mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 04:45:58 +01:00
render/vulkan: drop unnecessary comments
Some comments in here are noise.
This commit is contained in:
parent
17b10746b4
commit
d7bebb0a4c
4 changed files with 0 additions and 52 deletions
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@ -263,9 +263,6 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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.pNext = &modp,
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};
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// the first call to vkGetPhysicalDeviceFormatProperties2 did only
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// retrieve the number of modifiers, we now have to retrieve
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// the modifiers
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modp.pDrmFormatModifierProperties =
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calloc(modifier_count, sizeof(*modp.pDrmFormatModifierProperties));
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if (!modp.pDrmFormatModifierProperties) {
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@ -71,8 +71,6 @@ static float color_to_linear(float non_linear) {
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non_linear / 12.92;
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}
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// renderer
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// util
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static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) {
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memset(mat4, 0, sizeof(float) * 16);
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mat4[0][0] = mat3[0];
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@ -578,7 +576,6 @@ static uint64_t end_command_buffer(struct wlr_vk_command_buffer *cb,
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return cb->timeline_point;
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}
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// buffer import
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static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) {
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wl_list_remove(&buffer->link);
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wlr_addon_finish(&buffer->addon);
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@ -867,7 +864,6 @@ static struct wlr_vk_render_buffer *get_render_buffer(
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return buffer;
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}
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// interface implementation
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static bool vulkan_bind_buffer(struct wlr_renderer *wlr_renderer,
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struct wlr_buffer *wlr_buffer) {
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struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
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@ -1139,7 +1135,6 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
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texture->transitioned = true;
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}
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// acquire
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acquire_barriers[idx] = (VkImageMemoryBarrier){
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
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@ -1154,7 +1149,6 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
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.subresourceRange.levelCount = 1,
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};
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// release
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release_barriers[idx] = (VkImageMemoryBarrier){
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcQueueFamilyIndex = renderer->dev->queue_family,
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@ -1965,8 +1959,6 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
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VkResult res;
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VkDevice dev = renderer->dev->dev;
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// layouts
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// descriptor set
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VkDescriptorSetLayoutBinding ds_binding = {
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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@ -1987,7 +1979,6 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
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return false;
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}
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// pipeline layout
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VkPushConstantRange pc_ranges[2] = {
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{
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.size = sizeof(struct vert_pcr_data),
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@ -2023,7 +2014,6 @@ static bool init_blend_to_output_layouts(struct wlr_vk_renderer *renderer,
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VkResult res;
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VkDevice dev = renderer->dev->dev;
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// layouts, descriptor set
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VkDescriptorSetLayoutBinding ds_binding = {
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
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@ -2092,7 +2082,6 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
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.pData = &color_transform_type,
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};
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// shaders
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VkPipelineShaderStageCreateInfo tex_stages[2] = {
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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@ -2109,7 +2098,6 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
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},
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};
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// info
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VkPipelineInputAssemblyStateCreateInfo assembly = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
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@ -2187,8 +2175,6 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
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.pVertexInputState = &vertex,
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};
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// NOTE: use could use a cache here for faster loading
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// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache
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VkPipelineCache cache = VK_NULL_HANDLE;
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res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, pipe);
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if (res != VK_SUCCESS) {
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@ -2204,7 +2190,6 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer,
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VkResult res;
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VkDevice dev = renderer->dev->dev;
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// shaders
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VkPipelineShaderStageCreateInfo tex_stages[2] = {
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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@ -2220,7 +2205,6 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer,
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},
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};
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// info
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VkPipelineInputAssemblyStateCreateInfo assembly = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
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@ -2291,8 +2275,6 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer,
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.pVertexInputState = &vertex,
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};
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// NOTE: use could use a cache here for faster loading
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// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache
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VkPipelineCache cache = VK_NULL_HANDLE;
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res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, pipe);
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if (res != VK_SUCCESS) {
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@ -2362,7 +2344,6 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
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return false;
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}
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// tex frags
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sinfo = (VkShaderModuleCreateInfo){
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.codeSize = sizeof(texture_frag_data),
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@ -2374,7 +2355,6 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
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return false;
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}
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// quad frag
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sinfo = (VkShaderModuleCreateInfo){
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.codeSize = sizeof(quad_frag_data),
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@ -2386,7 +2366,6 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
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return false;
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}
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// quad frag
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sinfo = (VkShaderModuleCreateInfo){
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.codeSize = sizeof(output_frag_data),
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@ -2418,7 +2397,6 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
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setup->render_format = format;
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// util
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VkDevice dev = renderer->dev->dev;
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VkResult res;
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@ -2638,7 +2616,6 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
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},
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};
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// info
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VkPipelineInputAssemblyStateCreateInfo assembly = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
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@ -2715,8 +2692,6 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
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.pVertexInputState = &vertex,
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};
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// NOTE: use could use a cache here for faster loading
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// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache.bin
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VkPipelineCache cache = VK_NULL_HANDLE;
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res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, &setup->quad_pipe);
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if (res != VK_SUCCESS) {
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@ -2754,7 +2729,6 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
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goto error;
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}
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// command pool
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VkCommandPoolCreateInfo cpool_info = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
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.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
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@ -2796,9 +2770,6 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) {
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wlr_log(WLR_INFO, "Run with VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation "
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"to enable the validation layer");
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// NOTE: we could add functionality to allow the compositor passing its
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// name and version to this function. Just use dummies until then,
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// shouldn't be relevant to the driver anyways
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struct wlr_vk_instance *ini = vulkan_instance_create(default_debug);
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if (!ini) {
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wlr_log(WLR_ERROR, "creating vulkan instance for renderer failed");
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@ -2812,7 +2783,6 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) {
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return NULL;
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}
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// queue families
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uint32_t qfam_count;
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vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL);
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VkQueueFamilyProperties queue_props[qfam_count];
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@ -283,7 +283,6 @@ static struct wlr_texture *vulkan_texture_from_pixels(
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texture->format = &fmt->format;
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// create image
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VkImageCreateInfo img_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.imageType = VK_IMAGE_TYPE_2D,
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goto error;
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}
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// memory
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VkMemoryRequirements mem_reqs;
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vkGetImageMemoryRequirements(dev, texture->image, &mem_reqs);
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assert(format_info);
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texture->has_alpha = format_info->has_alpha;
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// view
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VkImageViewCreateInfo view_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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goto error;
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}
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// descriptor
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texture->ds_pool = vulkan_alloc_texture_ds(renderer, renderer->ds_layout, &texture->ds);
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if (!texture->ds_pool) {
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wlr_log(WLR_ERROR, "failed to allocate descriptor");
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@ -389,7 +385,6 @@ static struct wlr_texture *vulkan_texture_from_pixels(
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vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
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// write data
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pixman_region32_t region;
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pixman_region32_init_rect(®ion, 0, 0, width, height);
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if (!write_pixels(texture, stride, ®ion, data, VK_IMAGE_LAYOUT_UNDEFINED,
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@ -483,7 +478,6 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
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return VK_NULL_HANDLE;
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}
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// image
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VkExternalMemoryHandleTypeFlagBits htype =
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VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
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texture->has_alpha = format_info->has_alpha;
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}
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// view
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VkImageViewCreateInfo view_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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goto error;
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}
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// descriptor
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texture->ds_pool = vulkan_alloc_texture_ds(renderer, ds_layout, &texture->ds);
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if (!texture->ds_pool) {
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wlr_log(WLR_ERROR, "failed to allocate descriptor");
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@ -80,8 +80,6 @@ static VkBool32 debug_callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
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return false;
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}
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// instance
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struct wlr_vk_instance *vulkan_instance_create(bool debug) {
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// we require vulkan 1.1
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PFN_vkEnumerateInstanceVersion pfEnumInstanceVersion =
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return NULL;
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}
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// query extension support
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uint32_t avail_extc = 0;
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VkResult res;
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res = vkEnumerateInstanceExtensionProperties(NULL, &avail_extc, NULL);
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@ -121,7 +118,6 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) {
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avail_ext_props[j].extensionName, avail_ext_props[j].specVersion);
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}
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// create instance
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struct wlr_vk_instance *ini = calloc(1, sizeof(*ini));
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if (!ini) {
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wlr_log_errno(WLR_ERROR, "allocation failed");
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@ -187,7 +183,6 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) {
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goto error;
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}
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// debug callback
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if (debug_utils_found) {
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ini->api.createDebugUtilsMessengerEXT =
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(PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(
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free(ini);
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}
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// physical device matching
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static void log_phdev(const VkPhysicalDeviceProperties *props) {
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uint32_t vv_major = VK_VERSION_MAJOR(props->apiVersion);
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uint32_t vv_minor = VK_VERSION_MINOR(props->apiVersion);
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VkPhysicalDevice phdev) {
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VkResult res;
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// check for extensions
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uint32_t avail_extc = 0;
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res = vkEnumerateDeviceExtensionProperties(phdev, NULL,
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&avail_extc, NULL);
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@ -451,7 +444,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
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avail_ext_props[j].extensionName, avail_ext_props[j].specVersion);
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}
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// create device
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struct wlr_vk_device *dev = calloc(1, sizeof(*dev));
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if (!dev) {
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wlr_log_errno(WLR_ERROR, "allocation failed");
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@ -485,7 +477,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
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}
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}
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// queue families
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{
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uint32_t qfam_count;
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vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL);
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@ -502,7 +493,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
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break;
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}
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}
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assert(graphics_found);
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}
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@ -601,7 +591,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
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load_device_proc(dev, "vkImportSemaphoreFdKHR", &dev->api.vkImportSemaphoreFdKHR);
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load_device_proc(dev, "vkQueueSubmit2KHR", &dev->api.vkQueueSubmit2KHR);
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// - check device format support -
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size_t max_fmts;
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const struct wlr_vk_format *fmts = vulkan_get_format_list(&max_fmts);
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dev->shm_formats = calloc(max_fmts, sizeof(*dev->shm_formats));
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