad_frag_module, "main", NULL
}};
// info
VkPipelineInputAssemblyStateCreateInfo assembly = {0};
assembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
VkPipelineInputAssemblyStateCreateInfo assembly = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
};
VkPipelineRasterizationStateCreateInfo rasterization = {0};
rasterization.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterization.polygonMode = VK_POLYGON_MODE_FILL;
rasterization.cullMode = VK_CULL_MODE_NONE;
rasterization.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterization.lineWidth = 1.f;
VkPipelineRasterizationStateCreateInfo rasterization = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.polygonMode = VK_POLYGON_MODE_FILL,
.cullMode = VK_CULL_MODE_NONE,
.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
.lineWidth = 1.f,
};
VkPipelineColorBlendAttachmentState blend_attachment = {0};
blend_attachment.blendEnable = true;
blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
blend_attachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendAttachmentState blend_attachment = {
.blendEnable = true,
.srcColorBlendFactor = VK_BLEND_FACTOR_ONE,
.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.colorBlendOp = VK_BLEND_OP_ADD,
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
.alphaBlendOp = VK_BLEND_OP_ADD,
.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT,
};
VkPipelineColorBlendStateCreateInfo blend = {0};
blend.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
blend.attachmentCount = 1;
blend.pAttachments = &blend_attachment;
VkPipelineColorBlendStateCreateInfo blend = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &blend_attachment,
};
VkPipelineMultisampleStateCreateInfo multisample = {0};
multisample.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisample.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineMultisampleStateCreateInfo multisample = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
};
VkPipelineViewportStateCreateInfo viewport = {0};
viewport.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewport.viewportCount = 1;
viewport.scissorCount = 1;
VkPipelineViewportStateCreateInfo viewport = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.viewportCount = 1,
.scissorCount = 1,
};
VkDynamicState dynStates[2] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
VkPipelineDynamicStateCreateInfo dynamic = {0};
dynamic.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamic.pDynamicStates = dynStates;
dynamic.dynamicStateCount = 2;
VkPipelineDynamicStateCreateInfo dynamic = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.pDynamicStates = dynStates,
.dynamicStateCount = 2,
};
VkPipelineVertexInputStateCreateInfo vertex = {0};
vertex.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
VkPipelineVertexInputStateCreateInfo vertex = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
};
VkGraphicsPipelineCreateInfo pinfo = {0};
pinfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pinfo.layout = renderer->pipe_layout;
pinfo.renderPass = setup->render_pass;
pinfo.subpass = 0;
pinfo.stageCount = 2;
pinfo.pStages = quad_stages;
VkGraphicsPipelineCreateInfo pinfo = {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.layout = renderer->pipe_layout,
.renderPass = setup->render_pass,
.subpass = 0,
.stageCount = 2,
.pStages = quad_stages,
pinfo.pInputAssemblyState = &assembly;
pinfo.pRasterizationState = &rasterization;
pinfo.pColorBlendState = &blend;
pinfo.pMultisampleState = &multisample;
pinfo.pViewportState = &viewport;
pinfo.pDynamicState = &dynamic;
pinfo.pVertexInputState = &vertex;
.pInputAssemblyState = &assembly,
.pRasterizationState = &rasterization,
.pColorBlendState = &blend,
.pMultisampleState = &multisample,
.pViewportState = &viewport,
.pDynamicState = &dynamic,
.pVertexInputState = &vertex,
};
// NOTE: use could use a cache here for faster loading
// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache.bin
@ -1655,10 +1719,11 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
}
// command pool
VkCommandPoolCreateInfo cpool_info = {0};
cpool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
cpool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
cpool_info.queueFamilyIndex = dev->queue_family;
VkCommandPoolCreateInfo cpool_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
.queueFamilyIndex = dev->queue_family,
};
res = vkCreateCommandPool(dev->dev, &cpool_info, NULL,
&renderer->command_pool);
if (res != VK_SUCCESS) {
@ -1666,19 +1731,21 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
goto error;
}
VkCommandBufferAllocateInfo cbai = {0};
cbai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
cbai.commandBufferCount = 1u;
cbai.commandPool = renderer->command_pool;
cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
VkCommandBufferAllocateInfo cbai = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandBufferCount = 1u,
.commandPool = renderer->command_pool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
};
res = vkAllocateCommandBuffers(dev->dev, &cbai, &renderer->cb);
if (res != VK_SUCCESS) {
wlr_vk_error("vkAllocateCommandBuffers", res);
goto error;
}
VkFenceCreateInfo fence_info = {0};
fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
VkFenceCreateInfo fence_info = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
};
res = vkCreateFence(dev->dev, &fence_info, NULL,
&renderer->fence);
if (res != VK_SUCCESS) {
@ -1687,11 +1754,12 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
}
// staging command buffer
VkCommandBufferAllocateInfo cmd_buf_info = {0};
cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
cmd_buf_info.commandPool = renderer->command_pool;
cmd_buf_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
cmd_buf_info.commandBufferCount = 1u;
VkCommandBufferAllocateInfo cmd_buf_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = renderer->command_pool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1u,
};
res = vkAllocateCommandBuffers(dev->dev, &cmd_buf_info,
&renderer->stage.cb);
if (res != VK_SUCCESS) {

View File

@ -269,20 +269,20 @@ static struct wlr_texture *vulkan_texture_from_pixels(
texture->format = &fmt->format;
// create image
VkImageCreateInfo img_info = {0};
img_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
img_info.imageType = VK_IMAGE_TYPE_2D;
img_info.format = texture->format->vk_format;
img_info.mipLevels = 1;
img_info.arrayLayers = 1;
img_info.samples = VK_SAMPLE_COUNT_1_BIT;
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
img_info.extent = (VkExtent3D) { width, height, 1 };
img_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = texture->format->vk_format,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { width, height, 1 },
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
};
img_info.tiling = VK_IMAGE_TILING_OPTIMAL;
img_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
VkImageLayout layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
res = vkCreateImage(dev, &img_info, NULL, &texture->image);
@ -295,17 +295,18 @@ static struct wlr_texture *vulkan_texture_from_pixels(
VkMemoryRequirements mem_reqs;
vkGetImageMemoryRequirements(dev, texture->image, &mem_reqs);
VkMemoryAllocateInfo mem_info = {0};
mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
mem_info.allocationSize = mem_reqs.size;
int mem_type_index = vulkan_find_mem_type(renderer->dev,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
if (mem_type_index == -1) {
wlr_log(WLR_ERROR, "failed to find suitable vulkan memory type");
goto error;
}
mem_info.memoryTypeIndex = mem_type_index;
VkMemoryAllocateInfo mem_info = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = mem_reqs.size,
.memoryTypeIndex = mem_type_index,
};
res = vkAllocateMemory(dev, &mem_info, NULL, &texture->memories[0]);
if (res != VK_SUCCESS) {
@ -324,21 +325,26 @@ static struct wlr_texture *vulkan_texture_from_pixels(
assert(format_info);
// view
VkImageViewCreateInfo view_info = {0};
view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.format = texture->format->vk_format;
view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.a = format_info->has_alpha
? VK_COMPONENT_SWIZZLE_IDENTITY
: VK_COMPONENT_SWIZZLE_ONE;
VkImageViewCreateInfo view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = texture->format->vk_format,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = format_info->has_alpha
? VK_COMPONENT_SWIZZLE_IDENTITY
: VK_COMPONENT_SWIZZLE_ONE,
view_info.subresourceRange = (VkImageSubresourceRange) {
VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
.image = texture->image,
};
view_info.image = texture->image;
res = vkCreateImageView(dev, &view_info, NULL,
&texture->image_view);
@ -354,16 +360,18 @@ static struct wlr_texture *vulkan_texture_from_pixels(
goto error;
}
VkDescriptorImageInfo ds_img_info = {0};
ds_img_info.imageView = texture->image_view;
ds_img_info.imageLayout = layout;
VkDescriptorImageInfo ds_img_info = {
.imageView = texture->image_view,
.imageLayout = layout,
};
VkWriteDescriptorSet ds_write = {0};
ds_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
ds_write.descriptorCount = 1;
ds_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
ds_write.dstSet = texture->ds;
ds_write.pImageInfo = &ds_img_info;
VkWriteDescriptorSet ds_write = {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.dstSet = texture->ds,
.pImageInfo = &ds_img_info,
};
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
@ -462,30 +470,31 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
VkExternalMemoryHandleTypeFlagBits htype =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
VkImageCreateInfo img_info = {0};
img_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
img_info.imageType = VK_IMAGE_TYPE_2D;
img_info.format = fmt->format.vk_format;
img_info.mipLevels = 1;
img_info.arrayLayers = 1;
img_info.samples = VK_SAMPLE_COUNT_1_BIT;
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
img_info.extent = (VkExtent3D) { attribs->width, attribs->height, 1 };
img_info.usage = for_render ?
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT :
VK_IMAGE_USAGE_SAMPLED_BIT;
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = fmt->format.vk_format,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { attribs->width, attribs->height, 1 },
.usage = for_render ?
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT :
VK_IMAGE_USAGE_SAMPLED_BIT,
};
if (disjoint) {
img_info.flags = VK_IMAGE_CREATE_DISJOINT_BIT;
}
VkExternalMemoryImageCreateInfo eimg = {0};
eimg.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
eimg.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
VkExternalMemoryImageCreateInfo eimg = {
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
};
img_info.pNext = &eimg;
VkSubresourceLayout plane_layouts[WLR_DMABUF_MAX_PLANES] = {0};
VkImageDrmFormatModifierExplicitCreateInfoEXT mod_info = {0};
img_info.tiling = VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT;
for (unsigned i = 0u; i < plane_count; ++i) {
@ -494,10 +503,12 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
plane_layouts[i].size = 0;
}
mod_info.sType = VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT;
mod_info.drmFormatModifierPlaneCount = plane_count;
mod_info.drmFormatModifier = mod->props.drmFormatModifier;
mod_info.pPlaneLayouts = plane_layouts;
VkImageDrmFormatModifierExplicitCreateInfoEXT mod_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT,
.drmFormatModifierPlaneCount = plane_count,
.drmFormatModifier = mod->props.drmFormatModifier,
.pPlaneLayouts = plane_layouts,
};
eimg.pNext = &mod_info;
VkImage image;
@ -512,8 +523,9 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
VkBindImagePlaneMemoryInfo planei[WLR_DMABUF_MAX_PLANES] = {0};
for (unsigned i = 0u; i < mem_count; ++i) {
struct VkMemoryFdPropertiesKHR fdp = {0};
fdp.sType = VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR;
VkMemoryFdPropertiesKHR fdp = {
.sType = VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR,
};
res = renderer->dev->api.getMemoryFdPropertiesKHR(dev, htype,
attribs->fd[i], &fdp);
if (res != VK_SUCCESS) {
@ -521,19 +533,23 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
goto error_image;
}
VkImageMemoryRequirementsInfo2 memri = {0};
memri.image = image;
memri.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2;
VkImageMemoryRequirementsInfo2 memri = {
.image = image,
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
};
VkImagePlaneMemoryRequirementsInfo planeri = {0};
VkImagePlaneMemoryRequirementsInfo planeri;
if (disjoint) {
planeri.sType = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO;
planeri.planeAspect = mem_plane_aspect(i);
planeri = (VkImagePlaneMemoryRequirementsInfo){
.sType = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
.planeAspect = mem_plane_aspect(i),
};
memri.pNext = &planeri;
}
VkMemoryRequirements2 memr = {0};
memr.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
VkMemoryRequirements2 memr = {
.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
};
vkGetImageMemoryRequirements2(dev, &memri, &memr);
int mem = vulkan_find_mem_type(renderer->dev, 0,
@ -553,20 +569,23 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
goto error_image;
}
VkMemoryAllocateInfo memi = {0};
memi.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
memi.allocationSize = memr.memoryRequirements.size;
memi.memoryTypeIndex = mem;
VkMemoryAllocateInfo memi = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memr.memoryRequirements.size,
.memoryTypeIndex = mem,
};
VkImportMemoryFdInfoKHR importi = {0};
importi.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR;
importi.fd = dfd;
importi.handleType = htype;
VkImportMemoryFdInfoKHR importi = {
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR,
.fd = dfd,
.handleType = htype,
};
memi.pNext = &importi;
VkMemoryDedicatedAllocateInfo dedi = {0};
dedi.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
dedi.image = image;
VkMemoryDedicatedAllocateInfo dedi = {
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
.image = image,
};
importi.pNext = &dedi;
res = vkAllocateMemory(dev, &memi, NULL, &mems[i]);
@ -640,21 +659,26 @@ static struct wlr_vk_texture *vulkan_texture_from_dmabuf(
assert(format_info);
// view
VkImageViewCreateInfo view_info = {0};
view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.format = texture->format->vk_format;
view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.a = format_info->has_alpha
? VK_COMPONENT_SWIZZLE_IDENTITY
: VK_COMPONENT_SWIZZLE_ONE;
VkImageViewCreateInfo view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = texture->format->vk_format,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = format_info->has_alpha
? VK_COMPONENT_SWIZZLE_IDENTITY
: VK_COMPONENT_SWIZZLE_ONE,
view_info.subresourceRange = (VkImageSubresourceRange) {
VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
.image = texture->image,
};
view_info.image = texture->image;
res = vkCreateImageView(dev, &view_info, NULL, &texture->image_view);
if (res != VK_SUCCESS) {
@ -669,16 +693,18 @@ static struct wlr_vk_texture *vulkan_texture_from_dmabuf(
goto error;
}
VkDescriptorImageInfo ds_img_info = {0};
ds_img_info.imageView = texture->image_view;
ds_img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkDescriptorImageInfo ds_img_info = {
.imageView = texture->image_view,
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
VkWriteDescriptorSet ds_write = {0};
ds_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
ds_write.descriptorCount = 1;
ds_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
ds_write.dstSet = texture->ds;
ds_write.pImageInfo = &ds_img_info;
VkWriteDescriptorSet ds_write = {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.dstSet = texture->ds,
.pImageInfo = &ds_img_info,
};
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
texture->dmabuf_imported = true;

View File

@ -131,11 +131,12 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) {
assert(extensions_len <= sizeof(extensions) / sizeof(extensions[0]));
VkApplicationInfo application_info = {0};
application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
application_info.pEngineName = "wlroots";
application_info.engineVersion = WLR_VERSION_NUM;
application_info.apiVersion = VK_API_VERSION_1_1;
VkApplicationInfo application_info = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pEngineName = "wlroots",
.engineVersion = WLR_VERSION_NUM,
.apiVersion = VK_API_VERSION_1_1,
};
const char *layers[] = {
"VK_LAYER_KHRONOS_validation",
@ -145,13 +146,14 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) {
unsigned layer_count = debug * (sizeof(layers) / sizeof(layers[0]));
VkInstanceCreateInfo instance_info = {0};
instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_info.pApplicationInfo = &application_info;
instance_info.enabledExtensionCount = extensions_len;
instance_info.ppEnabledExtensionNames = extensions;
instance_info.enabledLayerCount = layer_count;
instance_info.ppEnabledLayerNames = layers;
VkInstanceCreateInfo instance_info = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pApplicationInfo = &application_info,
.enabledExtensionCount = extensions_len,
.ppEnabledExtensionNames = extensions,
.enabledLayerCount = layer_count,
.ppEnabledLayerNames = layers,
};
VkDebugUtilsMessageSeverityFlagsEXT severity =
// VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
@ -162,12 +164,13 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) {
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
VkDebugUtilsMessengerCreateInfoEXT debug_info = {0};
debug_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
debug_info.messageSeverity = severity;
debug_info.messageType = types;
debug_info.pfnUserCallback = &debug_callback;
debug_info.pUserData = ini;
VkDebugUtilsMessengerCreateInfoEXT debug_info = {
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
.messageSeverity = severity,
.messageType = types,
.pfnUserCallback = &debug_callback,
.pUserData = ini,
};
if (debug_utils_found) {
// already adding the debug utils messenger extension to
@ -320,18 +323,21 @@ VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd)
bool has_driver_props = check_extension(avail_ext_props, avail_extc,
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME);
VkPhysicalDeviceProperties2 props = {0};
props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
VkPhysicalDeviceProperties2 props = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
};
VkPhysicalDeviceDrmPropertiesEXT drm_props = {0};
drm_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT;
VkPhysicalDeviceDrmPropertiesEXT drm_props = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT,
};
if (has_drm_props) {
drm_props.pNext = props.pNext;
props.pNext = &drm_props;
}
VkPhysicalDeviceDriverPropertiesKHR driver_props = {0};
driver_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
VkPhysicalDeviceDriverPropertiesKHR driver_props = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
};
if (has_driver_props) {
driver_props.pNext = props.pNext;
props.pNext = &driver_props;
@ -442,19 +448,20 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
}
const float prio = 1.f;
VkDeviceQueueCreateInfo qinfo = {};
qinfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
qinfo.queueFamilyIndex = dev->queue_family;
qinfo.queueCount = 1;
qinfo.pQueuePriorities = &prio;
VkDeviceQueueCreateInfo qinfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.queueFamilyIndex = dev->queue_family,
.queueCount = 1,
.pQueuePriorities = &prio,
};
VkDeviceCreateInfo dev_info = {0};
dev_info.pNext = NULL;
dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
dev_info.queueCreateInfoCount = 1u;
dev_info.pQueueCreateInfos = &qinfo;
dev_info.enabledExtensionCount = extensions_len;
dev_info.ppEnabledExtensionNames = extensions;
VkDeviceCreateInfo dev_info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.queueCreateInfoCount = 1u,
.pQueueCreateInfos = &qinfo,
.enabledExtensionCount = extensions_len,
.ppEnabledExtensionNames = extensions,
};
res = vkCreateDevice(phdev, &dev_info, NULL, &dev->dev);
if (res != VK_SUCCESS) {