diff --git a/render/gles2/shaders/quad.frag b/render/gles2/shaders/quad.frag index 08291046..f9712797 100644 --- a/render/gles2/shaders/quad.frag +++ b/render/gles2/shaders/quad.frag @@ -1,7 +1,8 @@ precision mediump float; varying vec4 v_color; varying vec2 v_texcoord; +uniform vec4 color; void main() { - gl_FragColor = v_color; + gl_FragColor = color; } diff --git a/render/gles2/shaders/quad.vert b/render/gles2/shaders/quad.vert index abcafd07..9cebb458 100644 --- a/render/gles2/shaders/quad.vert +++ b/render/gles2/shaders/quad.vert @@ -1,12 +1,9 @@ uniform mat3 proj; -uniform vec4 color; attribute vec2 pos; attribute vec2 texcoord; -varying vec4 v_color; varying vec2 v_texcoord; void main() { gl_Position = vec4(proj * vec3(pos, 1.0), 1.0); - v_color = color; v_texcoord = texcoord; }