mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-22 18:09:49 +01:00
render/vulkan: fix and add missing wl_list comments
In wlroots we add comments near struct wl_list members to indicate which type it's linked to. The Vulkan renderer had some comments with mistakes, and some members without a comment.
This commit is contained in:
parent
9a5cc36818
commit
ea68506b73
1 changed files with 15 additions and 13 deletions
|
@ -111,7 +111,7 @@ void vulkan_format_props_finish(struct wlr_vk_format_props *props);
|
|||
// For each format we want to render, we need a separate renderpass
|
||||
// and therefore also separate pipelines.
|
||||
struct wlr_vk_render_format_setup {
|
||||
struct wl_list link;
|
||||
struct wl_list link; // wlr_vk_renderer.render_format_setups
|
||||
VkFormat render_format; // used in renderpass
|
||||
VkRenderPass render_pass;
|
||||
|
||||
|
@ -168,19 +168,21 @@ struct wlr_vk_renderer {
|
|||
float projection[9];
|
||||
|
||||
size_t last_pool_size;
|
||||
struct wl_list descriptor_pools; // type wlr_vk_descriptor_pool
|
||||
struct wl_list render_format_setups;
|
||||
struct wl_list descriptor_pools; // wlr_vk_descriptor_pool.link
|
||||
struct wl_list render_format_setups; // wlr_vk_render_format_setup.link
|
||||
|
||||
struct wl_list textures; // wlr_gles2_texture.link
|
||||
struct wl_list destroy_textures; // wlr_vk_texture to destroy after frame
|
||||
struct wl_list foreign_textures; // wlr_vk_texture to return to foreign queue
|
||||
struct wl_list textures; // wlr_vk_texture.link
|
||||
// Textures to destroy after frame
|
||||
struct wl_list destroy_textures; // wlr_vk_texture.destroy_link
|
||||
// Textures to return to foreign queue
|
||||
struct wl_list foreign_textures; // wlr_vk_texture.foreign_link
|
||||
|
||||
struct wl_list render_buffers; // wlr_vk_render_buffer
|
||||
struct wl_list render_buffers; // wlr_vk_render_buffer.link
|
||||
|
||||
struct {
|
||||
VkCommandBuffer cb;
|
||||
bool recording;
|
||||
struct wl_list buffers; // type wlr_vk_shared_buffer
|
||||
struct wl_list buffers; // wlr_vk_shared_buffer.link
|
||||
} stage;
|
||||
|
||||
struct {
|
||||
|
@ -237,9 +239,9 @@ struct wlr_vk_texture {
|
|||
bool dmabuf_imported;
|
||||
bool owned; // if dmabuf_imported: whether we have ownership of the image
|
||||
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
|
||||
struct wl_list foreign_link;
|
||||
struct wl_list destroy_link;
|
||||
struct wl_list link; // wlr_gles2_renderer.textures
|
||||
struct wl_list foreign_link; // wlr_vk_renderer.foreign_textures
|
||||
struct wl_list destroy_link; // wlr_vk_renderer.destroy_textures
|
||||
struct wl_list link; // wlr_vk_renderer.textures
|
||||
|
||||
// If imported from a wlr_buffer
|
||||
struct wlr_buffer *buffer;
|
||||
|
@ -258,7 +260,7 @@ void vulkan_texture_destroy(struct wlr_vk_texture *texture);
|
|||
struct wlr_vk_descriptor_pool {
|
||||
VkDescriptorPool pool;
|
||||
uint32_t free; // number of textures that can be allocated
|
||||
struct wl_list link;
|
||||
struct wl_list link; // wlr_vk_renderer.descriptor_pools
|
||||
};
|
||||
|
||||
struct wlr_vk_allocation {
|
||||
|
@ -269,7 +271,7 @@ struct wlr_vk_allocation {
|
|||
// List of suballocated staging buffers.
|
||||
// Used to upload to/read from device local images.
|
||||
struct wlr_vk_shared_buffer {
|
||||
struct wl_list link;
|
||||
struct wl_list link; // wlr_vk_renderer.stage.buffers
|
||||
VkBuffer buffer;
|
||||
VkDeviceMemory memory;
|
||||
VkDeviceSize buf_size;
|
||||
|
|
Loading…
Reference in a new issue