mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-13 08:55:58 +01:00
Fix client cursors when software cursors are used
This commit is contained in:
parent
8fd4ae5de8
commit
dd5114a514
1 changed files with 19 additions and 4 deletions
|
@ -179,6 +179,11 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
|
|||
|
||||
static void commit_cursor_surface(struct wlr_output *output,
|
||||
struct wlr_surface *surface) {
|
||||
if (!output->impl->set_cursor) {
|
||||
output->cursor.is_sw = true;
|
||||
return;
|
||||
}
|
||||
|
||||
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer);
|
||||
if (buffer == NULL) {
|
||||
return;
|
||||
|
@ -342,10 +347,20 @@ void wlr_output_swap_buffers(struct wlr_output *output) {
|
|||
glViewport(0, 0, output->width, output->height);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
float matrix[16];
|
||||
wlr_texture_get_matrix(output->cursor.texture, &matrix, &output->transform_matrix,
|
||||
output->cursor.x, output->cursor.y);
|
||||
wlr_render_with_matrix(output->cursor.renderer, output->cursor.texture, &matrix);
|
||||
|
||||
struct wlr_texture *texture = output->cursor.texture;
|
||||
struct wlr_renderer *renderer = output->cursor.renderer;
|
||||
if (output->cursor.surface) {
|
||||
texture = output->cursor.surface->texture;
|
||||
renderer = output->cursor.surface->renderer;
|
||||
}
|
||||
|
||||
if (texture && renderer) {
|
||||
float matrix[16];
|
||||
wlr_texture_get_matrix(texture, &matrix, &output->transform_matrix,
|
||||
output->cursor.x, output->cursor.y);
|
||||
wlr_render_with_matrix(renderer, texture, &matrix);
|
||||
}
|
||||
}
|
||||
|
||||
wl_signal_emit(&output->events.swap_buffers, &output);
|
||||
|
|
Loading…
Reference in a new issue