render: add wlr_renderer_scissor docs

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emersion 2018-01-30 10:00:58 +01:00
parent 51c22d39a4
commit d0961a02af
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@ -15,6 +15,11 @@ void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
void wlr_renderer_end(struct wlr_renderer *r); void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, float red, float green, void wlr_renderer_clear(struct wlr_renderer *r, float red, float green,
float blue, float alpha); float blue, float alpha);
/**
* Defines a scissor box. Only pixels that lie within the scissor box can be
* modified by drawing functions. Providing a NULL `box` disables the scissor
* box.
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box); void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/** /**
* Requests a texture handle from this renderer. * Requests a texture handle from this renderer.