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wlr_seat: Declare functions in the same order for pointer, keyboard, and touch
These three APIs are very similar to one another, but they all had slightly different function orderings. For consistency, always declare the non_`notify` functions first, then the `notify` functions, then `{start,end,has}_grab`. This change has no functional effect.
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1 changed files with 86 additions and 86 deletions
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@ -391,19 +391,6 @@ void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time_msec,
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*/
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void wlr_seat_pointer_send_frame(struct wlr_seat *wlr_seat);
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/**
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* Start a grab of the pointer of this seat. The grabber is responsible for
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* handling all pointer events until the grab ends.
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*/
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void wlr_seat_pointer_start_grab(struct wlr_seat *wlr_seat,
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struct wlr_seat_pointer_grab *grab);
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/**
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* End the grab of the pointer of this seat. This reverts the grab back to the
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* default grab for the pointer.
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*/
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void wlr_seat_pointer_end_grab(struct wlr_seat *wlr_seat);
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/**
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* Notify the seat of a pointer enter event to the given surface and request it
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* to be the focused surface for the pointer. Pass surface-local coordinates
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@ -440,6 +427,19 @@ void wlr_seat_pointer_notify_axis(struct wlr_seat *wlr_seat, uint32_t time_msec,
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*/
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void wlr_seat_pointer_notify_frame(struct wlr_seat *wlr_seat);
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/**
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* Start a grab of the pointer of this seat. The grabber is responsible for
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* handling all pointer events until the grab ends.
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*/
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void wlr_seat_pointer_start_grab(struct wlr_seat *wlr_seat,
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struct wlr_seat_pointer_grab *grab);
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/**
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* End the grab of the pointer of this seat. This reverts the grab back to the
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* default grab for the pointer.
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*/
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void wlr_seat_pointer_end_grab(struct wlr_seat *wlr_seat);
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/**
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* Whether or not the pointer has a grab other than the default grab.
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*/
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@ -455,19 +455,6 @@ void wlr_seat_set_keyboard(struct wlr_seat *seat, struct wlr_input_device *dev);
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*/
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struct wlr_keyboard *wlr_seat_get_keyboard(struct wlr_seat *seat);
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/**
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* Start a grab of the keyboard of this seat. The grabber is responsible for
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* handling all keyboard events until the grab ends.
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*/
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void wlr_seat_keyboard_start_grab(struct wlr_seat *wlr_seat,
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struct wlr_seat_keyboard_grab *grab);
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/**
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* End the grab of the keyboard of this seat. This reverts the grab back to the
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* default grab for the keyboard.
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*/
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void wlr_seat_keyboard_end_grab(struct wlr_seat *wlr_seat);
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/**
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* Send the keyboard key to focused keyboard resources. Compositors should use
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* `wlr_seat_notify_key()` to respect keyboard grabs.
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@ -475,13 +462,6 @@ void wlr_seat_keyboard_end_grab(struct wlr_seat *wlr_seat);
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void wlr_seat_keyboard_send_key(struct wlr_seat *seat, uint32_t time_msec,
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uint32_t key, uint32_t state);
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/**
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* Notify the seat that a key has been pressed on the keyboard. Defers to any
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* keyboard grabs.
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*/
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void wlr_seat_keyboard_notify_key(struct wlr_seat *seat, uint32_t time_msec,
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uint32_t key, uint32_t state);
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/**
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* Send the modifier state to focused keyboard resources. Compositors should use
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* `wlr_seat_keyboard_notify_modifiers()` to respect any keyboard grabs.
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@ -489,22 +469,6 @@ void wlr_seat_keyboard_notify_key(struct wlr_seat *seat, uint32_t time_msec,
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void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Notify the seat that the modifiers for the keyboard have changed. Defers to
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* any keyboard grabs.
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*/
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void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Notify the seat that the keyboard focus has changed and request it to be the
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* focused surface for this keyboard. Defers to any current grab of the seat's
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* keyboard.
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*/
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Send a keyboard enter event to the given surface and consider it to be the
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* focused surface for the keyboard. This will send a leave event to the last
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@ -521,24 +485,47 @@ void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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*/
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat);
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/**
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* Notify the seat that a key has been pressed on the keyboard. Defers to any
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* keyboard grabs.
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*/
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void wlr_seat_keyboard_notify_key(struct wlr_seat *seat, uint32_t time_msec,
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uint32_t key, uint32_t state);
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/**
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* Notify the seat that the modifiers for the keyboard have changed. Defers to
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* any keyboard grabs.
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*/
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void wlr_seat_keyboard_notify_modifiers(struct wlr_seat *seat,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Notify the seat that the keyboard focus has changed and request it to be the
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* focused surface for this keyboard. Defers to any current grab of the seat's
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* keyboard.
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*/
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void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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struct wlr_keyboard_modifiers *modifiers);
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/**
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* Start a grab of the keyboard of this seat. The grabber is responsible for
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* handling all keyboard events until the grab ends.
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*/
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void wlr_seat_keyboard_start_grab(struct wlr_seat *wlr_seat,
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struct wlr_seat_keyboard_grab *grab);
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/**
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* End the grab of the keyboard of this seat. This reverts the grab back to the
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* default grab for the keyboard.
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*/
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void wlr_seat_keyboard_end_grab(struct wlr_seat *wlr_seat);
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/**
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* Whether or not the keyboard has a grab other than the default grab
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*/
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bool wlr_seat_keyboard_has_grab(struct wlr_seat *seat);
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/**
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* Start a grab of the touch device of this seat. The grabber is responsible for
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* handling all touch events until the grab ends.
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*/
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void wlr_seat_touch_start_grab(struct wlr_seat *wlr_seat,
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struct wlr_seat_touch_grab *grab);
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/**
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* End the grab of the touch device of this seat. This reverts the grab back to
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* the default grab for the touch device.
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*/
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void wlr_seat_touch_end_grab(struct wlr_seat *wlr_seat);
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/**
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* Get the active touch point with the given `touch_id`. If the touch point does
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* not exist or is no longer active, returns NULL.
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@ -546,30 +533,6 @@ void wlr_seat_touch_end_grab(struct wlr_seat *wlr_seat);
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struct wlr_touch_point *wlr_seat_touch_get_point(struct wlr_seat *seat,
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int32_t touch_id);
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/**
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* Notify the seat of a touch down on the given surface. Defers to any grab of
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* the touch device.
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*/
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uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t time_msec,
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int32_t touch_id, double sx, double sy);
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/**
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* Notify the seat that the touch point given by `touch_id` is up. Defers to any
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* grab of the touch device.
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*/
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void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id);
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/**
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* Notify the seat that the touch point given by `touch_id` has moved. Defers to
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* any grab of the touch device. The seat should be notified of touch motion
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* even if the surface is not the owner of the touch point for processing by
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* grabs.
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*/
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void wlr_seat_touch_notify_motion(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id, double sx, double sy);
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/**
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* Notify the seat that the touch point given by `touch_id` has entered a new
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* surface. The surface is required. To clear focus, use
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@ -615,11 +578,48 @@ void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec,
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void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id, double sx, double sy);
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/**
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* Notify the seat of a touch down on the given surface. Defers to any grab of
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* the touch device.
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*/
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uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t time_msec,
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int32_t touch_id, double sx, double sy);
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/**
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* Notify the seat that the touch point given by `touch_id` is up. Defers to any
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* grab of the touch device.
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*/
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void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id);
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/**
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* Notify the seat that the touch point given by `touch_id` has moved. Defers to
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* any grab of the touch device. The seat should be notified of touch motion
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* even if the surface is not the owner of the touch point for processing by
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* grabs.
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*/
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void wlr_seat_touch_notify_motion(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id, double sx, double sy);
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/**
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* How many touch points are currently down for the seat.
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*/
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int wlr_seat_touch_num_points(struct wlr_seat *seat);
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/**
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* Start a grab of the touch device of this seat. The grabber is responsible for
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* handling all touch events until the grab ends.
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*/
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void wlr_seat_touch_start_grab(struct wlr_seat *wlr_seat,
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struct wlr_seat_touch_grab *grab);
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/**
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* End the grab of the touch device of this seat. This reverts the grab back to
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* the default grab for the touch device.
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*/
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void wlr_seat_touch_end_grab(struct wlr_seat *wlr_seat);
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/**
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* Whether or not the seat has a touch grab other than the default grab.
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*/
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