wlr_scene: Initialize region32 before trying to use it

This commit is contained in:
Alexander Orzechowski 2022-08-22 14:45:30 -04:00
parent 8bd7170fd9
commit d3cb6b73a2

View file

@ -1497,6 +1497,7 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
wlr_renderer_begin(renderer, output->width, output->height); wlr_renderer_begin(renderer, output->width, output->height);
pixman_region32_t background; pixman_region32_t background;
pixman_region32_init(&background);
pixman_region32_copy(&background, &damage); pixman_region32_copy(&background, &damage);
// Cull areas of the background that are occluded by opaque regions of // Cull areas of the background that are occluded by opaque regions of