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https://github.com/hyprwm/wlroots-hyprland.git
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backend: reset EGL surface after buffer swap
This prevents GL commands to affect a previously current EGL surface after a buffer swap.
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parent
6977f3a843
commit
d3bd5f2a7b
4 changed files with 11 additions and 0 deletions
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@ -569,6 +569,8 @@ static bool drm_connector_commit(struct wlr_output *output) {
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}
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}
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wlr_egl_make_current(&drm->renderer.egl, EGL_NO_SURFACE, NULL);
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return true;
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}
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@ -71,6 +71,9 @@ static bool output_test(struct wlr_output *wlr_output) {
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}
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static bool output_commit(struct wlr_output *wlr_output) {
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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if (!output_test(wlr_output)) {
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return false;
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}
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@ -89,6 +92,8 @@ static bool output_commit(struct wlr_output *wlr_output) {
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wlr_output_send_present(wlr_output, NULL);
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}
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wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
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return true;
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}
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@ -297,6 +297,8 @@ static bool output_commit(struct wlr_output *wlr_output) {
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}
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}
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wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
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return true;
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}
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@ -157,6 +157,8 @@ static bool output_commit(struct wlr_output *wlr_output) {
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wlr_output_send_present(wlr_output, NULL);
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}
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wlr_egl_make_current(&x11->egl, EGL_NO_SURFACE, NULL);
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return true;
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}
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