types/seat/wlr_seat.c: fix focused_client being null after seat_client recreation

This commit is contained in:
Ferdinand Bachmann 2022-04-16 18:59:22 +02:00
parent 2d4e813530
commit d3a2ea33e5

View file

@ -7,6 +7,7 @@
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/util/log.h>
#include "types/wlr_seat.h"
#include "util/global.h"
@ -142,6 +143,20 @@ static void seat_handle_bind(struct wl_client *client, void *_wlr_seat,
wl_signal_init(&seat_client->events.destroy);
wl_list_insert(&wlr_seat->clients, &seat_client->link);
struct wlr_surface *pointer_focus =
wlr_seat->pointer_state.focused_surface;
if (pointer_focus != NULL &&
wl_resource_get_client(pointer_focus->resource) == client) {
wlr_seat->pointer_state.focused_client = seat_client;
}
struct wlr_surface *keyboard_focus =
wlr_seat->keyboard_state.focused_surface;
if (keyboard_focus != NULL &&
wl_resource_get_client(keyboard_focus->resource) == client) {
wlr_seat->keyboard_state.focused_client = seat_client;
}
}
wl_resource_set_implementation(wl_resource, &seat_impl,