types/wlr_input_device: move init and finish function to private API

This commit is contained in:
Simon Zeni 2022-03-03 09:43:38 -05:00 committed by Kirill Primak
parent 1bb2631c5c
commit cfed039c9a
20 changed files with 43 additions and 22 deletions

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@ -20,6 +20,7 @@
#include "pointer-gestures-unstable-v1-client-protocol.h"
#include "relative-pointer-unstable-v1-client-protocol.h"
#include "interfaces/wlr_input_device.h"
#include "backend/wayland.h"
#include "util/signal.h"
#include "util/time.h"

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@ -0,0 +1,20 @@
#ifndef INTERFACES_INPUT_DEVICE_H
#define INTERFACES_INPUT_DEVICE_H
#include <wlr/types/wlr_input_device.h>
/**
* Initializes a given wlr_input_device. Allocates memory for the name and sets
* its vendor and product id to 0.
* wlr_device must be non-NULL.
*/
void wlr_input_device_init(struct wlr_input_device *wlr_device,
enum wlr_input_device_type type, const char *name);
/**
* Cleans up all the memory owned by a given wlr_input_device and signals
* the destroy event.
*/
void wlr_input_device_finish(struct wlr_input_device *wlr_device);
#endif

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@ -10,7 +10,6 @@
#define WLR_BACKEND_HEADLESS_H
#include <wlr/backend.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_output.h>
/**

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@ -13,7 +13,8 @@
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_input_device.h>
struct wlr_input_device;
struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
struct wlr_session *session);

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@ -4,9 +4,10 @@
#include <wayland-client.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_output.h>
struct wlr_input_device;
/**
* Creates a new wlr_wl_backend. This backend will be created with no outputs;
* you must use wlr_wl_output_create to add them.

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@ -6,9 +6,10 @@
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_output.h>
struct wlr_input_device;
/**
* Creates a new wlr_x11_backend. This backend will be created with no outputs;
* you must use wlr_x11_output_create to add them.

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@ -10,10 +10,11 @@
#define WLR_TYPES_WLR_CURSOR_H
#include <wayland-server-core.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
struct wlr_input_device;
/**
* wlr_cursor implements the behavior of the "cursor", that is, the image on the
* screen typically moved about with a mouse or so. It provides tracking for

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@ -25,8 +25,6 @@ enum wlr_input_device_type {
WLR_INPUT_DEVICE_SWITCH,
};
struct wlr_input_device_impl;
struct wlr_input_device {
enum wlr_input_device_type type;
unsigned int vendor, product;
@ -53,12 +51,4 @@ struct wlr_input_device {
void *data;
};
void wlr_input_device_init(struct wlr_input_device *wlr_device,
enum wlr_input_device_type type, const char *name);
/**
* Clean up all of the provided wlr_input_device resources
*/
void wlr_input_device_finish(struct wlr_input_device *wlr_device);
#endif

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@ -11,13 +11,14 @@
#include <wayland-server-core.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_input_device.h>
#include "tablet-unstable-v2-protocol.h"
/* This can probably be even lower,the tools don't have a lot of buttons */
#define WLR_TABLET_V2_TOOL_BUTTONS_CAP 16
struct wlr_input_device;
struct wlr_tablet_pad_v2_grab_interface;
struct wlr_tablet_pad_v2_grab {

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@ -5,7 +5,6 @@
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/util/log.h>

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@ -5,7 +5,6 @@
#include <wayland-server-core.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include "types/wlr_data_device.h"
#include "types/wlr_seat.h"

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@ -5,7 +5,6 @@
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include "types/wlr_seat.h"
#include "util/signal.h"

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@ -5,7 +5,6 @@
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include "types/wlr_seat.h"
#include "util/signal.h"

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@ -2,7 +2,7 @@
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_input_device.h>
#include "interfaces/wlr_input_device.h"
#include "util/signal.h"
void wlr_input_device_init(struct wlr_input_device *dev,

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@ -5,8 +5,8 @@
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/util/log.h>
#include "interfaces/wlr_input_device.h"
#include "types/wlr_keyboard.h"
#include "util/array.h"
#include "util/shm.h"

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@ -4,6 +4,8 @@
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/types/wlr_pointer.h>
#include "interfaces/wlr_input_device.h"
void wlr_pointer_init(struct wlr_pointer *pointer,
const struct wlr_pointer_impl *impl, const char *name) {
wlr_input_device_init(&pointer->base, WLR_INPUT_DEVICE_POINTER, name);

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@ -4,6 +4,8 @@
#include <wlr/interfaces/wlr_switch.h>
#include <wlr/types/wlr_switch.h>
#include "interfaces/wlr_input_device.h"
void wlr_switch_init(struct wlr_switch *switch_device,
const struct wlr_switch_impl *impl, const char *name) {
wlr_input_device_init(&switch_device->base, WLR_INPUT_DEVICE_SWITCH, name);

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@ -5,6 +5,8 @@
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/util/log.h>
#include "interfaces/wlr_input_device.h"
void wlr_tablet_pad_init(struct wlr_tablet_pad *pad,
const struct wlr_tablet_pad_impl *impl, const char *name) {
wlr_input_device_init(&pad->base, WLR_INPUT_DEVICE_TABLET_PAD, name);

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@ -4,6 +4,8 @@
#include <wlr/interfaces/wlr_tablet_tool.h>
#include <wlr/types/wlr_tablet_tool.h>
#include "interfaces/wlr_input_device.h"
void wlr_tablet_init(struct wlr_tablet *tablet,
const struct wlr_tablet_impl *impl, const char *name) {
wlr_input_device_init(&tablet->base, WLR_INPUT_DEVICE_TABLET_TOOL, name);

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@ -4,6 +4,8 @@
#include <wlr/interfaces/wlr_touch.h>
#include <wlr/types/wlr_touch.h>
#include "interfaces/wlr_input_device.h"
void wlr_touch_init(struct wlr_touch *touch,
const struct wlr_touch_impl *impl, const char *name) {
wlr_input_device_init(&touch->base, WLR_INPUT_DEVICE_TOUCH, name);