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Remove inline keyword
The compiler is smarter at figuring out whether a function should be inlined or not.
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2 changed files with 2 additions and 2 deletions
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@ -221,7 +221,7 @@ uint32_t get_fb_for_bo(struct gbm_bo *bo, bool with_modifiers) {
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return id;
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}
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static inline bool is_taken(size_t n, const uint32_t arr[static n], uint32_t key) {
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static bool is_taken(size_t n, const uint32_t arr[static n], uint32_t key) {
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for (size_t i = 0; i < n; ++i) {
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if (arr[i] == key) {
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return true;
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@ -1165,7 +1165,7 @@ static bool update_state(int action, bool *state) {
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return changed;
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}
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static inline bool xsurface_is_maximized(
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static bool xsurface_is_maximized(
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struct wlr_xwayland_surface *xsurface) {
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return xsurface->maximized_horz && xsurface->maximized_vert;
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}
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