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surface: don't reset frame_callback_list on resize
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1 changed files with 0 additions and 6 deletions
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@ -170,12 +170,6 @@ static bool wlr_surface_update_size(struct wlr_surface *surface,
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height = tmp;
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height = tmp;
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}
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}
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struct wlr_frame_callback *cb, *tmp;
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wl_list_for_each_safe(cb, tmp, &state->frame_callback_list, link) {
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wl_resource_destroy(cb->resource);
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}
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wl_list_init(&state->frame_callback_list);
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bool update_damage = false;
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bool update_damage = false;
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if (width != state->width || height != state->height) {
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if (width != state->width || height != state->height) {
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// Damage the whole surface on resize
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// Damage the whole surface on resize
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